
Delicon20
Joined: Oct 3, 2008
loves bacon
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Posted: Jun 14, 2011 03:29 PM

Msg. 36 of 1641
Quote: --- Original message by: vampire_girl Nice. I'm looking forward to this, but I have some questions you MUST answer...
1. Will Lod3x come back? 2. Did you keep the pokemon reference? 3. Is the map autumn themed or is that lighting? 4. Is the Shadow coming back? If so, does it have a destroyed permutation? 5. Is there any new vehicles/weapons? 6. Do the ODSTs still look like some crap out of a N64 game? edited with true identity XD Edited by Delicon20 on Jun 14, 2011 at 03:29 PM
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Higuy
Joined: Mar 6, 2007
I farted
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Posted: Jun 14, 2011 03:31 PM

Msg. 37 of 1641
Quote: --- Original message by: vampire_girl Nice. I'm looking forward to this, but I have some questions you MUST answer...
1. Will Scarecrow come back? 2. Did you keep the pokemon reference? 3. Is the map autumn themed or is that lighting? 4. Is the Shadow coming back? If so, does it have a destroyed permutation? 5. Is there any new vehicles/weapons? 6. Do the ODSTs still look like some crap out of a N64 game? All of these questions will be answered in due time.
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Skidrow925
Joined: Mar 19, 2010
The One and Only. Right?
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Posted: Jun 14, 2011 03:44 PM

Msg. 38 of 1641
Quote: --- Original message by: vampire_girl Nice. I'm looking forward to this, but I have some questions you MUST answer...
1. Will Scarecrow come back? Yup. 2. Did you keep the pokemon reference? Probably 3. Is the map autumn themed or is that lighting? If by autumn you mean the season then no. 4. Is the Shadow coming back? If so, does it have a destroyed permutation? Probably 5. Is there any new vehicles/weapons? Nope 6. Do the ODSTs still look like some crap out of a N64 game? Yup
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Delicon20
Joined: Oct 3, 2008
loves bacon
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Posted: Jun 14, 2011 04:36 PM

Msg. 39 of 1641
Quote: --- Original message by: HiguyQuote: --- Original message by: vampire_girl Nice. I'm looking forward to this, but I have some questions you MUST answer...
1. Will Scarecrow come back? 2. Did you keep the pokemon reference? 3. Is the map autumn themed or is that lighting? 4. Is the Shadow coming back? If so, does it have a destroyed permutation? 5. Is there any new vehicles/weapons? 6. Do the ODSTs still look like some crap out of a N64 game? All of these questions will be answered in due time. is it due time yet?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Jun 14, 2011 05:24 PM

Msg. 40 of 1641
Quote: --- Original message by: L0d3x
We also have a new VA at our disposal: Skilit. He's doing the marine lines for ingame dialouge. Not to mention he's pretty good at it too! Thank goodness. I hope you guys posted at one of those Voice Acting sites this time for some REAL dialog...
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The Cereal Killer
Joined: Mar 18, 2011
Scripts, AI, Cutscenes, ui_widgets, animation.
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Posted: Jun 14, 2011 05:31 PM

Msg. 41 of 1641
Quote: --- Original message by: L0d3x We'll be adding exclusive DLC for those who pre-order our level!  I've only got about 57 dollhairs though, will you accept an I O U?
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Sceny
Joined: Nov 20, 2010
Awesome Faggot!
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Posted: Jun 14, 2011 05:33 PM

Msg. 42 of 1641
Quote: --- Original message by: The Cereal KillerQuote: --- Original message by: L0d3x We'll be adding exclusive DLC for those who pre-order our level!  I've only got about 57 dollhairs though, will you accept an I O U? dont care, talk in chatroom.
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Skidrow925
Joined: Mar 19, 2010
The One and Only. Right?
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Posted: Jun 14, 2011 05:33 PM

Msg. 43 of 1641
Quote: --- Original message by: The Cereal KillerQuote: --- Original message by: L0d3x We'll be adding exclusive DLC for those who pre-order our level!  I've only got about 57 dollhairs though, will you accept an I O U?
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Higuy
Joined: Mar 6, 2007
I farted
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Posted: Jun 14, 2011 05:42 PM

Msg. 44 of 1641
Quote: --- Original message by: DwoodQuote: --- Original message by: L0d3x
We also have a new VA at our disposal: Skilit. He's doing the marine lines for ingame dialouge. Not to mention he's pretty good at it too! Thank goodness. I hope you guys posted at one of those Voice Acting sites this time for some REAL dialog... Actually, he came to us. Skilit is a dude who plays Halo CE on the real world server pretty frequently, I've known him for a while but never knew he was decent at voice acting.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 14, 2011 06:09 PM

Msg. 45 of 1641
Higuy, you dislike me (i think) but need any help with assets?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jun 14, 2011 06:35 PM

Msg. 46 of 1641
Quote: --- Original message by: L0d3x Actually almost all AI were tweaked even for Lumoria 1. Just because we use vanilla bipeds doesn't mean we don't tweak our actor variants. I can also say right now that the Shadow is no longer as overpowered as it used to be. Maybe you guys could make some modified elite armor. Just to make things tool different.
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Jun 14, 2011 06:55 PM

Msg. 47 of 1641
To prevent me from writing an essay about how awesome TM and Lumoria are, I will express all feelings in the form an emoticon:
:D
EDIT: Actually let me just get this one thing out:
YEAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Edited by Xoronatus on Jun 14, 2011 at 07:50 PM
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Delicon20
Joined: Oct 3, 2008
loves bacon
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Posted: Jun 14, 2011 06:56 PM

Msg. 48 of 1641
Quote: --- Original message by: halo_lifeQuote: --- Original message by: Delicon20Quote: --- Original message by: L0d3x We'll be adding exclusive DLC for those who pre-order our level! which means we'll all only have to wait a few days after for the leaked version :p Yeah so you can rip it's tags and make another stupid mod,which will get 40 downloads at most. It seems I have a fan luv u too Edited by Delicon20 on Jun 14, 2011 at 06:56 PM
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Tiel
Joined: Apr 10, 2011
You're all snozberries.
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Posted: Jun 14, 2011 08:33 PM

Msg. 49 of 1641
Also, I hope the script isn't cheesy this time around :D
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MatthewDratt
Joined: Sep 11, 2010
Watch CE3 '13 Live July 13th at 4pm EDT!
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Posted: Jun 14, 2011 08:43 PM

Msg. 50 of 1641
The cinematics better not suck dodo either
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Higuy
Joined: Mar 6, 2007
I farted
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Posted: Jun 14, 2011 08:45 PM

Msg. 51 of 1641
Quote: --- Original message by: MatthewDratt The cinematics better not suck dodo either Yeah, I really hope that one guy who does cinematics does a good job!
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Delicon20
Joined: Oct 3, 2008
loves bacon
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Posted: Jun 14, 2011 08:47 PM

Msg. 52 of 1641
Quote: --- Original message by: Tiel Also, I hope the script isn't cheesy this time around :D brandon yelled "MAY!" because she almost suffered a three foot fall back to the ground :p
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Tiel
Joined: Apr 10, 2011
You're all snozberries.
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Posted: Jun 14, 2011 08:51 PM

Msg. 53 of 1641
Not that part. Can't go into detail for fear of rage, but yeah, just hope you review the last script and learn from possible mistakes. ^^
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Delicon20
Joined: Oct 3, 2008
loves bacon
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Posted: Jun 14, 2011 09:14 PM

Msg. 54 of 1641
Quote: --- Original message by: Tiel Not that part. Can't go into detail for fear of rage, but yeah, just hope you review the last script and learn from possible mistakes. ^^ the five minute pauses between sentences when Dennis' character would talk?
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MatthewDratt
Joined: Sep 11, 2010
Watch CE3 '13 Live July 13th at 4pm EDT!
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Posted: Jun 14, 2011 09:23 PM

Msg. 55 of 1641
Quote: --- Original message by: Delicon20Quote: --- Original message by: Tiel Not that part. Can't go into detail for fear of rage, but yeah, just hope you review the last script and learn from possible mistakes. ^^ the five minute pauses between sentences when Dennis' character would talk? Or Dennis *COUGH* acting *COUGH*
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Tiel
Joined: Apr 10, 2011
You're all snozberries.
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Posted: Jun 14, 2011 09:40 PM

Msg. 56 of 1641
Quote: --- Original message by: Delicon20Quote: --- Original message by: Tiel Not that part. Can't go into detail for fear of rage, but yeah, just hope you review the last script and learn from possible mistakes. ^^ the five minute pauses between sentences when Dennis' character would talk? Dennis's acting was fine, I'm talking about moments like "You can call me scarecrow :D" which I feel something similar wouldn't occur in a combat situation. In the first one I thought the characters got way too personal in such a pressing manner.
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Delicon20
Joined: Oct 3, 2008
loves bacon
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Posted: Jun 14, 2011 09:43 PM

Msg. 57 of 1641
Quote: --- Original message by: TielQuote: --- Original message by: Delicon20Quote: --- Original message by: Tiel Not that part. Can't go into detail for fear of rage, but yeah, just hope you review the last script and learn from possible mistakes. ^^ the five minute pauses between sentences when Dennis' character would talk? Dennis's acting was fine, I'm talking about moments like "You can call me scarecrow :D" which I feel something similar wouldn't occur in a combat situation. In the first one I thought the characters got way too personal in such a pressing manner. it's lod3x, you actually expect him to be srs?
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Tiel
Joined: Apr 10, 2011
You're all snozberries.
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Posted: Jun 14, 2011 09:47 PM

Msg. 58 of 1641
The characters themselves just didn't feel like how they would have had they been in a Bungie game. Compare Master Chief to May, or Foehammer to Scarecrow. Doubtlessly this is a fanmade project but I still think they can improve the script to not have these corny moments in Lumoria 2.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jun 14, 2011 09:47 PM

Msg. 59 of 1641
Seriously guys, why the hell are you going on about the debatable "problems" in the first level.
And lol at that last post, trying to compare the work of amateur designers to Bungie, yeah that is soooo fair :\ Edited by Bobblehob on Jun 14, 2011 at 09:50 PM Edited by Bobblehob on Jun 14, 2011 at 09:57 PM
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Tiel
Joined: Apr 10, 2011
You're all snozberries.
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Posted: Jun 14, 2011 09:50 PM

Msg. 60 of 1641
So they can be looked upon in the second, learn from your mistakes as they say. Quote: --- Original message by: Bobblehob And lol at that last post, trying to compare the work of amateur designers to Bungie, yeah that is soooo fair :\ Edited by Bobblehob on Jun 14, 2011 at 09:50 PM The comparison would help with character design, not level making. Honestly, anyone can come up with a stoic character to fit into an emulation of a fight for the survival of the human race, why the TM team opted for a different direction confuses me. To be honest, I'm not going to defend this opinion, I was as polite about it as possible only to be nagged about it to clarify, which I did. Edited by Tiel on Jun 14, 2011 at 09:59 PM
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jun 14, 2011 10:04 PM

Msg. 61 of 1641
Quote: --- Original message by: TielSo they can be looked upon in the second, learn from your mistakes as they say. Quote: --- Original message by: Bobblehob And lol at that last post, trying to compare the work of amateur designers to Bungie, yeah that is soooo fair :\ Edited by Bobblehob on Jun 14, 2011 at 09:50 PM The comparison would help with character design, not level making. Honestly, anyone can come up with a stoic character to fit into an emulation of a fight for the survival of the human race, why the TM team opted for a different direction confuses me. To be honest, I'm not going to defend this opinion, I was as polite about it as possible only to be nagged about it to clarify, which I did. Edited by Tiel on Jun 14, 2011 at 09:59 PM To be honest, you and others have constantly ragged on Lumoria from the get go, which has deserved very little of the criticism that it has received. Especially after an animation fix was delivered. Also, I am fairly certain that they know what mistakes they actually did make.
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Jun 14, 2011 10:06 PM

Msg. 62 of 1641
Friday I'm in love.
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Tiel
Joined: Apr 10, 2011
You're all snozberries.
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Posted: Jun 14, 2011 10:11 PM

Msg. 63 of 1641
Quote: --- Original message by: BobblehobQuote: --- Original message by: TielSo they can be looked upon in the second, learn from your mistakes as they say. Quote: --- Original message by: Bobblehob And lol at that last post, trying to compare the work of amateur designers to Bungie, yeah that is soooo fair :\ Edited by Bobblehob on Jun 14, 2011 at 09:50 PM The comparison would help with character design, not level making. Honestly, anyone can come up with a stoic character to fit into an emulation of a fight for the survival of the human race, why the TM team opted for a different direction confuses me. To be honest, I'm not going to defend this opinion, I was as polite about it as possible only to be nagged about it to clarify, which I did. Edited by Tiel on Jun 14, 2011 at 09:59 PM To be honest, you and others have constantly ragged on Lumoria from the get go, which has deserved very little of the criticism that it has received. Especially after an animation fix was delivered. Also, I am fairly certain that they know what mistakes they actually did make. Hmm? I liked Lumoria, what are you talking about?
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SeL
Joined: Dec 15, 2010
Born perfect, Born different, Born better.
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Posted: Jun 14, 2011 10:18 PM

Msg. 64 of 1641
Where will the furry secret room be??
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jun 14, 2011 10:21 PM

Msg. 65 of 1641
Quote: --- Original message by: Tiel
Hmm? I liked Lumoria, what are you talking about? Hmm, well I apologize if I am wrong on that but I seem to remember you or l28 doing it so... But anyways, the rest of my post still stands.
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Tiel
Joined: Apr 10, 2011
You're all snozberries.
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Posted: Jun 14, 2011 10:27 PM

Msg. 66 of 1641
You don't know what they noticed until they state so. Might as well try to be useful, and if they already took note of said problem, so be it.
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Higuy
Joined: Mar 6, 2007
I farted
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Posted: Jun 14, 2011 10:39 PM

Msg. 67 of 1641
Quote: --- Original message by: Tiel You don't know what they noticed until they state so. Might as well try to be useful, and if they already took note of said problem, so be it. Like I've said a million times in the past, we've got plenty of critique on the last map and its second version; we know exactly what we did wrong with some things and what people didn't like. That being said, not all things are in our control and can't always be as great as we would want them to be.
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MatthewDratt
Joined: Sep 11, 2010
Watch CE3 '13 Live July 13th at 4pm EDT!
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Posted: Jun 14, 2011 10:41 PM

Msg. 68 of 1641
will there be poodles?
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The Cereal Killer
Joined: Mar 18, 2011
Scripts, AI, Cutscenes, ui_widgets, animation.
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Posted: Jun 15, 2011 08:59 AM

Msg. 69 of 1641
Poodles are relative.
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sshers1
-account banned conduct-
Joined: May 29, 2011
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Posted: Jun 15, 2011 09:50 AM

Msg. 70 of 1641
your lucky to create maps i wish these could but they dont because they dont care.....
Anyways nice map
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