A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Realease] H1 fp remodel and retexture

Author Topic: [Realease] H1 fp remodel and retexture (8 messages, Page 1 of 1)
Moderators: Dennis

Joined: Dec 8, 2008

Posted: Jul 10, 2011 11:15 PM    Msg. 1 of 8       
Ive had this model done for bout a year now on my pc, and even though the models quality isnt very good nor is the texture, i thought i might dump it here anyways if anyone wants to fix it up. It isnt rigged but it has bones imported in the scene already.

anyway heres dl link: http://www.mediafire.com/?vgel5qgzvv8ah9p

Joined: Feb 27, 2007

Posted: Jul 10, 2011 11:53 PM    Msg. 2 of 8       
I like the model.

BlueGrunt 177
Joined: Dec 17, 2010

Grunt voice acting; story lines; textures...

Posted: Jul 10, 2011 11:57 PM    Msg. 3 of 8       

Joined: Aug 10, 2008

=CE= Chris [Captain] [=]

Posted: Jul 11, 2011 12:02 AM    Msg. 4 of 8       

Joined: Jul 10, 2011

The Red Pill is strong in this one.

Posted: Jul 11, 2011 12:05 AM    Msg. 5 of 8       
Pretty neat. I liek it.

I wonder if someone is just gonna retexture all the bipeds, vehicles and weapons from the original halo. That would be coolfor a campaign map. Staying true to the game, but updating it.

Joined: Dec 8, 2008

Posted: Jul 11, 2011 12:10 AM    Msg. 6 of 8       
I tried to do sompthing like that but got bored after the i finished the arms, not realy finished them. im thinking bout redoing all of master chief just cuz im realy bored

Joined: Dec 11, 2010

Posted: Jul 11, 2011 06:17 AM    Msg. 7 of 8       
They look pretty good mate.

Nice "Realease"

Joined: Dec 8, 2008

Posted: Jul 11, 2011 12:38 PM    Msg. 8 of 8       
it was 2 in the morning when i made this post lol


Previous Older Thread    Next newer Thread

Time: Sun July 12, 2020 5:38 PM 188 ms.
A Halo Maps Website