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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Who fixed the cmt cyborg tearing on low end cards?

Author Topic: Who fixed the cmt cyborg tearing on low end cards? (5 messages, Page 1 of 1)
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Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 12, 2011 11:03 PM    Msg. 1 of 5       
For those that don't remmber, on low end cards the CMT cyborg use to tear. I told everyone it could be fixed by having multiple mat IDs, and I remember reading someone fixed it. Can anyone point me to who did it?


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jul 12, 2011 11:50 PM    Msg. 2 of 5       
Il Duce Primo... well at least that's what he said during a recent interview. That the cyborgz has been fixed
Edited by MatthewDratt on Jul 12, 2011 at 11:50 PM


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jul 13, 2011 12:07 AM    Msg. 3 of 5       
Yeah, I think duce was the one who fixed it.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jul 13, 2011 02:07 AM    Msg. 4 of 5       
ok

masterz

me and duce fixed it we did the multi materials like u said and that didn't work so duce went through and low poly'd it and i fixed the rig im currently the only one that has the finish one


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 13, 2011 02:18 AM    Msg. 5 of 5       
it still tore? do you happen to remember what the polycounts were for each MAT ID?

 

 
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