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Author Topic: CMT RETURNS! New project and team details inside! (10544 messages, Page 301 of 302)
Moderators: Dennis

Halonimator
Joined: Dec 15, 2014

Halo5gsucks.com


Posted: May 17, 2017 02:27 AM    Msg. 10501 of 10544       
*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm?page=topic&topicID=2979

Bypassed profanity filter
Edited by Dennis on May 17, 2017 at 10:38 AM


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 17, 2017 04:31 AM    Msg. 10502 of 10544       
*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm?page=topic&topicID=2979

quoted profanity
Edited by Dennis on May 17, 2017 at 10:38 AM


CLASSIFIED
Joined: Jan 31, 2016

The Unashamed White Straight Conservative Male


Posted: May 18, 2017 11:49 AM    Msg. 10503 of 10544       
I have the main plan for both campaign and multiplayer levels, and I am toying with the idea for a zombies-style firefight map. The main Campaign will have 3 different sub campaigns, similar to Halo 2 with the Master Chief and the Arbiter. One is the standard Master Chief campaign, though heavily modified and featuring new levels, a Star Wars Death Trooper campaign, and a space warfare campaign, which involves one level in Darth Vader's TIE advanced, 3 in an X-wing and one in a snowspeeder. The Maw instead sees a U-wing picking up the Master Chief in the hanger bay and him returning a Rebel ship to fight Darth Vader's 501st Stormtroopers(which will act like Covenant Spec ops elites), and a final cut scene with him confronting the Death Trooper from the rest of the campaign, for an overall 25 missions, 4 remastered maps and 6 new maps, and possibly one or two firefight maps.


HandofGod
Joined: Jan 10, 2014

Halo Mac/MD Player & Modder


Posted: May 18, 2017 02:18 PM    Msg. 10504 of 10544       
Quote: --- Original message by: CLASSIFIED
I have the main plan for both campaign and multiplayer levels, and I am toying with the idea for a zombies-style firefight map. The main Campaign will have 3 different sub campaigns, similar to Halo 2 with the Master Chief and the Arbiter. One is the standard Master Chief campaign, though heavily modified and featuring new levels, a Star Wars Death Trooper campaign, and a space warfare campaign, which involves one level in Darth Vader's TIE advanced, 3 in an X-wing and one in a snowspeeder. The Maw instead sees a U-wing picking up the Master Chief in the hanger bay and him returning a Rebel ship to fight Darth Vader's 501st Stormtroopers(which will act like Covenant Spec ops elites), and a final cut scene with him confronting the Death Trooper from the rest of the campaign, for an overall 25 missions, 4 remastered maps and 6 new maps, and possibly one or two firefight maps.


cool nice


MatthewDratt
Joined: Sep 11, 2010

Support Higuy https://t.co/9mIC7v3J5j


Posted: May 18, 2017 03:30 PM    Msg. 10505 of 10544       
Quote: --- Original message by: CLASSIFIED
I have the main plan for both campaign and multiplayer levels, and I am toying with the idea for a zombies-style firefight map. The main Campaign will have 3 different sub campaigns, similar to Halo 2 with the Master Chief and the Arbiter. One is the standard Master Chief campaign, though heavily modified and featuring new levels, a Star Wars Death Trooper campaign, and a space warfare campaign, which involves one level in Darth Vader's TIE advanced, 3 in an X-wing and one in a snowspeeder. The Maw instead sees a U-wing picking up the Master Chief in the hanger bay and him returning a Rebel ship to fight Darth Vader's 501st Stormtroopers(which will act like Covenant Spec ops elites), and a final cut scene with him confronting the Death Trooper from the rest of the campaign, for an overall 25 missions, 4 remastered maps and 6 new maps, and possibly one or two firefight maps.


great swell


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 18, 2017 10:00 PM    Msg. 10506 of 10544       
Quote: --- Original message by: CLASSIFIED
I have the main plan for both campaign and multiplayer levels, and I am toying with the idea for a zombies-style firefight map. The main Campaign will have 3 different sub campaigns, similar to Halo 2 with the Master Chief and the Arbiter. One is the standard Master Chief campaign, though heavily modified and featuring new levels, a Star Wars Death Trooper campaign, and a space warfare campaign, which involves one level in Darth Vader's TIE advanced, 3 in an X-wing and one in a snowspeeder. The Maw instead sees a U-wing picking up the Master Chief in the hanger bay and him returning a Rebel ship to fight Darth Vader's 501st Stormtroopers(which will act like Covenant Spec ops elites), and a final cut scene with him confronting the Death Trooper from the rest of the campaign, for an overall 25 missions, 4 remastered maps and 6 new maps, and possibly one or two firefight maps.


brilliant awesome


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: May 18, 2017 10:26 PM    Msg. 10507 of 10544       
Quote: --- Original message by: CLASSIFIED
I have the main plan for both campaign and multiplayer levels, and I am toying with the idea for a zombies-style firefight map. The main Campaign will have 3 different sub campaigns, similar to Halo 2 with the Master Chief and the Arbiter. One is the standard Master Chief campaign, though heavily modified and featuring new levels, a Star Wars Death Trooper campaign, and a space warfare campaign, which involves one level in Darth Vader's TIE advanced, 3 in an X-wing and one in a snowspeeder. The Maw instead sees a U-wing picking up the Master Chief in the hanger bay and him returning a Rebel ship to fight Darth Vader's 501st Stormtroopers(which will act like Covenant Spec ops elites), and a final cut scene with him confronting the Death Trooper from the rest of the campaign, for an overall 25 missions, 4 remastered maps and 6 new maps, and possibly one or two firefight maps.


fantastic wonderful


CLASSIFIED
Joined: Jan 31, 2016

The Unashamed White Straight Conservative Male


Posted: May 19, 2017 10:31 AM    Msg. 10508 of 10544       
What is happening?


SOI_7
Joined: Mar 23, 2012

Tatsumaki best waifu


Posted: May 19, 2017 11:55 AM    Msg. 10509 of 10544       
Quote: --- Original message by: CLASSIFIED
What is happening?


Halomaps just being Halomaps


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: May 19, 2017 12:13 PM    Msg. 10510 of 10544       
Quote: --- Original message by: CLASSIFIED
What is happening?


Just how it goes around here


The Kingx
Joined: Mar 16, 2014

ᕙ༼ ಠ益ಠ༽ᕗ


Posted: May 19, 2017 12:28 PM    Msg. 10511 of 10544       
Quote: --- Original message by: CLASSIFIED
What is happening?


Oh, it's just a normal thing we do


CLASSIFIED
Joined: Jan 31, 2016

The Unashamed White Straight Conservative Male


Posted: May 19, 2017 02:32 PM    Msg. 10512 of 10544       
in all seriousness though, what do you guys think?


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: May 19, 2017 02:35 PM    Msg. 10513 of 10544       
Quote: --- Original message by: CLASSIFIED
in all seriousness though, what do you guys think?


eh, it's kinda interesting
Edited by Skidrow925 on May 19, 2017 at 02:36 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 19, 2017 03:48 PM    Msg. 10514 of 10544       
Quote: --- Original message by: CLASSIFIED
in all seriousness though, what do you guys think?



meh, mildly riveting
Edited by Super Flanker on May 19, 2017 at 03:48 PM


HandofGod
Joined: Jan 10, 2014

Halo Mac/MD Player & Modder


Posted: May 19, 2017 04:15 PM    Msg. 10515 of 10544       
Quote: --- Original message by: CLASSIFIED
in all seriousness though, what do you guys think?



Seems over ambitious and something that's likely to get "delayed until I have the time" or "cancelled because I'm losing patience working with this 14+ year old engine"
Edited by HandofGod on May 19, 2017 at 04:16 PM


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 20, 2017 08:27 AM    Msg. 10516 of 10544       
CLASSIFIED, before doing this, first try just to make a simple firefight map

when you get that to work, then you should try to make an actual campaign, because it isn't something easy to do


DeadHamster
Joined: Jun 8, 2014


Posted: May 20, 2017 09:58 AM    Msg. 10517 of 10544       
Quote: --- Original message by: CLASSIFIED
in all seriousness though, what do you guys think?



I think this forum has seen 1000 posts where people with no skill look for others to make all their wildest ideas a reality. I think they've seen 1000 of these projects with huge ambitions fail before a single tag is made, which is exactly what will happen here as well. I think that it takes teams of AAA professional game designers and >50 subcontracted freelance artists to make the type of project you're looking to make. I think that you're one kid.


I also think you should start your own topic and not spam your ideas in somebody else's thread.


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: May 20, 2017 11:40 PM    Msg. 10518 of 10544       
Quote: --- Original message by: CLASSIFIED
in all seriousness though, what do you guys think?
well if you're willing to take,
The time to do it, I'd say go for it.

Star wars theme.

Anyways how cmt_spv3 going?


Jesse
Joined: Jan 18, 2009

Discord: Jesse#4500


Posted: May 21, 2017 04:26 AM    Msg. 10519 of 10544       
Quote: --- Original message by: DOOM899
Quote: --- Original message by: CLASSIFIED
in all seriousness though, what do you guys think?
well if you're willing to take,
The time to do it, I'd say go for it.

Star wars theme.

Anyways how cmt_spv3 going?


Join the discord. Lots of discussion all the time.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 21, 2017 10:59 AM    Msg. 10520 of 10544       
Nothing compares to RLD's activity.


CLASSIFIED
Joined: Jan 31, 2016

The Unashamed White Straight Conservative Male


Posted: May 22, 2017 11:05 AM    Msg. 10521 of 10544       
I have my own thread now. Probably should have done that first...


XxPopeAK49xX
Joined: Jan 31, 2016

It's better being a jerk.


Posted: May 22, 2017 11:01 PM    Msg. 10522 of 10544       
ILOOKFORWARDTOKILLINGSOMEFLOOD.


CLASSIFIED
Joined: Jan 31, 2016

The Unashamed White Straight Conservative Male


Posted: May 23, 2017 12:32 PM    Msg. 10523 of 10544       
How has the Flood changed from the original game?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 25, 2017 12:29 PM    Msg. 10524 of 10544       
Quote: --- Original message by: CLASSIFIED
How has the Flood changed from the original game?


Their political views have become more unstable since the last election.


CLASSIFIED
Joined: Jan 31, 2016

The Unashamed White Straight Conservative Male


Posted: May 26, 2017 03:34 PM    Msg. 10525 of 10544       
Uh oh, their not gonna start chucking Molotov's at me are they?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 27, 2017 09:32 AM    Msg. 10526 of 10544       
Quote: --- Original message by: CLASSIFIED
Uh oh, their not gonna start chucking Molotov's at me are they?


Worse a soviet gravemind has already infiltrated your pc's mainframe. Prepare for your Christmas to be h4ck3d.
Edited by Super Flanker on May 27, 2017 at 09:33 AM


CLASSIFIED
Joined: Jan 31, 2016

The Unashamed White Straight Conservative Male


Posted: May 30, 2017 03:05 PM    Msg. 10527 of 10544       
Quote: --- Original message by: Super Flanker

Quote: --- Original message by: CLASSIFIED
Uh oh, their not gonna start chucking Molotov's at me are they?


Worse a soviet gravemind has already infiltrated your pc's mainframe. Prepare for your Christmas to be h4ck3d.
Edited by Super Flanker on May 27, 2017 at 09:33 AM


The snot-colored menace.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 4, 2017 06:30 PM    Msg. 10528 of 10544       
So we haven't been the best at keeping you guys updated on Part 2 of SPV3, which has been renamed to SPV3.1. But let me get you all up to speed.

We had planned to hope to have everything done by the end of June, which obviously has not happened. This is mostly due to it taking us a while to get motivated to start working on SPV3 again after the Part 1 release, and we pretty much only went into full gear again in November. Since then, we have had a few other setbacks, mainly me frying my desktop (no worries, no data lost, PC is fine now), my entrance into grad school, and SOI's intensive medical school work. The PC frying, being on the the more major things as it caused us to slow down development for about a month.

With the June target date missed, we took a look at other release options. September 25th was looked at, in order to celebrrate H3's 10th anniversary, but the announcement of the new Flood DLC for Halo Wars 2 is also coming out that month, and we have no interest competing for attention with it.

The new target for release is late august, with the mod being more or less completed, on June 15th or 22nd. I have strong confidence that it WILL be completed by that date, giving us a nice cushy 1 month period to iron out any last bugs with our testers, and getting all the reviewers and youtubers plenty of time to make their videos.

Now, there is some question as to what actually is in SPV3 now, as far as levels and content. So I can condifently tell you now, the only forerunner units are the Sentinel, Sentinel Sniper, and Enforcer, which use the standard sentinel beam, and what we call the sentinel sniper beam. There are also no new missions beyond what was shipped with the original game in the second half. However, we will eventually release a beta of the incomplete "None Left Behind" mission.

So why cut these missions? The answer is quite simple. Many of us are working on another campaign, currently codenamed "Oddball". This mean we could either

A. Develop more missions for SPV3.

B. Develop a new campaign with new content.

The choice is pretty obvious, as we have focused on SPV3 for quite some time and have already used nearly every idea we have. Not to mention, we have pushed the game far beyond it's limits.

We have gotten to a place where even doing the most simple things have become a struggle, and we look forward to starting something new and sharing it with you all in the future. Until then, stay tuned to the subreddit as we will be posting early review videos here starting likely in August, late July.


EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: Jul 5, 2017 03:16 AM    Msg. 10529 of 10544       
Quote: --- Original message by: Masters1337
Many of us are working on another campaign, currently codenamed "Oddball". This mean we could either

Quote:
B. Develop a new campaign with new content.

Such rare words to see here, hope it comes to fruition.
Looking forward to it.


SOI_7
Joined: Mar 23, 2012

Tatsumaki best waifu


Posted: Jul 5, 2017 08:07 AM    Msg. 10530 of 10544       
Don't ever go to a medical school unless you don't have a life


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 5, 2017 06:19 PM    Msg. 10531 of 10544       
Quote: --- Original message by: EtchyaSketch
Quote: --- Original message by: Masters1337
Many of us are working on another campaign, currently codenamed "Oddball". This mean we could either

Quote:
B. Develop a new campaign with new content.

Such rare words to see here, hope it comes to fruition.
Looking forward to it.


I should note, this WILL be using ripped content in new interesting ways. It won't be all custom assets (although there certainly will be some, and heavily customized content based off ripped content)

As far as the end user is concerned, it will feel all new.


MatthewDratt
Joined: Sep 11, 2010

Support Higuy https://t.co/9mIC7v3J5j


Posted: Jul 5, 2017 11:38 PM    Msg. 10532 of 10544       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: EtchyaSketch
Quote: --- Original message by: Masters1337
Many of us are working on another campaign, currently codenamed "Oddball". This mean we could either

Quote:
B. Develop a new campaign with new content.

Such rare words to see here, hope it comes to fruition.
Looking forward to it.


I should note, this WILL be using ripped content in new interesting ways. It won't be all custom assets (although there certainly will be some, and heavily customized content based off ripped content)

As far as the end user is concerned, it will feel all new.


#CMTRIPS


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Jul 6, 2017 12:43 PM    Msg. 10533 of 10544       
gonna put an easter egg in my campaign that says cmtripz


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 22, 2017 03:09 AM    Msg. 10534 of 10544       


The Kingx
Joined: Mar 16, 2014

ᕙ༼ ಠ益ಠ༽ᕗ


Posted: Jul 22, 2017 09:01 AM    Msg. 10535 of 10544       
Quote: --- Original message by: Masters1337
And. Here. We. Go.

https://www.youtube.com/watch?v=BZxqrylX4nk


I'm so proud of you my son

 
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