A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »CMT RETURNS! New project and team details inside!

Page 305 of 305 Go to page: · 1 · ... · 298 · 299 · 300 · 301 · 302 · 303 · 304 · [305] · Prev
Author Topic: CMT RETURNS! New project and team details inside! (10650 messages, Page 305 of 305)
Moderators: Dennis

Halo CE Noob Modder117
Joined: Aug 9, 2018

Some tutorials would be nice...


Posted: Nov 5, 2018 04:14 AM    Msg. 10641 of 10650       
Masters are you taking a shot at me or was there something I misread? My sarcasm, stupidity or whatever you want to call it is targeted at map makers in general. I'm sure I posted this multiple times regarding the need for new UUIs and or tutorials. Now that you mention it, not every content creator has a 3rd party ripping security installer that you have. So good for you I guess.

And now I'm curious... What's with all these viruses people are talking about regarding your installer? My security pinged one of the GTA modder's personal sites with his files and tutorials rigged with coin miners. PC modders seems to be into that stupid bit coin business and can easily create these DLLs, installers and mods just to get into millions of unaware gamers PCs who download their stuff. I wouldn't be surprised if you've gone down this path too, I'm now suspicious. The timing of this is all happening so conveniently and the installer and DLL thing is such an easy way to hide malware and viruses as compared to the simple RAR and MAP file...

I'm on the fence now, I dunno if I should trust you and your followers or the people who despise you (for some reason?? I missed this part) and those pointing the virus finger... Don't get me wrong, you do awesome work but in this day and age its really hard to trust anyone these days. Plus I think I missed this little CMT thing that's been floating around here and abroad lately, care to elaborate?
Edited by Halo CE Noob Modder117 on Nov 5, 2018 at 04:41 AM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Nov 5, 2018 10:12 AM    Msg. 10642 of 10650       
Quote: --- Original message by: Halo CE Noob Modder117

Masters are you taking a shot at me or was there something I misread? My sarcasm, stupidity or whatever you want to call it is targeted at map makers in general. I'm sure I posted this multiple times regarding the need for new UUIs and or tutorials. Now that you mention it, not every content creator has a 3rd party ripping security installer that you have. So good for you I guess.

And now I'm curious... What's with all these viruses people are talking about regarding your installer? My security pinged one of the GTA modder's personal sites with his files and tutorials rigged with coin miners. PC modders seems to be into that stupid bit coin business and can easily create these DLLs, installers and mods just to get into millions of unaware gamers PCs who download their stuff. I wouldn't be surprised if you've gone down this path too, I'm now suspicious. The timing of this is all happening so conveniently and the installer and DLL thing is such an easy way to hide malware and viruses as compared to the simple RAR and MAP file...

I'm on the fence now, I dunno if I should trust you and your followers or the people who despise you (for some reason?? I missed this part) and those pointing the virus finger... Don't get me wrong, you do awesome work but in this day and age its really hard to trust anyone these days. Plus I think I missed this little CMT thing that's been floating around here and abroad lately, care to elaborate?
Edited by Halo CE Noob Modder117 on Nov 5, 2018 at 04:41 AM


I'm not taking shots at anyone, I'm just saying people think they are clever in thinking they can merge the two when in reality they don't understand the two aren't fully compatible. We don't have any sort of security on our maps and everything we do is open source once released. We don't subscribe to the idea of keeping things private (although some things in which we are requested to, we do).


I'm not aware of any legit complaints about viruses or anything of the sort. Some people don't like mediafire, but that's not us and we are hoping to move away from it in the next release. The source code to the installer and launcher is available online for anyone who wants to see what's in it. You can also always open the installer as an archive, and see everything in there.

The installer contains the original unmodified Halo CE installer, a copy of our SPV3 dev environment with all dev content stripped out, compressed maps (.yumi files) and a copy of the open sauce installer.


The reason for the installer is to simplify the install process of CE, as our primary audience is people who don't have CE installed and are primarily console gamers. The reason for the launcher is to provide controller support and easy configuration without the user having to enable settings by command line. It also helps people avoid errors by having other things mixed in their HCE directory, like HAC2 or an incompatible version of Chimera.


You don't need to trust me when I say the launcher is safe and free, the creator of the launchers full name is there in the launcher, if he were to include malware or viruses in it, do you think he'd be including that? Do you think I'd put my reputation on the line and that of our team's work to include malware in a project that attracts tons of computer geeks who would easily figure it out?


That said, windows defender does sometimes block the launcher, as it reads and modifes contents in the Halo CE folder in my games. That is where open sauce and chimera user settings are stored, and its also where the saved game files are stored as well, which is read to determine values set in the game so the continue button knows what difficulty and level should be loaded.

I also believe Norton blocks the installer at some point as well, but thats just it being over protective of unvrified software. But everyone knows Norton is crap.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 5, 2018 02:16 PM    Msg. 10643 of 10650       
You should probably just get your own website at this point. We did that for Lumoria and was super handy not only to simply have all information/media in one place, but also "official" download links and the files themselves hosted on our own servers (besides from Halomaps). Overall, it just looks much more professional that way - considering SPv3 has such a wide reach/playerbase, it would probably be best to do something like that too.

Either way, there isn't really ever a reason to use mediafire. While the service itself isn't really a problem, the website is definitely associated with files that may contain viruses, and to an average user, does not seem secure. Google drive is really a great alternative option IMO and is pretty cheap (like $2) for 100gb/month, if creating/maintaining a website is too expensive.

Lumoria's official website is still up btw - we can always host the alternative CMT version as well once it is complete.


HandofGod
Joined: Jan 10, 2014

Halo Mac/MD Player & Modder


Posted: Nov 5, 2018 10:32 PM    Msg. 10644 of 10650       
Quote: --- Original message by: the concerned thros
lol cmt is garbage


Considering you use their effects in your mods... that's a bit harsh don't you think.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Nov 11, 2018 07:57 PM    Msg. 10645 of 10650       
Quote: --- Original message by: Higuy
You should probably just get your own website at this point. We did that for Lumoria and was super handy not only to simply have all information/media in one place, but also "official" download links and the files themselves hosted on our own servers (besides from Halomaps). Overall, it just looks much more professional that way - considering SPv3 has such a wide reach/playerbase, it would probably be best to do something like that too.

Either way, there isn't really ever a reason to use mediafire. While the service itself isn't really a problem, the website is definitely associated with files that may contain viruses, and to an average user, does not seem secure. Google drive is really a great alternative option IMO and is pretty cheap (like $2) for 100gb/month, if creating/maintaining a website is too expensive.

Lumoria's official website is still up btw - we can always host the alternative CMT version as well once it is complete.
It probably would be good to have a mirror there, our own websites are the wikia and the subreddit. We canít host on halomaps as the maps are no longer able to pass the requirements here as they are no longer self contained.

Mediafire we previously used just because of the ability to have the downloads recorded, but itís not really ideal in the long run. Currently, we hope to track individual unique users which is a much better metric, and hopefully how often they go to play too. I want to do more advanced metric tracking, but of course there are the privacy issues related to that and public trust.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Nov 11, 2018 09:40 PM    Msg. 10646 of 10650       
Quote: --- Original message by: Masters1337
Currently, we hope to track individual unique users which is a much better metric, and hopefully how often they go to play too. I want to do more advanced metric tracking, but of course there are the privacy issues related to that and public trust.

So uh, why would you need this information?


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Nov 11, 2018 10:22 PM    Msg. 10647 of 10650       
In terms of unique download numbers, itís just a good metric to have in order to know how big your audience is.

As far as other data we could gain from the player profile and saved core files, we could potentially see what missions people are playing on and for how long, and in certain cases have the player send us their game state so we can resume their mission and determine if a crash is hardware related or an error on our part. I imagine anything beyond the unique user ID (which would be anonymous) we would let people opt into, rather than just acquire. All this stuff is theoretical, but similar data was sent to bungies servers with h2 in order to get metrics on player behaviors in that campaign.

Like I said, there are lots of possibilities but what we can and should or would do is still being discussed and debated.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Nov 11, 2018 10:30 PM    Msg. 10648 of 10650       
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Masters1337
Currently, we hope to track individual unique users which is a much better metric, and hopefully how often they go to play too. I want to do more advanced metric tracking, but of course there are the privacy issues related to that and public trust.

So uh, why would you need this information?

obviously so they can sell it


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Nov 11, 2018 11:06 PM    Msg. 10649 of 10650       
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Masters1337
Currently, we hope to track individual unique users which is a much better metric, and hopefully how often they go to play too. I want to do more advanced metric tracking, but of course there are the privacy issues related to that and public trust.

So uh, why would you need this information?

obviously so they can sell it


Hey you say it even in jest and people will believe it.


Halo CE Noob Modder117
Joined: Aug 9, 2018

Some tutorials would be nice...


Posted: Nov 12, 2018 01:32 AM    Msg. 10650 of 10650       
1. Audience size
2. Popularity
3. Bragging rights

So Masters, how about you do what all the big companies are doing, start adding microtransactions! I bet they'll be a massive hit with the community! You'd make so much money on the side!


Edited by Halo CE Noob Modder117 on Nov 12, 2018 at 01:33 AM

 
Page 305 of 305 Go to page: · 1 · ... · 298 · 299 · 300 · 301 · 302 · 303 · 304 · [305] · Prev

 
Previous Older Thread    Next newer Thread







Time: Sat December 15, 2018 5:22 AM 2,203 ms.
A Halo Maps Website