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Author Topic: possible nosense (6 messages, Page 1 of 1)
Moderators: Dennis

ALPHA_SIGMA
Joined: Jul 2, 2011


Posted: Jul 26, 2011 06:04 PM    Msg. 1 of 6       
how I can make that a to connect two objects, to make, for example, that one cube stick to other cube?


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jul 26, 2011 06:29 PM    Msg. 2 of 6       
are you asking how to connect a map to a frame cube?

I take it you are new to this forum's standard language.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jul 26, 2011 06:40 PM    Msg. 3 of 6       
ingame, to attach to objects, the command objects_attach will suffice.
In 3dsmax, the chainlink tool will make an object move with another, but that other object wont move if you move this one (used for frames/nodes).
In 3dsmax, to actually attach two objects rather than make one movie with the other, convert to either editable mesh or poly, and use the attach button, and click the second peice of geometry.

If you want any other kinds of attaching, please be more direct in your question.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff. ― Carl Sagan


Posted: Jul 26, 2011 08:53 PM    Msg. 4 of 6       
Quote: --- Original message by: eliteslasher
I take it you are new to this forum's standard language.
His IP originates in Badalona, Spain so English is most likely not his first language.


ALPHA_SIGMA
Joined: Jul 2, 2011


Posted: Jul 29, 2011 07:27 PM    Msg. 5 of 6       
No, I'm asking to convert two boxes in one object.


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Jul 29, 2011 07:33 PM    Msg. 6 of 6       
Quote: --- Original message by: ALPHA_SIGMA
No, I'm asking to convert two boxes in one object.


Go into 3ds max, click the first box, in the side bar, find "Attach" and click the second box.

 

 
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