A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien Won't Load Any Maps...

Author Topic: Sapien Won't Load Any Maps... (8 messages, Page 1 of 1)
Moderators: Dennis

Joined: Feb 2, 2011

Your local .ASS problem solver :)

Posted: Aug 11, 2011 07:06 AM    Msg. 1 of 8       
Sapien will not load any maps that i want. That only map i can open is the tutorial one, which gets boring after a while, and the h2-relic map. I would like to use beavercreek and deathisland for some new stuff but i can't due to missing the deathisland.bitmap (For Deathisland) and beavercreek.bitmap (For Beavercreek) I'm just wondering where can i get these and how do i put them in to make the maps open.

I used HEK+ to extract everything. (These programming tools are not at the best, if this is the best then it needs to be fixed, big time)

-Helpful Poster-
Joined: Feb 24, 2007

Posted: Aug 11, 2011 02:15 PM    Msg. 2 of 8       
open a scenario in sapien that makes it crash.
paste the lats paragraph of debug.txt (halo ce root folder) here.

Joined: Feb 2, 2011

Your local .ASS problem solver :)

Posted: Aug 11, 2011 08:41 PM    Msg. 3 of 8       
08.12.11 01:40:13 sapien pc ----------------------------------------------
08.12.11 01:40:13 reference function: _write_to_error_file
08.12.11 01:40:13 reference address: 401b13
08.12.11 01:40:13 Couldn't read map file './sapienbeta.map'
08.12.11 01:40:14 CreateDevice succeeded with refresh rate = 0
08.12.11 01:40:14 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
08.12.11 01:40:14 Increasing sound decompression buffer size to 1048576 bytes
08.12.11 01:40:26 file_read('tags\levels\test\beavercreek\beavercreek.bitmap') error 0x00000026 'Reached the end of the file. '
08.12.11 01:40:26 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\beavercreek\beavercreek.bitmap'
08.12.11 01:40:26 couldn't read elements for bitmap block
08.12.11 01:40:26 failed to load bitmap tag 'levels\test\beavercreek\beavercreek'
08.12.11 01:40:27 failed to load scenario_structure_bsp tag 'levels\test\beavercreek\beavercreek'
08.12.11 01:40:27 failed to load structure bsp 'levels\test\beavercreek\beavercreek'

-Helpful Poster-
Joined: Feb 24, 2007

Posted: Aug 11, 2011 08:43 PM    Msg. 4 of 8       
Looks like your 'tags\levels\test\beavercreek\beavercreek.bitmap' is corrupted.
Try extracting it again.

Joined: Feb 2, 2011

Your local .ASS problem solver :)

Posted: Aug 11, 2011 08:46 PM    Msg. 5 of 8       
Just done that. Still doesn't work. :(

It's only the bitmap and nothing else i dont think.

Joined: Sep 11, 2010

HaloCE3.com MattDratt.com

Posted: Aug 11, 2011 10:24 PM    Msg. 6 of 8       
Possibly something in your globals if no map will open

Joined: Jun 9, 2009

Posted: Aug 14, 2011 04:26 AM    Msg. 7 of 8       
Try deleting the bitmap before extracting again. And don't ever extract from HEK+ with the overwrite on.

Joined: Oct 30, 2010

Rave to the Grave.

Posted: Aug 14, 2011 10:25 AM    Msg. 8 of 8       
no dont the problem is that you have the old version of hek+ and not the new one. this happened to me all the time when i was a beginner

so download the neer version which you have to install rather than just extracting the archive.also try halo tag converter. that works.

if that still does work pm me and ill give you my hek and will upload the bitmaps for you.

and in the mean time here is the bitmaps non corrupted. these are the stock map bitmaps so just replace your extracted one with the non corrupted one

pm me for an more questions :)


Previous Older Thread    Next newer Thread

Time: Sun January 19, 2020 7:53 AM 1,203 ms.
A Halo Maps Website