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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Some trouble adding custom vehicles

Author Topic: Some trouble adding custom vehicles (4 messages, Page 1 of 1)
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Nicmavr
Joined: Jul 21, 2009


Posted: Sep 2, 2011 12:47 PM    Msg. 1 of 4       
Hi guys,

Quick question pertaining to the topic. I ripped a variant of deathisland with HEK+ for editing to which I'd like to add a couple of custom vehicles (hornet and a scorpion variant). So I've added both in Sapien and checked all the boxes in order to make them appear, compiled the map, etc, but when I load the map, they don't appear(the original vehicles still appear fine).

I read on a similar forum that that you need to edit/replace vehicles in globals.global or something? Had a go at that but still no results. Am I doing something wrong?

Also, I heard that you can apparently script to break the 6-vehicle limit in globals.global? Could anyone care to provide an explanation or link to a tutorial on doing so?

Cheers,

Nicmavr


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Sep 2, 2011 01:10 PM    Msg. 2 of 4       
hi

to add more than 6 vehicles by script http://hce.halomaps.org/index.cfm?fid=2519

adding custom vehicles to a map http://hce.halomaps.org/index.cfm?fid=2878

edit: the easy halo scripter incase you don't do scripting. http://hce.halomaps.org/index.cfm?fid=2831
Edited by ally on Sep 2, 2011 at 01:12 PM


Nicmavr
Joined: Jul 21, 2009


Posted: Sep 2, 2011 01:19 PM    Msg. 3 of 4       
Thanks, I'll check them out :)


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Sep 2, 2011 01:58 PM    Msg. 4 of 4       
nice1, just posting again incase you need to reply.

 

 
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