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»Forums Index »Halo CE Maps (Bungie/Gearbox) »Halo CE General Discussion »[RELEASE] Halo 3 ghost.

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Author Topic: [RELEASE] Halo 3 ghost. (46 messages, Page 2 of 2)
Moderators: Dennis

waffles
Joined: Nov 18, 2010

bullpup


Posted: Apr 20, 2012 04:59 PM          Msg. 36 of 46
looks about right to me! the h3 ghost actually has pink as its falloff color anyway. i say keep it as is!


darksoldier
Joined: Dec 28, 2010

"The floods" remake project. Leader.


Posted: Apr 20, 2012 05:05 PM          Msg. 37 of 46
Thanks you Waffles :D Ok will stay with those shaders now ^^


Dumb AI
Joined: Sep 18, 2011

NMT Concept Artist and HUD creator (SP_HH 99%)


Posted: Apr 20, 2012 06:23 PM          Msg. 38 of 46
I think it could be better with some more purple.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Apr 20, 2012 10:14 PM          Msg. 39 of 46
is there something wrong with the cubemap that it has those seams?


waffles
Joined: Nov 18, 2010

bullpup


Posted: Apr 21, 2012 01:38 PM          Msg. 40 of 46
:/ i dont see any seams?


The_Arbiter
Joined: Aug 23, 2011

Grenades are like RAM you can never have too much


Posted: Aug 31, 2012 09:15 AM          Msg. 41 of 46
I need a copy of it link is down.


Mootjuh
Joined: Mar 12, 2008

I am hilarious and you will quote everything I say


Posted: Aug 31, 2012 11:13 AM          Msg. 42 of 46
The red parts should be like the purple has rusted a little bit.

Like this:



Dumb AI
Joined: Sep 18, 2011

NMT Concept Artist and HUD creator (SP_HH 99%)


Posted: Aug 31, 2012 01:53 PM          Msg. 43 of 46
Does anyone still have it?


killzone64
Joined: Jun 9, 2010

shaders, textures, and forerunner level design


Posted: Aug 31, 2012 03:07 PM          Msg. 44 of 46
i do, just a sec i need to grab all the nessecary tags for it


darksoldier
Joined: Dec 28, 2010

"The floods" remake project. Leader.


Posted: Sep 1, 2012 06:56 AM          Msg. 45 of 46
Sorry guys, i can't give you my finished ghost, because i miss my all tags :( (weapons, vehicles, sky, bsp, etc....) I work a totaly new version of the "floods remake". I don't have the time to did a new ghost again :( Very sorry guys ! :/


killzone64
Joined: Jun 9, 2010

shaders, textures, and forerunner level design


Posted: Sep 1, 2012 11:23 AM          Msg. 46 of 46

 
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