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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »canot get tool.exe working

Author Topic: canot get tool.exe working (10 messages, Page 1 of 1)
Moderators: Dennis

Joined: Dec 28, 2011

ive just started modding

Posted: Dec 28, 2011 05:11 AM    Msg. 1 of 10       
when i type in the path in the cammand promp it open tool but this error comes up:

the procedure entry point vorbis_synthisis_lapout could not be located
in the dynamic link library vorbis.dll

im in the process of thying to make my first map so i need help
the map is called (my first map) located in C:\Program Files (x86)\Microsoft Games\Halo Custom Edition\data\levels\nn\models

i type this into the comand promp located in my halo ce folder
tool.exe structure levels\nn\my first map

if this is wrong and what is causing my problem plzzzzzzzzzzzz correct me i realy whant to get this map working

Joined: Aug 8, 2008


Posted: Dec 28, 2011 09:49 AM    Msg. 2 of 10       
Try to download this: http://hce.halomaps.org/index.cfm?fid=1632

Joined: Dec 28, 2011

ive just started modding

Posted: Dec 30, 2011 05:32 PM    Msg. 3 of 10       
thx the error dosnt come up anymore
but what do i type a the path
ive bein typing in tool structure level\test\<map folder>\<map name>
is this right?

Joined: Nov 20, 2010

Willing to help with what I know but still a Newb!

Posted: Dec 30, 2011 06:03 PM    Msg. 4 of 10       
Well if you're trying to compile the map the command would be; "tool build-cache-file levels\test\<map folder>\<name of map>" type that into tool without the quotations, it will compile the map and automatically extract it to the map folder in Halo Custom Edition for use. Also note that your maps can't have spaces in their name. rename the scenario my_first_map or something of that nature otherwise tool won't be able to compile it.
Edited by sOMeonEUNo on Dec 30, 2011 at 06:06 PM
Edited by sOMeonEUNo on Dec 31, 2011 at 12:34 AM

-Helpful Poster-
Joined: Feb 24, 2007

Posted: Dec 30, 2011 06:37 PM    Msg. 5 of 10       
It can have spaces in the map name, you just need to surround anything with spaces with
"map name"

Joined: Dec 28, 2011

ive just started modding

Posted: Jan 2, 2012 06:46 PM    Msg. 6 of 10       
when i type it in and press enter it asks mey if i want ton allow unkown publiser to make change on my computer then i hit yes onother comand promp open then closes intantly
does this mean it worked? if so where did it go because i cant find it

-Helpful Poster-
Joined: Feb 24, 2007

Posted: Jan 2, 2012 06:51 PM    Msg. 7 of 10       
run tool as admin

Joined: Dec 28, 2011

ive just started modding

Posted: Jan 2, 2012 07:34 PM    Msg. 8 of 10       
this is what i do

c:\program files x86)\microsoft games\halo custom edition>tool build-cache-file

and this is what comes up

couldn't read map file './toolbeta.map'
file_open('tags\levels\test\nn\myfirstmap.scenario') error 0x00000003 'the system can
not find the path specified. '
couldn't open senario tag 'myfirstmap.scenario'.
need to get following tags:


cache pack file bitmaps hits: 0 for 0.00m
cache pack file bitmaps adds/misses:0 for 0.00m
cache pack file sounds hits: 0 for 0.00m
cache pack file sounds adds/mise: 0 for 0.00m
cache pack file loc hits: 0 for 0.00M
cache pack file loc adds/misses: 0 for 0.00m

Joined: Aug 7, 2010

Targeted and Firing

Posted: Jan 2, 2012 08:35 PM    Msg. 9 of 10       
Make sure you are typing the path to your scenario correctly.

Say my map is in:

I would type:
tool build-cache-file levels\test\tutorial\tutorial

After you make sure that the path is correct, double check for any for any spelling errors.

game user10
Joined: Dec 9, 2011

Who is the Overseer?

Posted: Jan 3, 2012 04:32 AM    Msg. 10 of 10       
Go to your HCE Directory and click "Compatibility Files". Look for your scenario, copy it, and paste it in your HCE Directory. Then try running tool again (as an admin).


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