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Author Topic: porting halo files (5 messages, Page 1 of 1)
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seventhmaxkilla
Joined: Jan 13, 2012


Posted: Jan 13, 2012 12:57 AM    Msg. 1 of 5       
i have been wondering if you could port maps from halo custom edition and make them compatible for halo 2 vista


Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Jan 14, 2012 04:04 AM    Msg. 2 of 5       
Of course, but it still requires lots of time and effort. You would need to extract the BSP and textures to usable formats and create new shaders as well.

Also, depending on how many errors there are you could spend more time porting a map then creating one from scratch.


Shock120
Joined: Jun 12, 2009

Valve ftw


Posted: Jan 14, 2012 11:40 AM    Msg. 3 of 5       
Halo 1 maps are not compatible with Halo 2.

You will have to remake the maps.


seventhmaxkilla
Joined: Jan 13, 2012


Posted: Jan 18, 2012 05:36 PM    Msg. 4 of 5       
well i was probably not being specific enough but thanks for the reply anyway what i meant is could you play custom tag maps


Twinreaper
Joined: Jun 5, 2010


Posted: Jan 18, 2012 08:08 PM    Msg. 5 of 5       
Still not sure what exactly you are trying to say. No, you cannot use Halo Custom Edition tags in H2V. The tag structures are completely different. The only tag you can make with the HEK that works with H2V is the !snd tags. This is currently how we make new sounds for H2V, by making them first with the HEK from Halo 1. H2V's tools do not support compiling sounds.

 

 
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