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Author Topic: Help Requested. (52 messages, Page 1 of 2)
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Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 24, 2012 11:28 PM    Msg. 1 of 52       
Hello All

This is a simple message. As I have released my Red vs Blue Biped and AI tags on halomaps.org, I have stated that It is a beta production and i'm now requesting help to make it a final release. I need people who are experts in creating sound tags and also skilled biped creators for making final aspects of this pack to be completed. Anyone who wishes to become part of this project, please reply to this post and well disscuss buisness. Thank you

Kommandant

P.S. If you are going to ask me if I can create sound tags, don't for I have failed misserably at it, despite many tutorials and specialised programs that help with it.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 25, 2012 11:19 AM    Msg. 2 of 52       
I could try making sound tags(despite that I never tried MAKING tags).
Gimme a tutorial!


ReconNinja117
Joined: Nov 11, 2011

Used to be terrible. Probably still am.


Posted: Jan 25, 2012 01:07 PM    Msg. 3 of 52       
If you don't know about this already, this utility lets you make CE sound tags from mp3s, wavs, or whatever. When you say "making sound tags," I'm guessing that you mean just converting them from a different media type to one that CE can use.
http://hce.halomaps.org/index.cfm?fid=2659


OrangeJuice
Joined: Jan 29, 2009

Yup, It's like working with insufferable neurotics


Posted: Jan 25, 2012 02:18 PM    Msg. 4 of 52       
When you say creating, do you mean people who can make sound effects instead of just porting them?


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 25, 2012 05:35 PM    Msg. 5 of 52       
Yeah, That's What I mean by. And Don't Ask me If I can do it, for I suck at it. Besides, even I have the tool that you have suggested andI'm still failing at it.
Edited by Kommandant on Jan 25, 2012 at 05:38 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 25, 2012 06:44 PM    Msg. 6 of 52       
Dude,where in the freaking Internet did you find the Red VS Blue dialogue/quotes?
EDIT:Made a sound tag for dead Grif.Testing required.
EDIT2:
>Completed Grif v2 Alpha
>It's protected,lol.Hint:The lazy guy's name.
>http://www.mediafire.com/download.php?4y0r55wh3cg24as
Edited by Dumb AI on Jan 25, 2012 at 08:55 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 25, 2012 08:57 PM    Msg. 7 of 52       
Simple, using the Red Vs Blue Seasons avaliable, convert selected episodes with youtube downloader to MP3 files, then selecting certain quotes for use.

P.S. This looks familiar to me somehow.........
Edited by Kommandant on Jan 25, 2012 at 09:00 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 25, 2012 09:00 PM    Msg. 8 of 52       
That means watch over dozens of episodes for good battle/chatting dialogue! D:
PS:That also means extreme long editing with Audacity! :O
Edited by Dumb AI on Jan 25, 2012 at 09:02 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 25, 2012 09:01 PM    Msg. 9 of 52       
Pretty Much Mate!


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 25, 2012 09:04 PM    Msg. 10 of 52       
Quote: --- Original message by: Grif
What are you,Australian or British?

Oh yeah,test for me.I can't test it myself. :(
Edited by Dumb AI on Jan 25, 2012 at 09:05 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 25, 2012 09:25 PM    Msg. 11 of 52       
Ok, I've looked at the pack. Three of the four sounds files work a treat (ones a blank), and the Recovery 6 & 9 AI troops, whilst have what I'm looking for (ODST Helmet with Default Mk VI Body), doesn't allow the highlight colour on the shoulder pads which is why I've used Recon Armor done by Spartan-094 in my Beta Release.
Edited by Kommandant on Jan 25, 2012 at 09:29 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 25, 2012 09:35 PM    Msg. 12 of 52       
Time to ask someone to fix em eh?
PS:
Better to have the ODST instead of Recon
So,what would you like me to do now?
Edited by Dumb AI on Jan 25, 2012 at 09:38 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 25, 2012 09:46 PM    Msg. 13 of 52       
The reason I'm using recon for the moment is for Spartan-094 Halo 3 Beta allows me to edit the bipeds to give me the cast original colour and also (mainly Freelancers) their secondary colours as well. the reason I want the ODST Helmet is because I'm Trying to make it as authentic as the original charaters ap possible. Anyhow, Are you good at making Bipeds?


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 25, 2012 09:52 PM    Msg. 14 of 52       
Are you kidding? I can't make anything useful for Halo.Why don't you ask one of members here to edit the biped "we" have now so it can have secondary colors?


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 25, 2012 09:58 PM    Msg. 15 of 52       
Ok, Ok. Hey, Which seasons of Red vs Blue do you have?


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 25, 2012 10:51 PM    Msg. 16 of 52       
The first five in video format.


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 26, 2012 03:07 AM    Msg. 17 of 52       
So The Blood Gulch Chronicles, Ok. Here what I need; I need as many lines, or insults made by all of the cast that you consider great, get them converted to MP3, and try to get them e-mailed to me. I'll take it from there mate. Savvy?


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 26, 2012 11:13 AM    Msg. 18 of 52       
I thought I was in charge of sounds? My plan is edit each character individually,one at a time.Guess I'll do Blue Team(plus Grif).You' can do Red Team and 1/2 of Freelancers.I'll do the rest of the Freelancers.Sounds good?
EDIT:
>Grif is finished!
Edited by Dumb AI on Jan 26, 2012 at 11:14 AM
Edited by Dumb AI on Jan 26, 2012 at 06:43 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 26, 2012 07:31 PM    Msg. 19 of 52       
Sounds Good. I'll try to do All of Red Team (may also include Grif), Agent Wash, and Possibly Agent Wyoming. In regards to your eailier question, I'm an Australian and also In regards to making sound, i've found out that my last sound creation program I got has been making my sounds. I just didn't look for the end result in the right folder. So, we all know what to do?

P.S. How do you intend to do all of the other Freelancers in Recovery 1, Seasons 6, 7, and 9? (just a general inquert)
Edited by Kommandant on Jan 26, 2012 at 07:36 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 26, 2012 09:22 PM    Msg. 20 of 52       
Download it from the site,duh.
OK next one up is the almighty and yet very frail Church.
PM me for link to Grif v2 Final(not very many quotes but excellent for AI battles)
Edited by Dumb AI on Jan 26, 2012 at 09:23 PM
Edited by Dumb AI on Jan 26, 2012 at 09:32 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 27, 2012 12:18 AM    Msg. 21 of 52       
Glad to see it's coming along nicely.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 27, 2012 10:52 AM    Msg. 22 of 52       
Did you ever expect this turn out to be a project involving 2+ people?
Progress Report:
Made some adjustments to Grif v2 Final
Church is Finished!
For the Recovery Soldiers,I might voice them myself. xD
Which videos have those generic soldiers with voices?
Edited by Dumb AI on Jan 27, 2012 at 06:27 PM
Edited by Dumb AI on Jan 27, 2012 at 06:32 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 27, 2012 06:59 PM    Msg. 23 of 52       
Actually, I knew it was going to be a 2+ project. Let me know when you have Church ready, and also In regards to generic soldiers, who are you refering to, the Recovery Troops (thoes with ODST helmets and not Agents Wash and South) or the Grunts in Beaver Creek? As for Recovery 6 & 9, Sounds like a smart Idea.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 27, 2012 11:01 PM    Msg. 24 of 52       
Church is ready to go.Caboose needs some organizing.I'll voice 6 and 9.My voice is kinda high pitched still(puberty not here yet?I'm only 14 anyway) but I'll edit it. Muahahahah!
Progress Report:
Absolute Failure in Voice Acting :(
You voice em
Edited by Dumb AI on Jan 27, 2012 at 11:25 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 28, 2012 03:13 AM    Msg. 25 of 52       
Ok, for Church, Hit we with the Link.
My Progress Report:
Sarge is complete and ready to go,
Grif I'll hunt down a few more sounds if it's Ok with you,
Started work on Lopez.
Not sure what to find with Simmons just yet,
starting to worry about what i'm gonna use for Donut!


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 28, 2012 11:08 AM    Msg. 26 of 52       
OK! :D


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 28, 2012 06:24 PM    Msg. 27 of 52       
Hey Mate. Got the pack, however just some advice, some of the sounds you sending they sound a bit quite, and there is now way in either Gurellia or Kornman00 you can make the sounds louder. So with some sounds, could you amp up the sound on them before getting them compiled, just as a tip.


game user10
Joined: Dec 9, 2011

Who is the Overseer?


Posted: Jan 28, 2012 06:29 PM    Msg. 28 of 52       
Would you mind if I put Grif in my map? Would be fun having him run around saying random quotes.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 28, 2012 06:58 PM    Msg. 29 of 52       
No,you can't.
Reasons:
1.1 quote out of infinity
2.Not finished completely.
3.You can't use it.Yet.Definitely.
Kommandant,if I amp it,it's gonna sound kinda odd.Plus,I like it being not very loud.
Jeez,in one of the tcmt maps I have,the player biped is spouting out random
sounds(VERY LOUD and ANNOYING sounds) everytime I use a weapon.
Edited by Dumb AI on Jan 28, 2012 at 06:58 PM
Edited by Dumb AI on Jan 28, 2012 at 07:02 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 28, 2012 07:27 PM    Msg. 30 of 52       
Quote: --- Original message by: Dumb AI

No,you can't.
Reasons:
1.1 quote out of infinity
2.Not finished completely.
3.You can't use it.Yet.Definitely.
Kommandant,if I amp it,it's gonna sound kinda odd.Plus,I like it being not very loud.
Jeez,in one of the tcmt maps I have,the player biped is spouting out random
sounds(VERY LOUD and ANNOYING sounds) everytime I use a weapon.
Edited by Dumb AI on Jan 28, 2012 at 06:58 PM
Edited by Dumb AI on Jan 28, 2012 at 07:02 PM


I'm not saying that you change the Project rate, but the Gain in Audacity. This I found to be very effective. Experiment with it.

Game User10
You can have access to my Beta build ( http://hce.halomaps.org/index.cfm?fid=6226 ) however for the quotes, you are gonna have to wait for both me and Dumb AI to get the dialouge completed for all of the cast. Once we have finished he pack, I'll let you know. By the way, are you good at making bipeds?
Edited by Kommandant on Jan 28, 2012 at 07:39 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 28, 2012 07:39 PM    Msg. 31 of 52       
I was talking to game_user10 about usage permission.
Edit:Kommandant,can you consider re-releasing your pack in parts(the Blues & Reds in one
and Freelancers in another).
The Freelancers will be or less difficult to finish!
I've fixed the color of Church.Did you know that he was cyan,not cobalt?
Edited by Dumb AI on Jan 28, 2012 at 08:29 PM


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 28, 2012 11:11 PM    Msg. 32 of 52       
I did know you were talking to game_user10 and I was saying he can get the Beta release of this but not the final product. Also in regards to Armor, I think your thinking of Tucker for the Cyan (It Don't help that I'm colour blind) not Chuch. For more info, look here http://rvb.wikia.com/wiki/Leonard_L._Church
Progress Report:
Grif has a couple new lines,
Simmons could be finished soon,
Lopez is done,
Started work On Recovery One,
and I'm still freaking out on what to use for Donut!
Edited by Kommandant on Jan 29, 2012 at 12:08 AM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 29, 2012 12:20 AM    Msg. 33 of 52       
You made Church cyan,not cobalt.Tucker's color was right.You used Tucker's color on Church!


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Jan 29, 2012 01:16 AM    Msg. 34 of 52       
Ah Crap, You're right. Sorry man
Edited by Kommandant on Jan 29, 2012 at 01:24 AM


game user10
Joined: Dec 9, 2011

Who is the Overseer?


Posted: Jan 29, 2012 01:42 AM    Msg. 35 of 52       
I wanted to use the final version and I was gonna wait for it but you guys thought I wanted it immediately?

Quote: --- Original message by: Kommandant
By the way, are you good at making bipeds?
Edited by Kommandant on Jan 28, 2012 at 07:39 PM


In what way? If you mean literally creating them in 3ds max, then no.
Edited by game user10 on Jan 29, 2012 at 01:44 AM

 
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