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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »HHK, HMT, and SparkEdit "Wrong Map exception"error

Author Topic: HHK, HMT, and SparkEdit "Wrong Map exception"error (7 messages, Page 1 of 1)
Moderators: Dennis

Delta7x
Joined: Mar 2, 2012


Posted: Mar 2, 2012 02:20 AM    Msg. 1 of 7       
Soo, it's been a while since I've visited this site... A while as in maybe 4 years and I wanted to start playing Halo Custom Edition again because it kept me amused. I wanted to get back into modding the holy heck outta my maps and have fun playing with random people. However, when I used my favorite program Halo Hacker Tools (Since I know how to use it quite well and worked perfectly when I first started to mod my maps years ago) I got this annoying error that said

"Unhandled exception has occured in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Could not find file 'C:\Users\Nick\Desktop\HHT v5\WRONG MAP FILE'."

Naturally, I was confused, pressed Continue anyways and none of the normal tags and options appeared. I quit out, tried again and pressed details and got a long string of text that says quote unquote

"See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'C:\Users\Nick\Desktop\HHT v5\WRONG MAP FILE'.
File name: 'C:\Users\Nick\Desktop\HHT v5\WRONG MAP FILE'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at Functions.Functions.BitmapMap.Load()
at HHT.frmMain.LoadMap(Boolean DoTree)
at HHT.frmMain.mnuOpen_Click(Object sender, EventArgs e)
at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
at System.Windows.Forms.MenuItem.MenuItemData.Execute()
at System.Windows.Forms.Command.Invoke()
at System.Windows.Forms.Command.DispatchID(Int32 id)
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
HHT
Assembly Version: 4.0.1751.29052
Win32 Version: 4.0.1751.29052
CodeBase: file:///C:/Users/Nick/Desktop/HHT%20v5/HHT.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5453 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Functions
Assembly Version: 1.0.1751.29050
Win32 Version: 1.0.1751.29050
CodeBase: file:///C:/Users/Nick/Desktop/HHT%20v5/Functions.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box."

I dunno if anyone is still coming onto these forums but hey, if anyone can help me please, be my guest.

Solutions I tried;
Un-installing Halo CE and re-installing -- Failed
Un-installing and re-installing HHK -- Failed


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Mar 2, 2012 04:08 AM    Msg. 2 of 7       
First of all, (I couldn't really read due to the red)
Are you trying to use Halo Custom Edition with HHT?
Edited by Spartan314 on Mar 2, 2012 at 04:08 AM


Delta7x
Joined: Mar 2, 2012


Posted: Mar 2, 2012 07:48 AM    Msg. 3 of 7       
Sorry, my signature text colour...
And yes, it worked 4-5 years ago when I used to play... Now it no longer works.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Mar 2, 2012 03:35 PM    Msg. 4 of 7       
Well it's well known that you can't use HHT with Halo Custom Edition.
HHT only works with Halo Combat Evolved.

For Halo Custom Edition we use the Halo Editing Kit and Open Sauce.


Delta7x
Joined: Mar 2, 2012


Posted: Mar 2, 2012 06:54 PM    Msg. 5 of 7       
It used to a few years ago but I guess now it doesn't anymore. Thanks for the answer though


Delta7x
Joined: Mar 2, 2012


Posted: Mar 3, 2012 10:31 PM    Msg. 6 of 7       
Ooh thanks. I was beyond confused because I knew for a fact it used to work, now that I know of a way to get it to work again thats great since I know how to use HHT better. Though I should learn other programs since it has been a while..

Thanks again though!


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Mar 3, 2012 11:32 PM    Msg. 7 of 7       
Quote: --- Original message by: l283023
Quote: --- Original message by: Spartan314
Well it's well known that you can't use HHT with Halo Custom Edition.
HHT only works with Halo Combat Evolved.

For Halo Custom Edition we use the Halo Editing Kit and Open Sauce.

It's unknown to most, but you can use HHT with Halo Custom Edition.
Why else would Dennis host it on this site?


I'm kinda curious though, why would HHT still be used if the HEK can already do the stuff HHT can do, possibly way better?
(I hope I ain't threadjacking, but if I am, sorry)

 

 
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