
NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Apr 15, 2012 12:09 AM

Msg. 1 of 7
Hi everyone, finally I'm adding the vehicles and weapons to my map, 1 or 2 years ago exactly I was modifying the UI to show the map description and the grafix (image of description), so I add the description but I can't remake the grafix (I extracted the image and I want to mix the image but I don't know). 
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ally
Joined: Jun 23, 2010
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Posted: Apr 15, 2012 11:07 AM

Msg. 2 of 7
wish i could could help you out with this, but i don't know much about the UI editing side of things sorry. a few guys on here have done some cool stuff with the UI so, they are bound to help out.
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NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Apr 15, 2012 11:13 AM

Msg. 3 of 7
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ally
Joined: Jun 23, 2010
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Posted: Apr 15, 2012 11:14 AM

Msg. 4 of 7
naw
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waffles
Joined: Nov 18, 2010
bullpup
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Posted: Apr 15, 2012 02:08 PM

Msg. 5 of 7
i thought i saw something on this somewhere, i just cant remember! >_< i wanna say it may have to do with some widget editing? when you compile a new map, its just taking resources from your tags and compiling it into one .map file, the stock maps were already there done by bungie, but then again gearbox did the new mp maps and they have images... so its got to be possible. just need the right person to come along and enlighten us!
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game user10
Joined: Dec 9, 2011
Fear the Wraith Reaper!
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Posted: Apr 16, 2012 06:43 AM

Msg. 6 of 7
How'd you add a description?
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NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Apr 16, 2012 01:59 PM

Msg. 7 of 7
Quote: --- Original message by: game user10 How'd you add a description? It's a little bit easy: 1. Extract the tags UI.map from Halo PC. 2. Overwrite everything. 3. If you have the String List Editor (from SteelIXB), open it and click the button Add / Insert Item. 4. Write the name of your map. 5. Save it on the folder called tags > ui > mp_map_ui with the format .unicode_string_list. 6. Now run Guerilla (Kornman00 v2), and open the tag tags > ui > multiplayer_scenarios7. Add a new block, on displayed map name, search the file created with String List Editor. 8. Save the file and compile with tool. tool build-cache-file levels\ui\ui.
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