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»Forums Index »Halo CE Maps (Bungie/Gearbox) »Halo CE Technical / Map Design »Texture error?

Author Topic: Texture error? (6 messages, Page 1 of 1)
Moderators: Dennis

Juiceb0xhero
Joined: Jan 15, 2011

Respect the Pouch!


Posted: Apr 18, 2012 06:45 PM          Msg. 1 of 6

How can I make it so my textures show up, because I literally tried everything I know.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007

Glasgow's Green and White


Posted: Apr 18, 2012 06:51 PM          Msg. 2 of 6
Make shaders for them.


Juiceb0xhero
Joined: Jan 15, 2011

Respect the Pouch!


Posted: Apr 18, 2012 06:55 PM          Msg. 3 of 6
I did.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007

Glasgow's Green and White


Posted: Apr 18, 2012 06:58 PM          Msg. 4 of 6
So you have a shader that has the exact same name as the material in max/gmax?
And you have a bitmap in the basemap slot of the shader?


Juiceb0xhero
Joined: Jan 15, 2011

Respect the Pouch!


Posted: Apr 18, 2012 07:02 PM          Msg. 5 of 6
yesir


kirby_422
Joined: Jan 22, 2006

銀河美少年


Posted: Apr 18, 2012 07:15 PM          Msg. 6 of 6
Are you sure its the same shader that the BSP is using? open the BSP in guerilla, look for the materials, open them from there to make sure they are using the same ones. Also, is that fog?.. you sure it isn't just the fog bleaching out all of everything?

 

 
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