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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Extinction Revamp Team

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Author Topic: Extinction Revamp Team (120 messages, Page 4 of 4)
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Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Apr 29, 2012 01:33 PM    Msg. 106 of 120       
Could anyone rip the Rhino from Halo Wars? I have a feeling it'd be a great replacement for the Scorpion on a map this size....

http://www.halopedian.com/images/7/70/HaloWars-M145D-Rhino-transparent.png


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Apr 30, 2012 03:08 AM    Msg. 107 of 120       
I think the scorpion still has a lot to offer- a revamped gun and turret would be able to deal any air vehicles if the driver has skill, just like the wraith(I still think you should make it so the wraith has a laser projectile like the mythos- except it doesn't explode as much. It'd be as strong as, say, the scorpion on extinction.)


olly12345
Joined: Jul 30, 2008


Posted: May 1, 2012 09:51 AM    Msg. 108 of 120       
Quote: --- Original message by: JimDaRulah

Quote: --- Original message by: olly12345
I would suggest using seraphs as the equivalent to longwords, giving them high rate of fire plasma turret such as the shade, possibly using the same 3 bolt firing. Add a secondary fire that works like a bomber firing a volley of missiles which arc downwards.
This gives it a powerful primary weapon if aimed well, and a devastating bombing run.


The Seraph simply does not match up to the longsword in any way shape or form. Not to mention we've figured out the model itself is broken, and will never allow any form of projectile to NOT fire crisscross. For a covenant longsword equivalent, we've turned to a vehicle dubbed the 'Krakken'. Echo plans to arm it with a primary of double red plasma bolt cannons and a secondary of a carpet bomb of revenant-sized plasma mortars. The longsword will also undergo some armament changes, for one, we're pretty sure that the missiles will be changed to .50 caliber rounds for a primary, and the secondary will be a carpet bombing with explosions around the size of a tank round.
Edited by JimDaRulah on Apr 26, 2012 at 12:58 PM

The problem you're having with the CrissCross isn't a model issue, it's a hard coded thing. All projectiles will initially (with all error values 0) move towards the crosshairs.
Also a single seraph isn't equal to a LS you're right, but 2 or 3 would prove a difficult battle. Giving the Covenant 2 seraphs per longsword will offset this.
Also the Krakken sounds pretty powerful, i look forward to seeing it.


SlenderMan
Joined: May 3, 2012

01000100 01000101 01000001 01010100 01001000


Posted: May 3, 2012 01:05 AM    Msg. 109 of 120       
i hope you make:
- good mapping
- a bsp with good quality
- don't use a gazillion of polygons like the other extinction WIP

hope this works out gl


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 3, 2012 01:21 AM    Msg. 110 of 120       
Quote: --- Original message by: llort




http://rfleming.rmplc.co.uk/diarypics/Crikeysteve.jpg
Edited by llort on Apr 30, 2012 at 04:19 AM

Not cool man.


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: May 3, 2012 05:24 AM    Msg. 111 of 120       
Quote: --- Original message by: llort




http://rfleming.rmplc.co.uk/diarypics/Crikeysteve.jpg
Edited by llort on Apr 30, 2012 at 04:19 AM


I hate you.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Jun 4, 2012 04:31 PM    Msg. 112 of 120       
Bungie LLC, that's just not cool. Don't act like an ass.


Nickster5000
Joined: Dec 11, 2010


Posted: Jun 7, 2012 12:15 AM    Msg. 113 of 120       
Actually, bungie's joke failed because we started this revamp LOOOOONG before he started his.

Therefore, TOO LATE BUNGIE.

**Dancing trololol man**


Ubergoober
Joined: Oct 11, 2010


Posted: Jun 7, 2012 03:09 AM    Msg. 114 of 120       
if u guys are all so keen to do an extinction remake, why dont you all geet together and help gonzo, he's put so much work into his map and his bridge looks awesome


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Jun 7, 2012 04:05 AM    Msg. 115 of 120       
this is not gonna go anywhere >.>


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Jun 7, 2012 05:47 AM    Msg. 116 of 120       
Quote: --- Original message by: Ubergoober
if u guys are all so keen to do an extinction remake, why dont you all geet together and help gonzo, he's put so much work into his map and his bridge looks awesome


Requiem is not Extinction. It's merely as large/larger than Extinction and employs similar mechanics. As far as I know, it's not the same design and it's an entirely new map.


JimDaRulah
Joined: Mar 26, 2012

It's been a while


Posted: Jun 7, 2012 12:54 PM    Msg. 117 of 120       
Hey guys, I'm back, sorry I haven't been around, the month of may has been relatively chaotic in terms of my schoolwork and some things have been going down on my minecraft server so I've had to step back for a bit, I just finished the last of my finals and I can't wait to continue with this project.


Kal
Joined: Jul 30, 2011


Posted: Jun 18, 2012 05:58 AM    Msg. 118 of 120       
For your convenience, I've written up a big post containing my thoughts on huge-map game play here: http://forum.halomaps.org/index.cfm?page=topic&topicID=33513&start=1018

For stuff not mentioned there, some other thoughts on ideas brought up in this thread: Seraphs can bring down Longswords, the trick is to sneak up on them and loosen them up with the primary fire before using the secondary when you're close enough for them both to hit. It can be tricky, but it's not impossible.
Also, please don't make vehicles with the intent of them only being useful in large numbers, because I find that teamwork in CE is pretty much nonexistent.
As well, (And I'm sure this is going to be unpopular) both the Scarab and the Mythos need some kind of buff to deal with close-range attackers (And by close-range I mean basically anything within a kilometer of the vehicle or behind it).
I also hear some mention of new ground vehicles; I think it could be a good idea to make something that's fast and small or otherwise stealthy, for sneaky flag capturing. Perhaps it could have some kind of cloaking ability like the Wraith on Downflow, or the Tachikoma on Hugeass. I personally think that the Bulldog might be a good candidate for this for the human vehicle, and maybe a Ghost for the Covenant analogue.


Nickster5000
Joined: Dec 11, 2010


Posted: Jun 18, 2012 03:17 PM    Msg. 119 of 120       
Quote: --- Original message by: JimDaRulah
Hey guys, I'm back, sorry I haven't been around, the month of may has been relatively chaotic in terms of my schoolwork and some things have been going down on my minecraft server so I've had to step back for a bit, I just finished the last of my finals and I can't wait to continue with this project.


You should get on xfire :3


RevolutionaryCaptain
Joined: Mar 20, 2010

Preparing to continue the overmind's plans


Posted: Jun 18, 2012 05:24 PM    Msg. 120 of 120       
Quote: --- Original message by: ODST_Nick
Therefore, TOO LATE BUNGIE.
**Dancing trololol man**


0.0 Its too late for Bungie? Our beloved game making, Bungie its too late for them.


MY GOD, He even mispelled trollolol.

 
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