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»Forums Index »Halo CE Maps (Bungie/Gearbox) »Halo CE Technical / Map Design »Gathering Exception Data for others but not for me

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Author Topic: Gathering Exception Data for others but not for me (40 messages, Page 2 of 2)
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HaloExtreme117
Joined: May 5, 2012

Scripter & OpenSauce Developer


Posted: Jun 6, 2012 12:26 PM          Msg. 36 of 40
Quote: --- Original message by: ally
no exceptions for me, had a quick blast at it, was good fun actually.

http://oi48.tinypic.com/dmzp0w.jpg


Exceptions for me during map load.

I tried it on CTF.


ally
Joined: Jun 23, 2010


Posted: Jun 6, 2012 12:54 PM          Msg. 37 of 40
Quote: --- Original message by: haloextreme117
Quote: --- Original message by: ally
no exceptions for me, had a quick blast at it, was good fun actually.

http://oi48.tinypic.com/dmzp0w.jpg


Exceptions for me during map load.

I tried it on CTF.


try slayer


Quote: --- Original message by: game user10
What's wrong with my deathisland mod? Is it bcos the CMT Hunters are there?



could be, i have tried a few game types, as soon as i go up to the top the gathering exception kicks and game crashes. closest i get to them hunters is almost only seeing them for a few seconds then crash...


Edited by ally on Jun 6, 2012 at 12:55 PM


HaloExtreme117
Joined: May 5, 2012

Scripter & OpenSauce Developer


Posted: Jun 6, 2012 12:57 PM          Msg. 38 of 40
Every gametype crashes game.


Skidrow925
Joined: Mar 19, 2010

The One and Only. Right?


Posted: Jun 9, 2012 01:27 PM          Msg. 39 of 40
Sound like the actual flags are missing for multiplayer gametypes. Also for the people wanting the debug.txt, Halo.exe doesn't dump there.

Secondly: AI will NOT synch over a network so there really isn't a point in creating a MP map with AI. This is a possible reason for error.

That's my 5 bucks.


game user10
Joined: Dec 9, 2011

Fear the Wraith Reaper!


Posted: Jun 10, 2012 06:30 AM          Msg. 40 of 40
I make MP maps with AI knowing they cannot sync. You respawn in MP.

 
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