perso3D_chung is an ultra compact custom easy 3D model animation and editing open source freeware directly in openGL from a set of .3ds body parts files.Same animations data can be used for differents character models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version that can be called in c++ or other languages , and a small hack and slash game "game1".
Single 3ds character models have been divided in several .3ds body parts using blender 2.49a . http://www.3d-architectural-rendering.com/3D-Walkthrough.html