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»Forums Index »Machinima Forum »The Halo CE Chronicles »How to edit model_animations?

Author Topic: How to edit model_animations? (3 messages, Page 1 of 1)
Moderators: Dennis

Soul Viruz
Joined: Aug 1, 2012

I will destroy the halo! once and for all!


Posted: Aug 1, 2012 03:48 PM    Msg. 1 of 3       
Can someone tell me how to edit a model animation from a character.


sparky
Joined: Jun 27, 2009


Posted: Dec 29, 2013 03:39 AM    Msg. 2 of 3       

Edited by sparky on Aug 20, 2015 at 03:39 PM


3darchitech01
Joined: Jun 13, 2017


Posted: Yesterday @ 12:13 AM    Msg. 3 of 3       
perso3D_chung is an ultra compact custom easy 3D model animation and editing open source freeware directly in openGL from a set of .3ds body parts files.Same animations data can be used for differents character models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version that can be called in c++ or other languages , and a small hack and slash game "game1".

Single 3ds character models have been divided in several .3ds body parts using blender 2.49a .


http://www.3d-architectural-rendering.com/3D-Walkthrough.html

 

 
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