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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »The Midsummer Night

Author Topic: The Midsummer Night (23 messages, Page 1 of 1)
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Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Aug 12, 2012 04:09 AM    Msg. 1 of 23       
Hello everyone!!

Since I have posted last on newer vehicle ideas, I have been working on 2 new maps.
1. Heart of The Midsummer Night (Set in space onboard the UNSC Ship Midsummer Night)

2. Operation: First Strike (set at Harvest during first contact with The Covenant).

Both maps are set in for Public Betas, but was wondering if there are any keen map testers out there.
I already have one, john 117, who is a GENIUS, and would like around 5 others to test alongside us.
If you read the forum New Vehicle Ideas (originally posted be john 117) you can have a glimpse of the first map screenshots.
Ping me a private message if you are interested.

Regards,
Spartan CT27


Hobbet360
Joined: Jan 10, 2012

ProTools > ToolPro


Posted: Aug 12, 2012 07:57 PM    Msg. 2 of 23       
I volunteer (I pinged but this is just a bump)


game user10
Joined: Dec 9, 2011

Who is the Overseer?


Posted: Aug 12, 2012 09:35 PM    Msg. 3 of 23       
Quote: --- Original message by: Spartan CT27
1. Heart of The Midsummer Night


Would that be related to "Heart of the Midlothian" in the "Halo: Evolutions" book?


Hobbet360
Joined: Jan 10, 2012

ProTools > ToolPro


Posted: Aug 12, 2012 10:32 PM    Msg. 4 of 23       
For everyone who has read or seen the original post.

http://forum.halomaps.org/index.cfm?page=topic&topicID=41142
I dunno the coding for a hyperlink so just copy and it.


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Aug 13, 2012 05:39 AM    Msg. 5 of 23       
Yes, a later mission will be based around that story :D
Name will be changed, sorry about that!!!
Many other missions will spawn from this one, as you follow the story of Master Chief and Captain Keyes prior to Reach and the discovery of Alpha Halo Installation 04.
Edited by Spartan CT27 on Aug 13, 2012 at 05:44 AM


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Aug 22, 2012 07:07 AM    Msg. 6 of 23       
Sounds good cant wait to test it!


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Aug 24, 2012 06:21 AM    Msg. 7 of 23       
Yeah, that map will come through after the first...


Hobbet360
Joined: Jan 10, 2012

ProTools > ToolPro


Posted: Sep 5, 2012 10:47 PM    Msg. 8 of 23       
Soooo... When will we be expecting a beta... (sorry to be annoying or anything).


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Sep 6, 2012 05:41 AM    Msg. 9 of 23       
Who knows, anything could happen with the map, and I have been alternating between two featured maps here, so they should both be coming out around the same time.
As for dates, I did say around December (They are maps that take ages to model here, and I'm changing a heap of things to make them run smoother) but now I think it should be around end of October, or if something goes wrong I'll ping the Beta Testers a message.

Spartan CT27


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Sep 18, 2012 08:49 AM    Msg. 10 of 23       
Also will you put this on CE3?


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Sep 25, 2012 01:48 AM    Msg. 11 of 23       
CE3.......I'd better.
After the BETA is out and then final version complete, I'll start on a CE3.


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Sep 26, 2012 01:59 AM    Msg. 12 of 23       
Great cannt wait!


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Sep 26, 2012 02:07 AM    Msg. 13 of 23       
Glad to hear it!
I personally do more Halo Reach these days (Forge Editing) but I'll do it just for Halomaps.org and John 117 :)


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Sep 28, 2012 06:50 AM    Msg. 14 of 23       
yaaaaay! =-D


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Sep 29, 2012 03:28 AM    Msg. 15 of 23       
Well, you have helped with many things throughout the project so, I guess I just had to make a special mention!


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Sep 30, 2012 12:45 AM    Msg. 16 of 23       
thanks spartan!


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Oct 19, 2012 02:26 AM    Msg. 17 of 23       
And saying that, I must once again thank you for finding some Halo Reach weapon and vehicle tags.......just need a reach HUD now, anybody know where I can find one?


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Jan 9, 2013 09:32 AM    Msg. 18 of 23       
okay buddy this is a long time to reply but here you go also with extras ;-)

hud with weaps sorry that was the only reach hud i got.
http://hce.halomaps.org/index.cfm?fid=5767

glauncher
http://hce.halomaps.org/index.cfm?fid=6374

reach magnum
http://hce.halomaps.org/index.cfm?fid=6469

gauss sniper
http://hce.halomaps.org/index.cfm?fid=6335

tac br
http://hce.halomaps.org/index.cfm?fid=5977

weapon and warthog tagpack
http://hce.halomaps.org/index.cfm?fid=5982

ma5k one shot br like weapon
http://hce.halomaps.org/index.cfm?fid=3972

The gauss cannon of a warthog made handheld.
http://hce.halomaps.org/index.cfm?fid=3271

brutechopper if you make a level with brutes that is
http://hce.halomaps.org/index.cfm?fid=6275

cmt tags
http://hce.halomaps.org/index.cfm?fid=5144

crashed albatross scenary
http://hce.halomaps.org/index.cfm?fid=6356

cov light
http://hce.halomaps.org/index.cfm?fid=6290

hope you find this to your liking even though i was months behind :)
Edited by john117 on Jan 9, 2013 at 09:34 AM


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Jan 12, 2013 09:37 AM    Msg. 19 of 23       
Thank you!!!
Don't worry about the time frame, as long as the tags are here it's all good to me :D


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Jan 30, 2013 10:59 PM    Msg. 20 of 23       
Yaaaay
anyone.else got suggestion


Captain Obvious
Joined: Aug 8, 2011

My avatar quote is not very interesting.


Posted: Feb 2, 2013 12:32 AM    Msg. 21 of 23       
Quote: --- Original message by: Spartan CT27
And saying that, I must once again thank you for finding some Halo Reach weapon and vehicle tags.......just need a reach HUD now, anybody know where I can find one?


I think he's looking for a reach HUD.


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Feb 6, 2013 05:46 PM    Msg. 22 of 23       
The reach HUD is in one of the files. Im doing my best to look for the reach HUD.


Spartan CT27
Joined: Jul 3, 2012

Spartans never die, they're just missing in action


Posted: Feb 9, 2013 03:51 AM    Msg. 23 of 23       
If Reach isn't available I'd be interested in H4 too, or H3, any will do as long as they are 3/4/Reach HUDs.
I did end up finding a few, but they just looked plain ugly when put into the game, like an Elites purple blood, they looked not so good.....

 

 
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