A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista General Discussion »New maps Coming!

Author Topic: New maps Coming! (6 messages, Page 1 of 1)
Moderators: Dennis

Twinreaper
Joined: Jun 5, 2010


Posted: Aug 18, 2012 01:37 PM    Msg. 1 of 6       
I know I had promised my maps to be released by summer, but this is it guys. I have a few maps already finished and ready to be released. The only thing I need to do first is take proper screenshots, and give them to Kills_Alone so he can make a few map videos. Once that is done you will have them.

maps forthcoming are...

1. Hollow (Crater- Halo 3 ODST map) Daytime version. 100%
2. Arbitration (Dim Covenant Holy Chamber themed) 100% (minus lighting)
3. Spiral (Forerunner Energy Room) 60%
4. Powerhouse (We all know this from Reach) 60%
5. Icon (Foreunner water treatment facility) 100% (tweaking spawns)
6. Index 343 (Covie Space station) 100%
7. Windward (Desert version of Sidewinder) 80% (needs textures)
8. Corridor (Ratrace redo with heavy Forerunner undertones) 100%

I will post up some quick screenshots of the maps in-game and update this to show them under the map entries. Expect the releases to be single based, as waiting for mass release will mean waiting till my 60% complete maps are finished. Questions? Comments? All are welcome! Long live H2MT!!!!


Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Aug 18, 2012 06:48 PM    Msg. 2 of 6       
Awesome, these are some great maps! I know as I've seen the betas. xD


Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Aug 18, 2012 07:57 PM    Msg. 3 of 6       
Really, have you looked here?


Suprememessage
Joined: Aug 6, 2012

I am shadow, I am darkness, and I fear nothing.


Posted: Aug 25, 2012 10:10 PM    Msg. 4 of 6       
Sounds great albeit I hate powerhouse.

I wonder why people even bothered to port it to CE, much less Halo 2 Vista. It's by far the least appealing Halo Reach map (at least visually)


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Aug 26, 2012 02:01 AM    Msg. 5 of 6       
Maybe because it was the easiest?


Twinreaper
Joined: Jun 5, 2010


Posted: Aug 26, 2012 10:38 AM    Msg. 6 of 6       
Recreating any Halo BSP from complete scratch and only reference inmages is not easy. By saying any map is easy to recreate you effectively diminish our passion and time that we put into maps. If mapping so easy, their would be more maps out there to play.

As promised, here are a few images of some of the maps. I left Crater out......I don't want to spoil any suprises before it actually is released. Enjoy and discuss....

Corridor: (ratrace)










Icon:







Arbitration:






Powerhouse:






Windward: (sidewinder)





Edited by Twinreaper on Aug 26, 2012 at 10:44 AM

 

 
Previous Older Thread    Next newer Thread







Time: Mon July 22, 2019 6:46 AM 172 ms.
A Halo Maps Website