
R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Sep 13, 2012 08:27 PM
Msg. 1 of 555
Hey everybody. Before i start posting stuff here, lemme introduce myself. I'm R93 Sniper, also known as M16 Assault. I've been around the halomaps forum for quite some time but havent actually made an account until....whenever my account says i did. I've been modding halo for some time now and i've got a whole bunch of stuff for you guys to take a look at. Bear in mind that my modeling/unwrapping skills are pretty poor, so some of what you see might or might not look bad. But lets get straight to it now, shall we? First, Here's a bunch of forerunner modular Peices i made out of boredom  In Order, Energy Battery, Beam Emitter, Small Cover, Size Comparison and Hallway Recreation Next Off, let me show you a bunch of Misc. Vehicles i've been trying to ingame  These are all Self Explanitory, All of these are ripped from halo 3 (surprise?). However, i'll be animating and tagging them, along with adding extra animations for the cyborg biped to use these Next, Let me show you some Custom Bipeds that i have created/modified  The First four are for cinematic/private use, but the zombie is going to be released with the zombie level that i'm making Next Off! Random BSP That i've created  Anything that has a door underneath it uses that door (First Two pics use the 3rd, The fourth through sixth use the 7th, etc). So Yeah, Opinions? Constructive Critisism? Etc?
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starscream20
Joined: Mar 9, 2012
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Posted: Sep 13, 2012 10:44 PM
Msg. 2 of 555
I would like those modular forerunner pieces Kthnx ;)
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Sep 13, 2012 10:48 PM
Msg. 3 of 555
Quote: --- Original message by: waffles I've seen these before most of you guys, HA!
:D You sure showed me. 
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Sep 13, 2012 11:06 PM
Msg. 4 of 555
Quote: --- Original message by: starscream20 I would like those modular forerunner pieces Kthnx ;) I'm making a map using them. When i finish the map, i'll release a maxfile with the peices
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Sep 14, 2012 09:53 AM
Msg. 5 of 555
epic ODST poses are epic
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OHunterO
Joined: May 24, 2012
.
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Posted: Sep 14, 2012 03:02 PM
Msg. 6 of 555
Quote: --- Original message by: waffles I've seen these before most of you guys, HA!
:D How old are you by the way ?
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Sep 14, 2012 03:43 PM
Msg. 7 of 555
Now everyone, let's make your own personal thread !
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Sep 14, 2012 04:02 PM
Msg. 8 of 555
but then its just a bandwagon and nobody will take it seriously at all. Plus, i have a lot of stuff that i want to get critiqued but i dont really have anybody to help otherwise. So if i present my work to my perspective audience, i can get an idea on how to shape it all
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Sep 15, 2012 01:03 AM
Msg. 9 of 555
Yes, i did, and im also getting in lots of progress. For instance, i just finished making the color change and visor edits for the ODSTs, Made the Trans-Hog proper ingame, and been working with the Halo 3 Pelican I finally got it ingame, but i forgot how to fix this  I know its something to do with the .model_animations, but i don't exactly remember how to do it (also stating, thats how it spawns)
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Sep 15, 2012 02:12 AM
Msg. 10 of 555
I would assume its the idle animation.
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Sep 15, 2012 03:48 AM
Msg. 11 of 555
These are nice. Good for you. The pelican might not look like that ingame, if it does then you might have rigged it wrong? or did you animate it yourself?
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Sep 15, 2012 08:59 PM
Msg. 12 of 555
i animated it myself, but as arbiter said, its probably the idle animation setup
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Nov 6, 2012 01:57 PM
Msg. 13 of 555
Quote: --- Original message by: New003 I hate how you shader in max. I haven't seen much dull shaders in 3ds max until i saw this, but the custom forerunner models looks great though but i have the feeling that they are simple like the H1 models or at least put some bumps and spectacularon it.
Don't mind my comment since the assets you posted is 2 months old. HAHAHAHAHAHAHAHA hahahah HAHAHAH hahaha hHAHAHHA I'm so deaaaaad hahaha, best laughter ever. So dumb... Quote: --- Original message by: __Altheros
Carbine's smoothing groups going to need fixing and so as the covenant battery. The brute needs to be animated, It's in idle animation. The AR needs to lower the spectacular value.
And note these are from the past weeks! I'm quiting OS. Wait... what do we have here ? Edited by bourrin33 on Nov 6, 2012 at 02:08 PMEdited by bourrin33 on Nov 6, 2012 at 02:10 PM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 6, 2012 06:37 PM
Msg. 14 of 555
Spectacular is an adjective.I would think that it would always be an adjective.
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Nov 6, 2012 09:18 PM
Msg. 15 of 555
not just Bourrin, any one who speaks english. xD
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 6, 2012 09:27 PM
Msg. 16 of 555
You should remove the "releases" from this thread title, or maybe release something :)
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vmt
Joined: Jan 29, 2008
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Posted: Nov 6, 2012 10:43 PM
Msg. 17 of 555
Im loving the warthog/flying vehicle base/hanger. It's a cool concept.
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Nov 10, 2012 02:39 AM
Msg. 18 of 555
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Nov 10, 2012 02:59 AM
Msg. 19 of 555
Wow. You're a really good ripper. That actually isn't sarcasm; it's genuine praise.
Unless you modeled those. Then, you are amazing.
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P3
Joined: Dec 2, 2011
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Posted: Nov 10, 2012 06:23 AM
Msg. 20 of 555
You sir, have the upload of the year in my book. :)
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 10, 2012 11:07 AM
Msg. 21 of 555
Your like Altheros
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 10, 2012 08:30 PM
Msg. 22 of 555
Thanks very much R93_Sniper, thats awesome Edited by Maniac1000 on Nov 10, 2012 at 08:32 PM
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Nov 11, 2012 03:20 AM
Msg. 23 of 555
do those Elites have custom anims?
Reach Marines! YES! I'm not a fan of Crysis so meh... but it's really nice.
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Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Nov 11, 2012 05:15 AM
Msg. 24 of 555
Reach marine looks nice, would love to see it ingame
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Nov 11, 2012 09:33 PM
Msg. 25 of 555
Quote: --- Original message by: CorpseManTS do those Elites have custom anims?
Reach Marines! YES! I'm not a fan of Crysis so meh... but it's really nice. -Elites dont have custom animations, not yet anyways. -I'll re-import the reach Marines and release the permutation models with the materials all set like i did for the elites. -Its from Crysis 2, So Quality is negligable. i personally like the nanosuit v1 better but i dont have a rig for it Quote: --- Original message by: Kozakuu Reach marine looks nice, would love to see it ingame I'm going to be ingaming it for a project im working on with my mapping team and dratt. So you guys will get it soon as well Quote: --- Original message by: bourrin33Quote: --- Original message by: New003 I hate how you shader in max. I haven't seen much dull shaders in 3ds max until i saw this, but the custom forerunner models looks great though but i have the feeling that they are simple like the H1 models or at least put some bumps and <font size="20">spectacular</font size=20>on it.
Don't mind my comment since the assets you posted is 2 months old. HAHAHAHAHAHAHAHA hahahah HAHAHAH hahaha hHAHAHHA I'm so deaaaaad hahaha, best laughter ever. So dumb... Quote: --- Original message by: __Altheros
Carbine's smoothing groups going to need fixing and so as the covenant battery. The brute needs to be animated, It's in idle animation. The AR needs to lower the spectacular value.
And note these are from the past weeks! I'm quiting OS. Wait... what do we have here ? Edited by bourrin33 on Nov 6, 2012 at 02:08 PMEdited by bourrin33 on Nov 6, 2012 at 02:10 PM Any real reason you wanted to show this to us bourrin...? Edited by R93_Sniper on Nov 11, 2012 at 09:34 PM
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OHunterO
Joined: May 24, 2012
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Posted: Nov 11, 2012 09:42 PM
Msg. 26 of 555
Quote: --- Original message by: LegionofShadows Wow. You're a really good ripper. That actually isn't sarcasm; it's genuine praise.
Unless you modeled those. Then, you are amazing. It's not rocket science to rip, as you can tell, his custom work is crap - Thread should be renamed to Bungie's releases...
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Nov 11, 2012 09:52 PM
Msg. 27 of 555
Of course its not rocket science, its COMPUTER science, get it right. Regardless, yes i know my custom work isn't amazing by any standard, but its still nice that im trying to improve on my skills at this point. Only reason i havent released my own work as of yet is because I feel like it'd be useless and rather idiotic to release something that isnt top grade quality Also, Here's the Reach Marine as you requested, IK included Dropbox: https://dl.dropbox.com/u/87360816/Halo%20Reach%20Marine.rar Mediafire: http://www.mediafire.com/?wk114t74iqnkf59 Edited by R93_Sniper on Nov 11, 2012 at 09:52 PM
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Nov 11, 2012 10:11 PM
Msg. 28 of 555
Altheros, you have the Modded alteration and reach EMF importer, you can do it on your own :)
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 11, 2012 10:22 PM
Msg. 29 of 555
Quote: --- Original message by: Disco BananaQuote: --- Original message by: R93_Sniper Altheros, you have the Modded alteration and reach EMF importer, you can do it on your own :) I re-formatted my computer and i forgot all to put all the needed files in my backup hardrive. Boo-hoo. Re-download it and do it. It's not that hard. Sheesh.
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Nov 11, 2012 10:32 PM
Msg. 30 of 555
If that really is the case, you can wait for when i feel like giving it to everybody else, if somebody doesnt beat me to it
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Nov 12, 2012 01:15 AM
Msg. 31 of 555
My My Altheros, no need to be so angry, it isnt my fault you're a compulsive liar anyways. Regardless of whatever you want to say, i took the extra time to add the other Marine permutations here. Previous links are down, but here you guys go anyways. Mediafire Link: http://www.mediafire.com/?jz1sj44o3kvv5ay Dropbox Link: https://dl.dropbox.com/u/87360816/Halo%20Reach%20Marine.rar There's other permutations, but i cant seem to extract them...oh well i guess Edited by R93_Sniper on Nov 12, 2012 at 01:21 AM
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P3
Joined: Dec 2, 2011
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Posted: Nov 12, 2012 07:32 AM
Msg. 32 of 555
How about some vehicles too? :D
Edit: But other things like weapons and bipeds first. :) Edited by P3 on Nov 12, 2012 at 07:33 AM
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Nov 12, 2012 07:33 AM
Msg. 33 of 555
Quote: --- Original message by: Disco Bananakkk i lies! i dunts haev l33t altherostion adn lied mi computer gut refurmited adn u feelz awesum since u can ripz hreach ripz evenz teh hreach modelz can be ripz nao with gravumindz app. teh reazons y i can't extruct nao cuz i wuld n33d 2 duwnloadz 2+ gb of mappos We dont care. You can try to find a torrent for halo reach containing all the maps, it's easy. And I think it's legal as long as you dont burn it on a DVD to use the game.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Nov 12, 2012 12:14 PM
Msg. 34 of 555
Quote: --- Original message by: bourrin33 We dont care. You can try to find a torrent for halo reach containing all the maps, it's easy. And I think it's legal as long as you dont burn it on a DVD to use the game. You would be wrong in your thinking.
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flameomega
Joined: Jul 19, 2010
My animation portfolio http://farzad.csprance.com/
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Posted: Nov 12, 2012 06:31 PM
Msg. 35 of 555
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