A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Kill player?

Author Topic: Kill player? (2 messages, Page 1 of 1)
Moderators: Dennis

Scarecrow
Joined: Nov 27, 2012


Posted: Dec 19, 2012 06:34 PM    Msg. 1 of 2       
I'm trying to make a simple kill trigger script but can't remember the command to kill the player. Here's the script I want to put the command into:

(if (= (volume_test_objects kill1 (players)) true) (unit_kill player0))

(unit_kill player0) is not a valid command


nihao123456ftw
Joined: Mar 24, 2012


Posted: Dec 19, 2012 08:08 PM    Msg. 2 of 2       
Quote: (unit_kill <unit>)

kills a given unit, no saving throw


That's the right command apparently. Did you define player0 yet using a stub script or whatever it is called?

 

 
Previous Older Thread    Next newer Thread







Time: Thu July 16, 2020 1:24 PM 141 ms.
A Halo Maps Website