A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »O.D.S.T. Series; Official Thread

Page 1 of 4 Go to page: · [1] · 2 · 3 · 4 · Next
Author Topic: O.D.S.T. Series; Official Thread (122 messages, Page 1 of 4)
Moderators: Dennis

The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Dec 30, 2012 08:24 AM    Msg. 1 of 122       
I like seeing custom SP projects, a few suggestions based off the pix:
- Add some kind of billboard trees at the top of your cliffs and perhaps add a secondary extension to it, this will make it feel more enclosed.
- Add some more variety to your scenery trees, I think you should consider scaling some of them up. There's a script for this, but I forgot which one. I know I used it in lumlum.

I like the choice of textures for the most part.
Cheers and happy newyears beers!


subtank
Joined: Mar 19, 2008

Down is Up


Posted: Dec 30, 2012 08:32 AM    Msg. 2 of 122       
Quote: --- Original message by: The Lodeman
I like seeing custom SP projects, a few suggestions based off the pix:
- Add some kind of billboard trees at the top of your cliffs and perhaps add a secondary extension to it, this will make it feel more enclosed.
- Add some more variety to your scenery trees, I think you should consider scaling some of them up. There's a script for this, but I forgot which one. I know I used it in lumlum.

I like the choice of textures for the most part.
Cheers and happy newyears beers!


Wouldn't it be better to do a cityscape environment like Halo 3: ODST if you want that enclosed feeling? A remix of H2 New Mombasa custom map would be nice. This is a reply not only to Lodeman but also to the OP.

Also, do an opening scene like the one in Halo 2: http://youtu.be/anHnFqoDoo0?t=1m46s


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Dec 30, 2012 08:42 AM    Msg. 3 of 122       
Exterior environments can easily give off an enclosed feeling, a good combination of skybox, cliffs and tree billboards is all you need.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 30, 2012 09:29 AM    Msg. 4 of 122       
Looks cool, but I can't help but notice a few things:

- Like L0d3x said about being enclosed
- UV's on rocks/cliffs need to be better, take the time to individually unwrap area's of cliffs and stitch them together, use a left to right tiling texture.
- The picture where you walk out from a forerunner tunnel to a cave is very unnatural looking. Perhaps instead of just a giant hole in the forerunner geometry/cave wall, add a forerunner door to break up the two better.

Good to see a custom campaign though, keep working on it!


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 30, 2012 12:34 PM    Msg. 5 of 122       
The ODST biped you're using is very bad.
Rigging is not great and there are untextured white spots all over the place.

Edited by Dumb AI on Dec 30, 2012 at 12:35 PM


Bombmaster
Joined: Nov 10, 2012

Hugs


Posted: Dec 30, 2012 06:00 PM    Msg. 6 of 122       
Sounds cool so before anyone else calls it..
Dibs on Beta-Testing!


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 30, 2012 06:44 PM    Msg. 7 of 122       
I don't think they follow the International Dibs Protocol


licon4812
Joined: Sep 22, 2012


Posted: Dec 30, 2012 07:40 PM    Msg. 8 of 122       
well the red team and the blue team do


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 30, 2012 08:46 PM    Msg. 9 of 122       
Rig is not as good as the H1 cyborg.

The arms and hands are not as good.


Bobblehob
Joined: Aug 29, 2010


Posted: Dec 30, 2012 10:13 PM    Msg. 10 of 122       
Quote: --- Original message by: Dumb AI

The ODST biped you're using is very bad.
Rigging is not great and there are untextured white spots all over the place.

Edited by Dumb AI on Dec 30, 2012 at 12:35 PM


Where are these untextured white spots? I don't see any in either the FP or the 3P pictures. The 3P model has some brighter spots, but all that I can see are supposed to be polished metal in the textures.

Edit: Excluding the white cod-piece in the 3rd image :P
Edited by Bobblehob on Dec 30, 2012 at 10:15 PM


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Dec 30, 2012 10:18 PM    Msg. 11 of 122       
Quote: --- Original message by: TheHiralis
Quote: --- Original message by: Bombmaster
Sounds cool so before anyone else calls it..
Dibs on Beta-Testing!


The best thing about this team is... there will be a public beta as early as March to as late as August.


May I suggest it to be after CE3 airs in July?:)


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 30, 2012 10:41 PM    Msg. 12 of 122       
Quote: --- Original message by: Bobblehob

Quote: --- Original message by: Dumb AI

The ODST biped you're using is very bad.
Rigging is not great and there are untextured white spots all over the place.

Edited by Dumb AI on Dec 30, 2012 at 12:35 PM


Where are these untextured white spots? I don't see any in either the FP or the 3P pictures. The 3P model has some brighter spots, but all that I can see are supposed to be polished metal in the textures.

Edit: Excluding the white cod-piece in the 3rd image :P
Edited by Bobblehob on Dec 30, 2012 at 10:15 PM

I think they're using this one:
http://hce.halomaps.org/index.cfm?fid=5985
There are white spots on certain parts that seem out of place.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 31, 2012 04:47 AM    Msg. 13 of 122       
That drop pod needs better smoothing and shaders. Add me on Xfire and I'll fix that up for you.


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Dec 31, 2012 06:43 AM    Msg. 14 of 122       
Very nice.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 31, 2012 07:26 AM    Msg. 15 of 122       
It's azjesse

What the hell are you doing on, it's freaking early!


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Jan 1, 2013 10:40 PM    Msg. 16 of 122       
Because i did some stuff for Hiralis (Mainly make the ODSTs, and that was time consuming in on it's own), i present to you a really basic teaser for ODST Drop

http://www.youtube.com/watch?v=OO473Njr9K8 Watch it

Also, PICTURES!!!!









licon4812
Joined: Sep 22, 2012


Posted: Jan 1, 2013 11:01 PM    Msg. 17 of 122       
do you pick who you play as


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Jan 1, 2013 11:15 PM    Msg. 18 of 122       
I'm gonna say no just because this is Halo


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Jan 2, 2013 12:03 AM    Msg. 19 of 122       
you'll be playing Hawthorne. Its in the OP


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 2, 2013 12:26 AM    Msg. 20 of 122       
The helmet stripe seems to be a lot more shiny than the other colored sections.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Jan 2, 2013 12:30 AM    Msg. 21 of 122       
The only colored parts are the helmet stripe, the chestplate, and a few peices of the equipment. However, i dont see how they can really be shinier. it could simply be the way you see the bipeds in that direction (it seems as though the cubemap is making it look shinier from that angle)


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 2, 2013 12:54 AM    Msg. 22 of 122       
Awwwww but that's the best part of campaigns...


HaloExtreme117
Joined: May 5, 2012

~Gone~


Posted: Jan 2, 2013 01:19 AM    Msg. 23 of 122       
Quote: --- Original message by: Spartan314
Awwwww but that's the best part of campaigns...

The best part of campaigns is betraying your allies?
Well, isn't that messed up.


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Jan 2, 2013 01:54 AM    Msg. 24 of 122       
Quote: --- Original message by: TheHiralis
If you want to kill them, you'll have to sit there shooting at them with the assault rifle for approximately 4.17 minutes with bottomless clip on to kill them


(object_cannot_take_damage (ai_actors encounter_name))


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 2, 2013 02:12 AM    Msg. 25 of 122       
Quote: --- Original message by: HaloExtreme117
Quote: --- Original message by: Spartan314
Awwwww but that's the best part of campaigns...

The best part of campaigns is betraying your allies?
Well, isn't that messed up.

*shrug* To shake things up a little. Kill all bad guys, then kill good guys. Sole survivor. :P
I'm not demented am I?


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 2, 2013 06:36 PM    Msg. 26 of 122       
I think I'm crazy. :P


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jan 2, 2013 10:14 PM    Msg. 27 of 122       
hiralis read my pm


Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: Jan 3, 2013 06:40 PM    Msg. 28 of 122       
Quote: --- Original message by: Dumb AI
I think I'm crazy. :P
I think I'm insane. :P marines are fun to kill sometimes, other times I just let the covenant kill them.
Edited by Spark on Jan 3, 2013 at 06:42 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 6, 2013 10:30 PM    Msg. 29 of 122       
Not very many people have said that they like lens flares.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 6, 2013 10:33 PM    Msg. 30 of 122       
I like lens flares, but those ones need to be brighter!!! :3


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jan 6, 2013 10:39 PM    Msg. 31 of 122       
Make it noticeable but don't overdo it and make it super distracting/blinding.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jan 9, 2013 04:56 PM    Msg. 32 of 122       
Quote: --- Original message by: TheHiralis
So, I heard you guys like lens flares.

http://screenshot.xfire.com/s/126815263-4.jpg


Don't make those parts lens flares, make them glow sprites.

Or is it light volumes, I forget.
Edited by Jesse on Jan 9, 2013 at 04:57 PM


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Jan 9, 2013 05:10 PM    Msg. 33 of 122       
Quote: --- Original message by: Jesse

Quote: --- Original message by: TheHiralis
So, I heard you guys like lens flares.

http://screenshot.xfire.com/s/126815263-4.jpg


Don't make those parts lens flares, make them glow sprites.

Or is it light volumes, I forget.
Edited by Jesse on Jan 9, 2013 at 04:57 PM


Good project, what is the date of relased


SilentJacket
Joined: Jun 9, 2012

-Did I miss something?-


Posted: Jan 9, 2013 05:18 PM    Msg. 34 of 122       
personally, I want to make sure everything is the best it can be before we release it in all of its epic glory.

until then, perhaps we could release a less-than-purdy beta to test gameplay
Edited by SilentJacket on Jan 9, 2013 at 05:18 PM


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Jan 9, 2013 06:54 PM    Msg. 35 of 122       
Quote: --- Original message by: SilentJacket

personally, I want to make sure everything is the best it can be before we release it in all of its epic glory.

until then, perhaps we could release a less-than-purdy beta to test gameplay
Edited by SilentJacket on Jan 9, 2013 at 05:18 PM

ok

 
Page 1 of 4 Go to page: · [1] · 2 · 3 · 4 · Next

 
Previous Older Thread    Next newer Thread







Time: Sun January 19, 2020 4:18 PM 265 ms.
A Halo Maps Website