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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Gmax rigging

Author Topic: Gmax rigging (1 messages, Page 1 of 1)
Moderators: Dennis

Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.

Posted: Apr 4, 2013 02:05 AM    Msg. 1 of 1       
I need help with rigging a biped in Gmax. I applied the skin modifier, but manually selecting every single vertice is a pain. How can I select by element when modifying the bone envelopes?
And remember, this is GMAX. I want no posts telling me to get 3ds max.
I probably just jinxed myself there...


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