
render
Joined: Dec 24, 2013
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Posted: Dec 24, 2013 01:40 AM
Msg. 1 of 8
Hey guys, figured this would be a good place to look for help.
I am trying to re-make Lockout for G-MOD / CS:S, and have had very little luck so far. I downloaded a toolset called Halo 2-4 AIO, which had a very large collection of other programs nested inside it that could be used for Halo 2 editing, but none of them work for me, most ending with some kind of 'Unhandled Exception' when I try to open a .map.
I was wondering if anybody here actually had a bsp, or even a .obj(That would be amazing) of Lockout? I know I could remake it by eyeballing screenshots and whatnot, but I would rather have a reference model of some sort in the editor, would make things a lot faster.
Thanks!.
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Oskarmandude
Joined: Mar 16, 2013
Make Halomaps Fully Hectic Again
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Posted: Dec 24, 2013 02:01 AM
Msg. 2 of 8
Lockout already exists for CSS/Gmod.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 24, 2013 02:11 AM
Msg. 3 of 8
Is there a TF2 version lol. (With the cartoony art style?) Edited by MEGASEAN2812 on Dec 24, 2013 at 02:45 AM
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render
Joined: Dec 24, 2013
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Posted: Dec 24, 2013 02:55 AM
Msg. 4 of 8
I did a quick search on the steam workshop / google and the ones I found weren't very good. I was hoping to make a fairly accurate replication of it, which is why i'm after a bsp / obj, because I can't seem to extract it myself.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 24, 2013 02:58 AM
Msg. 5 of 8
I'll see what i can do. But since its XMas and i have family over and christmas tradition i cant make any promises.
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render
Joined: Dec 24, 2013
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Posted: Dec 24, 2013 03:01 AM
Msg. 6 of 8
You make a promise under your avatar :3
Thank you MEGA, any help would be greatly appreciated.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 24, 2013 03:05 AM
Msg. 7 of 8
The promise on my avatar is sorta just a new years resolution for halomaps or whatever lol XD but yeah. No problem. Edited by MEGASEAN2812 on Dec 24, 2013 at 03:18 AM
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render
Joined: Dec 24, 2013
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Posted: Dec 26, 2013 12:20 PM
Msg. 8 of 8
Worked it out now, had to use Entity v1.17 in XP SP3 compatibility + I was using H2vista .maps instead of H2 Xbox ones. Awkward. Thanks anyway fellas.
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