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Author Topic: Takedown: Extermination - Work In Progress Thread (360 messages, Page 11 of 11)
Moderators: Dennis

lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Mar 12, 2017 11:52 AM    Msg. 351 of 360       
Quote: --- Original message by: Super Flanker
SIERRA 117 NAO


MatthewDratt
Joined: Sep 11, 2010

Mildley unsuccessful


Posted: Mar 12, 2017 01:18 PM    Msg. 352 of 360       
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Super Flanker
SIERRA 117 NAO




DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Mar 12, 2017 06:31 PM    Msg. 353 of 360       
No Matt don't do it. Don't become Lumoria: Episode 3 D':


Pepzee
Joined: Sep 9, 2010

What was old is new again


Posted: Mar 13, 2017 02:04 AM    Msg. 354 of 360       
If enough time passes I might die before this gets released.

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Super Flanker
SIERRA 117 NAO


https://media.licdn.com/mpr/mpr/p/6/005/0b1/1ee/05be67f.jpg


Just release the source files and tags from Sierra 117. I think most people would be happy with that.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Mar 13, 2017 05:09 AM    Msg. 355 of 360       
Quote: --- Original message by: Pepzee
If enough time passes I might die before this gets released.

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Super Flanker
SIERRA 117 NAO


https://media.licdn.com/mpr/mpr/p/6/005/0b1/1ee/05be67f.jpg


Just release the source files and tags from Sierra 117. I think most people would be happy with that.


He said he wanted to do that tho


MatthewDratt
Joined: Sep 11, 2010

Mildley unsuccessful


Posted: Mar 13, 2017 10:33 AM    Msg. 356 of 360       
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Pepzee
If enough time passes I might die before this gets released.

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Super Flanker
SIERRA 117 NAO


https://media.licdn.com/mpr/mpr/p/6/005/0b1/1ee/05be67f.jpg


Just release the source files and tags from Sierra 117. I think most people would be happy with that.


He said he wanted to do that tho


The issue is it's mixed with everything else. Just wait for Takedown and I'll be sure to release whatever I have for Sierra before 2017 ends


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Mar 13, 2017 11:39 AM    Msg. 357 of 360       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Pepzee
If enough time passes I might die before this gets released.

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Super Flanker
SIERRA 117 NAO


https://media.licdn.com/mpr/mpr/p/6/005/0b1/1ee/05be67f.jpg


Just release the source files and tags from Sierra 117. I think most people would be happy with that.


He said he wanted to do that tho


The issue is it's mixed with everything else. Just wait for Takedown and I'll be sure to release whatever I have for Sierra before 2017 ends


Okay, sounds good to me babe


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Mar 14, 2017 03:52 PM    Msg. 358 of 360       
i heard nothing about takedown in so long i thought it died


MatthewDratt
Joined: Sep 11, 2010

Mildley unsuccessful


Posted: Apr 22, 2017 12:16 AM    Msg. 359 of 360       
When trying to compile my BSP I get this

04.22.17 00:15:22 EAX: 0x00000000
04.22.17 00:15:22 EBX: 0x00000901
04.22.17 00:15:22 ECX: 0x00000000
04.22.17 00:15:22 EDX: 0x00000000
04.22.17 00:15:22 EDI: 0x0019EE10
04.22.17 00:15:22 ESI: 0x00000000
04.22.17 00:15:22 EBP: 0x0019ECE8
04.22.17 00:15:22 ESP: 0x0019ECDC
04.22.17 00:15:22 EIP: 0x7754F43C, C2 08 00 90 ?????
04.22.17 00:15:22 EXCEPTION halt in .\import_collision_bsp\build_collision_bsp.c,#1529: dividing_edge->vertex_indices[1]==NONE


neithermind, got it. skybox error
Edited by MatthewDratt on Apr 22, 2017 at 01:08 AM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Apr 22, 2017 06:53 AM    Msg. 360 of 360       
Quote: --- Original message by: MatthewDratt
neithermind, got it. skybox error

Interesting, I wasn't able to find anything useful through google.

 
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