
SAM
Joined: Feb 28, 2014
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Posted: Mar 17, 2014 11:00 AM
Msg. 141 of 158
Quote: --- Original message by: The Doctor Working on a extraction program. I'm busy but this is off topic anyways, I'll create another thread soon.. If you are still working on a extraction progam, maybe this tool would help you with your work? [Source]http://www.xboxchaos.com/topic/1921-halo-cea-compression-tools/ I decompressed d40.s3dpak [61,125 MB compressed] with the tool to [139,717MB uncompressed]
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 17, 2014 06:22 PM
Msg. 142 of 158
Quote: --- Original message by: MEGASEAN2812Quote: --- Original message by: MEGASEAN2812 Yea wheres my dang texture yo. I still want it.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 6, 2014 12:29 PM
Msg. 143 of 158
I know it's a long shot.
But has there been any progress?
I don't want you to add this to the request list in case someone else already has it.
But I need: Halo CEA Battlecreek and all the textures for the environment.
Diff, spec, normal.
Just the bsp and the textures will do.
If anyone has them, please share!!!
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: Aug 6, 2014 12:43 PM
Msg. 144 of 158
Since those are actually reach .maps, the latest adjutant build should be able to rip the textures and bsps.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 6, 2014 01:20 PM
Msg. 145 of 158
Quote: --- Original message by: SAS Since those are actually reach .maps, the latest adjutant build should be able to rip the textures and bsps. I don't think I will be able to locate them, under the mass of other bitmaps within each .map file.
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: Aug 9, 2014 12:50 PM
Msg. 146 of 158
All of the updated textures should be located under level\dlc\cex_beaver_creek\bitmaps\ . However, there should be an option when extracting the bsp(s) to extract all textures along with it.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 9, 2014 01:03 PM
Msg. 147 of 158
Quote: --- Original message by: SAS All of the updated textures should be located under level\dlc\cex_beaver_creek\bitmaps\ . However, there should be an option when extracting the bsp(s) to extract all textures along with it. I'm a little sleepy so sorry bt, I thought BSP exporting wasn't possible. If it is please give me a link to the latest R of Adjutant. A link to any other tools needed, and the map file from which I can rip it from! It would be a major help! Thanks for sharing the info.
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ElijahB1
Joined: Nov 25, 2012
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Posted: Aug 10, 2014 06:47 PM
Msg. 148 of 158
Quote: --- Original message by: SS FlankerQuote: --- Original message by: SAS All of the updated textures should be located under level\dlc\cex_beaver_creek\bitmaps\ . However, there should be an option when extracting the bsp(s) to extract all textures along with it. I'm a little sleepy so sorry bt, I thought BSP exporting wasn't possible. If it is please give me a link to the latest R of Adjutant. A link to any other tools needed, and the map file from which I can rip it from! It would be a major help! Thanks for sharing the info. http://forum.halomaps.org/index.cfm?page=topic&topicID=45590 I'm sure you can find the map some where if you really want it.
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Aug 10, 2014 06:55 PM
Msg. 149 of 158
Halo cea adjutant support please.
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General_101
Joined: Dec 23, 2013
Apparently all I post is spam.
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Posted: Aug 10, 2014 07:09 PM
Msg. 150 of 158
Quote: --- Original message by: generalhuggems Halo cea adjutant support please. I see you took advantage of the custom avatar selection. I hope you one day receive the marine animations you so rightfully deserve.
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Aug 10, 2014 07:35 PM
Msg. 151 of 158
Thank you. I give you a bunch of cookies Edited by generalhuggems on Aug 10, 2014 at 07:35 PM
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Aug 11, 2014 08:58 AM
Msg. 152 of 158
Quote: --- Original message by: The MasterQuote: --- Original message by: generalhuggems Halo cea adjutant support please. I don't know if I'm allowed to talk about that... *blink, blink* Hi =D Edited by PRPatxi on Aug 11, 2014 at 08:02 PM
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Aug 12, 2014 01:17 AM
Msg. 153 of 158
Is that hi directed to me........ if so eh =)
O_o
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Captain Obvious
Joined: Aug 8, 2011
My avatar quote is not very interesting.
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Posted: Aug 12, 2014 01:27 AM
Msg. 154 of 158
I think somebody said hi.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Aug 12, 2014 02:05 AM
Msg. 155 of 158
Quote: --- Original message by: Captain Obvious I think somebody said hi. Thanks captain obvious! You saved my life!
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Aug 12, 2014 02:09 AM
Msg. 156 of 158
I think someone's life was saved.
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TheLegend117YT
Joined: Feb 2, 2019
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Posted: Feb 2, 2019 07:09 PM
Msg. 157 of 158
OHHH MY GOSH!!! YOU HAVE THE HALO CE ANNIVERSARY BSP's? Dude... I am literally begging you, please share the model and the textures PLEASE I'm dying for them. I have been searching for at least over a year, through thousands and thousands of sites, mods, tags ect. Please dude this is really seriouse to me
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DeadHamster
Joined: Jun 8, 2014
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Posted: Feb 2, 2019 08:14 PM
Msg. 158 of 158
Quote: --- Original message by: TheLegend117YT OHHH MY GOSH!!! YOU HAVE THE HALO CE ANNIVERSARY BSP's? Dude... I am literally begging you, please share the model and the textures PLEASE I'm dying for them. I have been searching for at least over a year, through thousands and thousands of sites, mods, tags ect. Please dude this is really seriouse to me I believe there's a misconception; You CAN extract BSPs from the Halo Reach game format. You cannot from the Anniversary format. All the Multiplayer maps in Halo Anniversary are actually built in the Reach engine and use the Reach format. The SP maps however, all use the anniversary format which has not been reverse engineered yet. We can extract the bitmaps from Anniversary, but not the BSPs. Also, what are you going to do with those BSPs anyway? Can't put them in Halo, so unless you wanted them for a newer engine you're not going to find what you're after.
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