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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Anyone know how to change the multilayer loading screen image?

Author Topic: Anyone know how to change the multilayer loading screen image? (17 messages, Page 1 of 1)
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Calibyrnes
Joined: Mar 2, 2014

Through the portal a familiar shape awaits.


Posted: Mar 3, 2014 01:17 AM    Msg. 1 of 17       
The default one is res'd and really gross. I understand that half of it is up to the map, what is the other half from? The ui.map file? Really getting sick of that pixelated, low res halo ring


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Mar 3, 2014 01:27 AM    Msg. 2 of 17       
I actually dont think there is a way to change the resolution if it.


AlekosGR
Joined: Aug 13, 2013

ACE Moding Team (Azura Computer Entertainment)


Posted: Mar 3, 2014 01:28 AM    Msg. 3 of 17       
I can't really help you with this one, but I am sure that the ui.map file doesn't require any changes, since that people would have to download the map and a seperate ui itself.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 3, 2014 01:47 AM    Msg. 4 of 17       
Part of it is handled by the UI.map, the other half can be done in your map file. You need a special version of bitmaps.map in your maps folder, I released one years ago on Halomaps you can download. Just drop it in your maps folder and replace the bitmap with a custom one, then compile and you are good.


Calibyrnes
Joined: Mar 2, 2014

Through the portal a familiar shape awaits.


Posted: Mar 3, 2014 01:07 PM    Msg. 5 of 17       
Thanks Masters. I'm new to this, so do I need to to edit the UI.map and replace a Bitmap image with custom one? Does your bitmaps.map allow for a high res image then?


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 3, 2014 01:28 PM    Msg. 6 of 17       
You just need to put the new bitmaps.map in the maps folder, then replace the bitmap for loading in your tags folder. I think it can be any res, but the last time I did custom load screens was for Snowgrove.. so yeah.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Mar 3, 2014 02:20 PM    Msg. 7 of 17       
I'm pretty sure you can't have higher resolution loading screen.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 3, 2014 03:12 PM    Msg. 8 of 17       
I know for some of the wave 2 of MP maps we did, we had to lower the res on the loading screen for tagspace reasons, it scaled correctly, I just don't remember the details of what the different resolutions we tried were.


That Random Halo Modder
Joined: Mar 3, 2014

MC, Just change the color's and look at him now.


Posted: Mar 3, 2014 05:35 PM    Msg. 9 of 17       
Yes, i know how but only in Halo PC. Sorry if what you want is a new CE loading screen then i can't help you sorry.


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Mar 4, 2014 01:46 AM    Msg. 10 of 17       
here is your link http://hce.halomaps.org/index.cfm?fid=1478 did that help
and if your not modding a map then use this http://www.youtube.com/watch?v=fvF-SYFYiTQ it so cool
Edited by DOOM899 on Mar 4, 2014 at 01:46 AM


Calibyrnes
Joined: Mar 2, 2014

Through the portal a familiar shape awaits.


Posted: Mar 4, 2014 07:21 AM    Msg. 11 of 17       
Thanks all! Seen the anniversary texmod before but never tried it. looks really good. Downloading it now. Will try edit the UI.map files when I have a chance. Thanks!

Edit: The main problem with texmod is I dont want to run it each time I start the game, its a hassle. Also I've been playing in 1080p using the -Vidmode command on the Halo Shortcut, I cant do that with texmod and its just too much of a jump down after looking so smooth. Most of the things in the anniversary mod look great (with the exeption of the spacve/stars shown in the opening scene, Its got some weird misty stuff going on, plus has a realy gross looking red/orange/yellow cluster of stars which doesn't fit in at all :/) with fantastic weapon textures (LOVE the AR <3 ) and new environment textures, epecially the new HALO skybox texture, looks fantastic. But cutting down to 720 hurts, 1080 looks soooo smooth, and 720... doesnt :( Also the loading screen image is still 800x600 but does look better I agree.
Edited by Calibyrnes on Mar 4, 2014 at 03:57 PM


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Mar 4, 2014 05:30 PM    Msg. 12 of 17       
loading screen image for maps is 1024 512
Edited by DOOM899 on Mar 4, 2014 at 05:31 PM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Mar 4, 2014 05:34 PM    Msg. 13 of 17       
I think it's 512x256.


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Mar 4, 2014 05:46 PM    Msg. 14 of 17       
no I no it 1024x512 im doing a updated map and if you got Guerilla then take a look and you well see what im saying is good


Calibyrnes
Joined: Mar 2, 2014

Through the portal a familiar shape awaits.


Posted: Mar 4, 2014 09:03 PM    Msg. 15 of 17       
I guess I'll edit it myself then with the HEK when I have more time. Wish there was a way to use some elemnts from The anniversary texmod without booting in 720 through texmod each time :'(

( Also the Maker of the texture pack seems to imply that its a HD remaster pack, yet all the textures are the same resolution as the standard ones. A bit contradictory unless I'm missing something ?) Thanks!
Edited by Calibyrnes on Mar 4, 2014 at 09:04 PM

Edit: Will try the custom bitmaps file too when I have a bit of time. Thank you :)
Edited by Calibyrnes on Mar 4, 2014 at 09:06 PM


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Mar 4, 2014 11:50 PM    Msg. 16 of 17       
yeah it same resolution just a bit hd
well is there a way to get thos textures form texmod someone may no
Edited by DOOM899 on Mar 4, 2014 at 11:51 PM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 5, 2014 04:58 PM    Msg. 17 of 17       
For anyone wondering, you can restore bungies cut loading screen by saving over ui\shell\bitmaps\background with the tag ui\shell\bitmaps\loading

 

 
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