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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Request] Covenant Drop Pod

Author Topic: [Request] Covenant Drop Pod (9 messages, Page 1 of 1)
Moderators: Dennis

MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: May 12, 2014 02:20 PM    Msg. 1 of 9       
So, there is a covy squad drop pod in Halo 4 and an elite Drop Pod in Halo: Reach.

I uh- wish to use these in a map, but my vehicles skills are, well, I don't have any. I hope that someone can come to this request and do one of them. It'd be a nice change of pace to have any covenant drop down instead of coming in from a slow.... predictable... dropship.

Here are the AMF files for them.
https://dl.dropboxusercontent.com/u/6240433/DropPods.rar

Thanks.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 12, 2014 02:30 PM    Msg. 2 of 9       
Are you the one who asked me to port it in my Covenant Cruiser post?


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: May 12, 2014 02:33 PM    Msg. 3 of 9       
Quote: --- Original message by: PRPatxi
Are you the one who asked me to port it in my Covenant Cruiser post?

Don't think so. I didn't really need it until now


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: May 12, 2014 04:24 PM    Msg. 4 of 9       
I would if I knew how.

Think it's too late to learn now.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 12, 2014 04:32 PM    Msg. 5 of 9       
Quote: --- Original message by: BKTiel
I would if I knew how.

Think it's too late to learn now.


It's never too late.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: May 12, 2014 05:33 PM    Msg. 6 of 9       
I believe spiral has something like that, but the bipeds dont come out of the pod.


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: May 12, 2014 06:14 PM    Msg. 7 of 9       
Ive done it in the past, back when I was working on my own firefight stuff. I could do it for you, but I would need someone who knows how to make physics tags, cause I have no idea how to set them up


killzone64
Joined: Jun 9, 2010

Mostly active on discord


Posted: May 12, 2014 06:18 PM    Msg. 8 of 9       
just set up the pod as a device machine and animate it dropping, then spawn the ai inside and then use a script to play the animation for the doors. make sure you don't have any firing positions under the droppod and the ai should make a break for the nearest ones as soon as the doors open.

use this for reference https://www.youtube.com/watch?v=og4CZjt0gS8
Edited by killzone64 on May 12, 2014 at 06:26 PM


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: May 12, 2014 08:29 PM    Msg. 9 of 9       
I could do this. I'll let you know if I get to it.

 

 
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