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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Error with alpha channel on textures

Author Topic: Error with alpha channel on textures (4 messages, Page 1 of 1)
Moderators: Dennis

Joined: Oct 30, 2010

Dennis, free me from this suffering

Posted: May 20, 2014 07:32 AM    Msg. 1 of 4       
Sooo tool is been retarded and counts the RGB channel as one extra channel and can't create alpha channel without getting an error.

Changing channels to 8 bit, 16 bit or 32 bit will NOT WORK, Changing alpha channel to extended alpha will not work, those are not solutions and will never be. What I need is someone to tell me how to make tool NOT READ FREAKING RGB CHANNEL AS AN EXTRA CHANNEL when compiling, easy.


Joined: Dec 23, 2013

Posted: May 21, 2014 09:37 AM    Msg. 2 of 4       
failed to open TIFF: not a TIFF file <==

Joined: Dec 4, 2005

Posted: May 21, 2014 10:42 AM    Msg. 3 of 4       
Quote: --- Original message by: MEGASEAN2812
failed to open TIFF: not a TIFF file <==

Did you not read his post or any of the output in his image?

Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD

Posted: May 21, 2014 11:00 AM    Msg. 4 of 4       
Patxi had transparency in tiff and he added alpha channel. That made 5 channels.


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