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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Ambient Occlusion in Halo

Author Topic: Ambient Occlusion in Halo (17 messages, Page 1 of 1)
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TailsTheGamer
Joined: Mar 7, 2013

Meow


Posted: Jun 26, 2014 06:39 PM    Msg. 1 of 17       
It's real simple todo and I haven't found any information on it so I thought I'd share my findings.

Requires an nVidia card and nVidia Inspector.
nVidia Inspector: http://www.guru3d.com/files_details/nvidia_inspector_download.html

For Halo Custom Edition:
Run nVidia Inspector as Admin>Hit the Settings Icon next to the Driver version>Create new profile button>Name it>Add Application to current profile button>Add Halo Custom Edition

For Halo pc:
Run nVidia Inspector as Admin>Hit the Settings Icon next to the Driver version>Tick the drop down button for profiles> Find "Halo" in the list.
--------------------------

Now under the Compatibility area select the Ambient Occlusion Compatibility setting and change it to Demigod or MechWarrior Online (MechWarrior Online preset has less of an effect.)

Now go down to the Common section and select the Ambient Occlusion Setting setting and switch it to either High Quality, Quality, or Performance. (choose what's best for your hardware.)

Now make sure that the Ambiant Occlusion Usage setting is set to Enabled.

Video of what it looks like set to Quality (I didn't notice there was a High Quality setting.)
https://www.youtube.com/watch?v=uKLF60Fk8HY

This is what it looks like set to "High Quality"

Link to image 1080p:
http://i39.servimg.com/u/f39/17/78/77/04/haloce10.jpg

Note that I am also using SweetFX.

Here's a screenshot on Damnation without SweetFX enabled:

Link to image 1080p:
http://i39.servimg.com/u/f39/17/78/77/04/haloce11.jpg
Edited by TailsTheGamer on Jun 26, 2014 at 06:58 PM
Edited by TailsTheGamer on Jun 26, 2014 at 06:59 PM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jun 26, 2014 07:39 PM    Msg. 2 of 17       
Doesn't work for me.

Edit: it works when I change base profile.
Edited by altis94 on Jun 26, 2014 at 07:57 PM


AlekosGR
Joined: Aug 13, 2013

ACE Moding Team (Azura Computer Entertainment)


Posted: Jun 26, 2014 07:57 PM    Msg. 3 of 17       
Graphical improvment is mininal. What this game really needs is dynamic scenery shadows, 60 fps animations, more scripting options, better detail objects, more weather effecrs etc. If we improve the engine onlyvthenvwe willvreally see some graphical improvment


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jun 26, 2014 08:29 PM    Msg. 4 of 17       
Comparison pics:

No AO http://oi61.tinypic.com/2i91ft2.jpg
With AO http://oi62.tinypic.com/2i1ow8i.jpg
With AO + Enb series AO http://oi59.tinypic.com/2iikbo9.jpg that 10 fps tho


Danger_zone_98
Joined: Nov 26, 2012


Posted: Jun 26, 2014 08:45 PM    Msg. 5 of 17       
SweetFX + ENB Series + AO:




TailsTheGamer
Joined: Mar 7, 2013

Meow


Posted: Jun 26, 2014 08:55 PM    Msg. 6 of 17       
Apparently the "Ambient Occlusion Usage" setting has no effect on whether it works or not but I'll keep it in the tut anyway. You never know. I couldn't find a difference with it disabled or enabled.

There are other presets that only work for the Weapons like some of the Source Engine presets.

Altis, can I have your settings file for ENB?
Edited by TailsTheGamer on Jun 26, 2014 at 09:42 PM


BlitzOfSBB
Joined: Sep 29, 2013


Posted: Jun 26, 2014 10:11 PM    Msg. 7 of 17       
My settings, still needs more fine tuning.


A video I made showcasing the settings on other maps:
https://www.youtube.com/watch?v=M3vKXldaBgc


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 27, 2014 03:27 AM    Msg. 8 of 17       
lolsandtrap


Tuaha
Joined: Aug 1, 2008


Posted: Jun 27, 2014 04:35 AM    Msg. 9 of 17       
Quote: --- Original message by: Danger_zone_98
SweetFX + ENB Series + AO:


-snip-


How are you able to run SweetFX and ENB together when both of them use d3d9.dll?


TailsTheGamer
Joined: Mar 7, 2013

Meow


Posted: Jun 27, 2014 04:48 AM    Msg. 10 of 17       
Quote: --- Original message by: Tuaha
Quote: --- Original message by: Danger_zone_98
SweetFX + ENB Series + AO:


-snip-


How are you able to run SweetFX and ENB together when both of them use d3d9.dll?


The Proxy feature.


Tuaha
Joined: Aug 1, 2008


Posted: Jun 27, 2014 05:33 AM    Msg. 11 of 17       
Thanks! Got them working.
Only side effect I can see so far is that I can't toggle SweetFX on and off in-game, which isn't all that big of an issue tbh.


Edited by Tuaha on Jun 27, 2014 at 06:01 AM
Edited by Tuaha on Jun 27, 2014 at 01:15 PM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jun 27, 2014 09:20 AM    Msg. 12 of 17       
Quote: --- Original message by: Mootjuh
Ambient Occlusion can be baked in the lightmaps AFAIK.

It also affects scenery, weapons and other stuff.


TailsTheGamer
Joined: Mar 7, 2013

Meow


Posted: Jun 27, 2014 10:52 PM    Msg. 13 of 17       
That's pretty obvious that it would be "bad" on low poly geometry. I personally don't mind it at all.


Danger_zone_98
Joined: Nov 26, 2012


Posted: Jun 27, 2014 11:06 PM    Msg. 14 of 17       


I did this... someway it doesn't look how I expected.


TailsTheGamer
Joined: Mar 7, 2013

Meow


Posted: Jun 27, 2014 11:12 PM    Msg. 15 of 17       
Quote: --- Original message by: Danger_zone_98
http://i.imgur.com/qRLeB99.jpg

I did this... someway it doesn't look how I expected.


It looks like ENB Series way. Can you take a screenie of your nVidia Inspector settings and post it if this is not enb series?


Danger_zone_98
Joined: Nov 26, 2012


Posted: Jun 27, 2014 11:18 PM    Msg. 16 of 17       
It is ENB Series. Actually, that's what I used for my first pic because your method didn't work for me :P maybe I should have said that before?

It looks good on small things but not in general... or maybe I just don't know how to change the settings.


Danger_zone_98
Joined: Nov 26, 2012


Posted: Jun 30, 2014 03:30 PM    Msg. 17 of 17       
Quote: --- Original message by: Mootjuh
I've tried a SSAO postprocess for OS once.. Didn't work sadly.

Did you do something wrong or it can't be done?

 

 
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