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Author Topic: Halo: Composition (347 messages, Page 7 of 10)
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altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Apr 19, 2016 02:20 PM    Msg. 211 of 347       
Realism limits gameplay value >:I


Jesse
Joined: Jan 18, 2009

Discord: Jesse#4500


Posted: Apr 19, 2016 03:07 PM    Msg. 212 of 347       
Quote: --- Original message by: altis94
Realism limits gameplay value >:I


Lol I agree.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 19, 2016 05:10 PM    Msg. 213 of 347       
Quote: --- Original message by: Jesse
Quote: --- Original message by: altis94
Realism limits gameplay value >:I


Lol I agree.


+5


EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: Apr 19, 2016 06:08 PM    Msg. 214 of 347       
Quote: --- Original message by: altis94
Realism limits gameplay value


MatthewDratt
Joined: Sep 11, 2010

Support Higuy https://t.co/9mIC7v3J5j


Posted: Apr 19, 2016 06:57 PM    Msg. 215 of 347       
Some people like sprint *shrug*


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 20, 2016 07:44 AM    Msg. 216 of 347       
Quote: --- Original message by: Jesse

I thought the game packet's reason for the sprinting in reach (or lack of it) was something about an armor mod that unlocks the suits' potential. Sounds like BS to me.

Isn't it dumb that a spartan couldn't sprint whenever he wanted? The MC was able to run during the end Delta Halo scene.
Jesse on Apr 19, 2016 at 02:10 PM


In every halo game spartans are able to sprint, simply push the L-joystick all the way forward and you are sprinting.

It may not seem as so but if you compare the movement of a joystick fully depressed as apposed to one half depresses you will notice proportional movement between the two. Though I agree there are discrepencies between cinematics and gameplay adjustable control still holds true.

HR's sprint ability according to lore was catogorized un-officially as a cheat or hack which would over boost the cyborg suits actuators allowing the user to move faster than normal for a brief period.
Edited by Super Flanker on Apr 20, 2016 at 07:45 AM


HyperLuke
Joined: May 5, 2016

csgosucks.org


Posted: May 12, 2016 10:35 PM    Msg. 217 of 347       
This project is freaking amazing. Keep up the Good work.


MLPAlexFTW
Joined: Jun 21, 2016

I don't read the script, the script reads me


Posted: Jun 30, 2016 05:32 PM    Msg. 218 of 347       
Update?


MEGA_VKNG
Joined: Dec 23, 2013

no.


Posted: Jun 30, 2016 07:31 PM    Msg. 219 of 347       
Quote: --- Original message by: 10TeraBytz12
Update?


Not likely until CE3.


MEGA_VKNG
Joined: Dec 23, 2013

no.


Posted: Jul 2, 2016 01:03 AM    Msg. 220 of 347       
Quote: --- Original message by: rangerDanger
Join the Anti-MegaSean Union Today! Free Hugs!


Can I join too?


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 2, 2016 04:38 AM    Msg. 221 of 347       
Quote: --- Original message by: rangerDanger
Why would you want an update from someone who uses the Halo 4 br.

Then you will be happy with what we have to show in the future. (Probably not at CE3)


EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: Jul 2, 2016 05:14 AM    Msg. 222 of 347       
Quote: --- Original message by: Ki11erFTW
Quote: --- Original message by: rangerDanger
Why would you want an update from someone who uses the Halo 4 br.

Then you will be happy with what we have to show in the future. (Probably not at CE3)

🔥🔥🔥Its🔥🔥🔥Lit🔥🔥🔥


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Jul 2, 2016 11:07 AM    Msg. 223 of 347       
Quote: --- Original message by: Ki11erFTW
Quote: --- Original message by: rangerDanger
Why would you want an update from someone who uses the Halo 4 br.

Then you will be happy with what we have to show in the future. (Probably not at CE3)


Looking forward to see progress.
If you need a mediocre but manly pelican pilot voice actor, let me know :-P


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 2, 2016 03:37 PM    Msg. 224 of 347       
Quote: --- Original message by: DaLode
Quote: --- Original message by: Ki11erFTW
Quote: --- Original message by: rangerDanger
Why would you want an update from someone who uses the Halo 4 br.

Then you will be happy with what we have to show in the future. (Probably not at CE3)


Looking forward to see progress.
If you need a mediocre but manly pelican pilot voice actor, let me know :-P

Will do, voice actors are always needed!


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 2, 2016 04:33 PM    Msg. 225 of 347       
Quote: --- Original message by: LegitGameReviews
*enters thread*
*sees armor abilities*
*leaves thread*

NOT IN MY HALO. NO SIR.

Just because you can doesn't mean you should. Especially with OS. Armor abilities ruin SP maps, and even in MP they cause balance issues. To the untrained eye, you might see armor abilities as more freedom, but the reality is the opposite.

I see people talking about sprint a lot. Let's elaborate on this. Bungie toyed around with sprinting in both Halo 1 and Halo 2 (H1 as a powerup, H2 did something else but you can see the leftover animations in the tags). Both times they ended up being scrapped. Halo 3 didn't even have them (I would guess that they added it and promptly removed it because of obvious reasons I'm talking about right now). In Halo Reach, the pickups for them are so seldom for a good reason: they destroy the level flow. In SPV3, many reviewers are seen flat out ignoring sprint ability pick-ups because even they agree it does not work in combination with first person shooting.

As for whatever other abilities you might have added (dunno, this thread is TLDR and OP made the first post ridiculously vague), I hope you know exactly what sort of RESTRICTIONS this places on everything you or the end-user can do.

The ripped BSPs look nice (I guess; you picked literally the worst camera positions EVER). The plastic shaders, still, do not.


If you read back I clarified that I am still working on sprint. If it does not feel smooth and polished it will not be included, as I've recently discovered new issues. I know all about the halo 2 and 3 sprint, and I know they were cut because of pacing issues. Neither Halo 1 or 2 incorporated it fluently (as you said, halo 1 was a power up and if you do some research, Halo 2's sprint kicked in after the player was moving forward for a given amount of time.). I was never for sprint in any Halo game, and no one said anything about armor abilities.

I was a huge fan of the original trilogy, and I had mixed feelings when reach added sprint. However in single player, it was never really an issue, and I'm sure many others would agree.


MatthewDratt
Joined: Sep 11, 2010

Support Higuy https://t.co/9mIC7v3J5j


Posted: Jul 2, 2016 08:03 PM    Msg. 226 of 347       
Quote: --- Original message by: LegitGameReviews
Nice to see people ignoring Drattys CE3 and doing their own updates when they need to occur, instead of making their project's developments oriented around the timing of CE3.


They need to transition into doing so since 2016 will be the last


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jul 2, 2016 08:41 PM    Msg. 227 of 347       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: LegitGameReviews
Nice to see people ignoring Drattys CE3 and doing their own updates when they need to occur, instead of making their project's developments oriented around the timing of CE3.


They need to transition into doing so since 2016 will be the last


AND THE THE COMUNITY IS GONA BE DED ZOMG!!!!111!!!one!!11!


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 2, 2016 09:23 PM    Msg. 228 of 347       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: LegitGameReviews
Nice to see people ignoring Drattys CE3 and doing their own updates when they need to occur, instead of making their project's developments oriented around the timing of CE3.


They need to transition into doing so since 2016 will be the last


Not ignoring it, not trying to do my own thing, I just need something I'm comfortable presenting. I feel the 2014 presentation was necessary to show the ambition and general idea of the mod however I don't think showing that area again with new assets would do much for people. If you guys want to host one last special event for us though that'd be cool ;) when it's ready that is.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 2, 2016 10:00 PM    Msg. 229 of 347       
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: LegitGameReviews
Nice to see people ignoring Drattys CE3 and doing their own updates when they need to occur, instead of making their project's developments oriented around the timing of CE3.


They need to transition into doing so since 2016 will be the last


AND THE THE COMUNITY IS GONA BE DED ZOMG!!!!111!!!one!!11!


I wish I went to school like you.


MEGA_VKNG
Joined: Dec 23, 2013

no.


Posted: Jul 3, 2016 01:18 AM    Msg. 230 of 347       
Quote: --- Original message by: rangerDanger
I wish I could do a weed.


I need Medical weeds for my kidneys and hyperlukes cancerous posting


cippozzo
Joined: May 7, 2013

"I... I am a monument to all your sins."


Posted: Jul 6, 2016 09:06 PM    Msg. 231 of 347       
Quote: --- Original message by: HyperSean
Quote: --- Original message by: rangerDanger
I wish I could do a weed.


I need Medical weeds for my kidneys and hyperlukes cancerous posting

Gimme some


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 7, 2016 06:49 PM    Msg. 232 of 347       
Quote: --- Original message by: rangerDanger
Why would you want an update from someone who uses the Halo 4 br.

Say what you want about how good the 343 art style looks, but it is incredibly modular which is very cool.


StormUndBlackbird
Joined: Oct 27, 2011

https://youtube.com/StormUndBlackbird


Posted: Jul 9, 2016 10:15 AM    Msg. 233 of 347       
Quote: --- Original message by: Ki11erFTW
voice actors are always needed!
I'd like to openly volunteer myself in the herd, in 2 languages!


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Jul 10, 2016 11:38 AM    Msg. 234 of 347       
I'm all in if you need some Dutch voices!


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Jul 10, 2016 12:00 PM    Msg. 235 of 347       
Savage AF


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 10, 2016 01:10 PM    Msg. 236 of 347       
Quote: --- Original message by: LegitGameReviews
Quote: --- Original message by: Ki11erFTW
This is not an AAA game, so progress varies as this is not an actual studio, and with the past history of great mods, well you know.

Wait, this isn't a AAA game being developed by an actual studio?! My concept of reality is falling apart.

I really enjoy threads like this where some random kid thinks he knows how to make a good SP and throws around all this lingo to make him seem legit. I'm sure all the ripped content you stole will look lovely with all their different art styles mashed together into an abomination of a tagset.

PS your shaders are worse than mine and you stole more peoples tags than me. Dirty hypocrite


Don't you have something better to do like, I don't know, learning how to port a ghost? Other than crapping up people's threads?


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Jul 10, 2016 01:51 PM    Msg. 237 of 347       
Quote: --- Original message by: Ki11erFTW
Quote: --- Original message by: LegitGameReviews
Quote: --- Original message by: Ki11erFTW
This is not an AAA game, so progress varies as this is not an actual studio, and with the past history of great mods, well you know.

Wait, this isn't a AAA game being developed by an actual studio?! My concept of reality is falling apart.

I really enjoy threads like this where some random kid thinks he knows how to make a good SP and throws around all this lingo to make him seem legit. I'm sure all the ripped content you stole will look lovely with all their different art styles mashed together into an abomination of a tagset.

PS your shaders are worse than mine and you stole more peoples tags than me. Dirty hypocrite


Don't you have something better to do like, I don't know, learning how to port a ghost? Other than crapping up people's threads?


Yeah, he only seems to post hate posts the last week or something :/


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Jul 10, 2016 02:04 PM    Msg. 238 of 347       
Quote: --- Original message by: LegitGameReviews
Quote: --- Original message by: Ki11erFTW
Don't you have something better to do like, I don't know, learning how to port a ghost? Other than crapping up people's threads?

You did something stupid and I'm calling you out for it. If you can't bear this occurrence, maybe stop doing stupid things in your thread?

I'll just steal the Ghost from somebody else, like you did with your stuff.


Legit, only because somebody took others assets doesn't make the project bad, just look at project lumoria


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 10, 2016 02:04 PM    Msg. 239 of 347       
Quote: --- Original message by: LegitGameReviews
Quote: --- Original message by: Ki11erFTW
Don't you have something better to do like, I don't know, learning how to port a ghost? Other than crapping up people's threads?

You did something stupid and I'm calling you out for it. If you can't bear this occurrence, maybe stop doing stupid things in your thread?

I'll just steal the Ghost from somebody else, like you did with your stuff.


Coming from someone who can't even make his own content, or rip properly at that, means very little to me.

Also, if you want to point out whose tags I took please tell me. Other than a few CMT Particles/effects.
Edited by Ki11erFTW on Jul 10, 2016 at 02:05 PM


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 10, 2016 02:28 PM    Msg. 240 of 347       
Quote: --- Original message by: LegitGameReviews
Where is this "I can't rip properly" coming from? You looked at my WIP screenshots and decided that was my best work? Screenshots showing off what I have accomplished in one month, and after only learning how to do OS shaders one week prior? Did you ever bother to look at Ivory Tower, Sali Creek, MidSali (unfinished) or Foundry? I think you'll find the person who is incapable of proper content is you.

FYI, the old joke about me only doing ports and not making "my own content" is hilarious. Tell me more about how I am horrible at everything I do because I prefer ports over making custom maps. Please do, I love hearing it, and the community would appreciate seeing exactly how your hypocrisy continues to thrive. I bet you miss your old chums at Modacity, don't you.


Yes. Ivory tower and foundry somehow look even worse than high ground, so I guess you did improve a bit. Gotta give credit where it's due.


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 10, 2016 02:44 PM    Msg. 241 of 347       
Quote: --- Original message by: LegitGameReviews
Show me your work. I'd love to see where your high standards come from.

Tell me why I'd have the most toxic user on the forum exclusively judge my work?


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jul 10, 2016 02:48 PM    Msg. 242 of 347       
Quote: --- Original message by: Ki11erFTW
Quote: --- Original message by: LegitGameReviews
Show me your work. I'd love to see where your high standards come from.

Tell me why I'd have the most toxic user on the forum exclusively judge my work?

I was the one who was curious. Really, what have you done?


Goldy De Wise
Joined: Dec 24, 2011

i need more sauce on this


Posted: Jul 10, 2016 02:50 PM    Msg. 243 of 347       
Quote: --- Original message by: Ki11erFTW
Quote: --- Original message by: LegitGameReviews
Show me your work. I'd love to see where your high standards come from.

Tell me why I'd have the most toxic user on the forum exclusively judge my work?

Well, I guess if you posted it here it wouldn't be all that exclusive. Lots of toxic people could check you out then.


Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 10, 2016 02:54 PM    Msg. 244 of 347       
Quote: --- Original message by: LegitGameReviews
That's what I thought. Go sit back down in your corner.

You can't even come up with an answer as to why I would show you because of your urge to instigate. You've demonstrated nothing but pure toxicity to me and the other people here. You're the last person I'll go to for criticism.

To Duce:

what have I done? You're in my project thread, I'm sure you can dig something up.

I could be wrong, but by the way you worded your comment, it seems as Sali has messaged his friends to come to his aid.

You're asking me what I've done in my own project thread that has a 7 minute gameplay demo on the first post as well as 4 screen shots.
Edited by Ki11erFTW on Jul 10, 2016 at 02:58 PM
Edited by Ki11erFTW on Jul 10, 2016 at 03:17 PM


Bungie LLC
Joined: Dec 29, 2013

friendly neighborhood contrarian funposter


Posted: Jul 10, 2016 02:59 PM    Msg. 245 of 347       
Quote: --- Original message by: il Duce Primo
I was the one who was curious. Really, what have you done?


absolutely nothing aside from some ports and color palettes and graphical post-processing mosh that is openly abrasive to the eyeballs.

seriously, the last time i saw a video relating to this project, my retinas fried clean off, right then and there. i had to buy a keyboard in braille. really upsetting tbh

 
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