A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Sierra 117

Page 2 of 26 Go to page: · 1 · [2] · 3 · 4 · 5 · 6 · 7 · 8 · ... · 26 · Prev · Next
Author Topic: Sierra 117 (897 messages, Page 2 of 26)
Moderators: Dennis

Ki11erFTW
Joined: Jul 4, 2009

You've seen nothing yet.


Posted: Jul 22, 2014 07:40 PM    Msg. 36 of 897       
Not to thread jack but I have already ported and scripted the majority of the final BSP in Sierra 117 when the BSP extraction was first supported to test out performance in Halo




If you would like the already ported BSP content\instanced geometry it's all yours.


MatthewDratt
Joined: Sep 11, 2010

CE3 - Takedown - HaloCE3.com


Posted: Jul 22, 2014 07:42 PM    Msg. 37 of 897       
All of that looks like Jesse's part of things, but yeah, send the files over! They'd be useful.


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: Jul 22, 2014 07:50 PM    Msg. 38 of 897       
Well then.... :3


austen1000
Joined: Sep 4, 2012

You just got Chuck Norris'ed


Posted: Jul 22, 2014 08:45 PM    Msg. 39 of 897       
Quote: --- Original message by: Mootjuh
I have some of the Covenant ported if you're ever interested in doing that one.

Do you have pictures of what the ported BSP for The Covenant looks like so far. You don't have to show if you don't want to, i'm just curious.


Jesse
Joined: Jan 18, 2009

Discord: Jesse#4500


Posted: Jul 22, 2014 08:53 PM    Msg. 40 of 897       
Yes! I would love the geometry, please PM it over to me and I'll make good use of it!


austen1000
Joined: Sep 4, 2012

You just got Chuck Norris'ed


Posted: Jul 23, 2014 11:18 AM    Msg. 41 of 897       
Quote: --- Original message by: Mootjuh
Quote: --- Original message by: austen1000
Quote: --- Original message by: Mootjuh
I have some of the Covenant ported if you're ever interested in doing that one.

Do you have pictures of what the ported BSP for The Covenant looks like so far. You don't have to show if you don't want to, i'm just curious.


It's just an interior bsp, no pics have been made. And one might want to add more IG to the BSP.


Alright, thank you. But, i never heard of "IG", what does that stand for?


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Jul 23, 2014 11:23 AM    Msg. 42 of 897       
instanced geometry


austen1000
Joined: Sep 4, 2012

You just got Chuck Norris'ed


Posted: Jul 23, 2014 03:53 PM    Msg. 43 of 897       
Quote: --- Original message by: BKTiel
instanced geometry


Oh, alright. Thank you for the info.


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Jul 23, 2014 04:06 PM    Msg. 44 of 897       
As far as I'm aware it's a type of scenery designed to be used many, many times throughout a level; kinda the equivalent of a more conservative 3d detail map where the BSP itself would be the diffuse.

The problem comes in not only porting every single bit of it and repositioning them in the correct parts of the level (which no extractor does automatically iirc) but also in implementation - if you just put it in as scenery you end up with performance issues and AI probs.

If I'm mistaken in the above points please correct me for the good of the cause :)


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 23, 2014 04:46 PM    Msg. 45 of 897       
The basis of instanced geometry (in any engine) is allowing that and all the same models in the scene be drawn in the same draw call, rather than multiple instances drawn multiple times


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Jul 23, 2014 04:52 PM    Msg. 46 of 897       
well ***k me lol


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Jul 23, 2014 05:49 PM    Msg. 47 of 897       
H3SPP confirmed


Scott
Joined: Apr 4, 2005

No.


Posted: Jul 23, 2014 06:00 PM    Msg. 48 of 897       
Quote: --- Original message by: BKTiel
well ***k me lol


Slapped like the bitch you are.


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Jul 23, 2014 11:55 PM    Msg. 49 of 897       
Quote: --- Original message by: Scott
Quote: --- Original message by: BKTiel
well ***k me lol


Slapped like the bitch you are.


zomg bypass profanity filter :OOOOO


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Jul 24, 2014 04:16 AM    Msg. 50 of 897       
*hacks detected*
other then that nice concept thank me later for helping you fix jaw data though you dont need to idc


h3spp confirmed


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Jul 24, 2014 10:17 AM    Msg. 51 of 897       
Quote: --- Original message by: generalhuggems
H3SPP confirmed


H2SPP confirmed (canceled :( )
H4SPP confirmed
HRSPP confirmed
H3O confirmed
HCEA confirmed


everything is confirmed c':


Juzo
Joined: Jul 1, 2014


Posted: Jul 24, 2014 11:14 AM    Msg. 52 of 897       
H4SPP by a chance (or not) might happen but let us stay here on topic.


MEGA_VKNG
Joined: Dec 23, 2013

no.


Posted: Jul 24, 2014 02:02 PM    Msg. 53 of 897       
I have a h4 bsp ingame >.> however its the dumb green circle called forge island so nobody cares :|


Xtralaos
Joined: Jun 1, 2013

"I AM THE GREATEST!"


Posted: Jul 24, 2014 03:16 PM    Msg. 54 of 897       
Quote: --- Original message by: Spartan_234
H4SPP by a chance (or not) might happen but let us stay here on topic.


Never.


MEGA_VKNG
Joined: Dec 23, 2013

no.


Posted: Jul 24, 2014 03:59 PM    Msg. 55 of 897       
Quote: --- Original message by: Xtralaos
Quote: --- Original message by: Spartan_234
H4SPP by a chance (or not) might happen but let us stay here on topic.


Never.


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: Jul 24, 2014 08:59 PM    Msg. 56 of 897       
Quote: --- Original message by: Mootjuh
No need to port a bad game and make it even crappier thanks to the crap port.

Absolutely the truth.


greg079
Joined: Apr 1, 2013

channeling my inner april fool


Posted: Jul 24, 2014 09:36 PM    Msg. 57 of 897       
Quote: --- Original message by: 1bobsam1
Quote: --- Original message by: Mootjuh
No need to port a bad game and make it even crappier thanks to the crap port.

Absolutely the truth.

we have a winner


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Jul 24, 2014 09:47 PM    Msg. 58 of 897       
your reward is halo 3 pc with fully working hek


Juzo
Joined: Jul 1, 2014


Posted: Jul 24, 2014 09:51 PM    Msg. 59 of 897       
Yaaaaayyyy....


MatthewDratt
Joined: Sep 11, 2010

CE3 - Takedown - HaloCE3.com


Posted: Jul 24, 2014 11:37 PM    Msg. 60 of 897       
Quote: --- Original message by: Mootjuh
No need to port a bad game and make it even crappier thanks to the crap port.

I liked H4's sp though...


MEGA_VKNG
Joined: Dec 23, 2013

no.


Posted: Jul 24, 2014 11:38 PM    Msg. 61 of 897       
brb gonna make h4spp


Nickster5000
Joined: Dec 11, 2010

Sector 09 RR: 2017


Posted: Jul 24, 2014 11:39 PM    Msg. 62 of 897       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: Mootjuh
No need to port a bad game and make it even crappier thanks to the crap port.

I liked H4's sp though...


I love your work Mattdratt... but...

get out.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Jul 24, 2014 11:39 PM    Msg. 63 of 897       
H4SPP confirmed and will start wen we got h4 animation tools probably never unless zteam releases them which is never



id rather h3spp the most
Edited by generalhuggems on Jul 24, 2014 at 11:40 PM
Edited by generalhuggems on Jul 24, 2014 at 11:43 PM


MEGA_VKNG
Joined: Dec 23, 2013

no.


Posted: Jul 24, 2014 11:41 PM    Msg. 64 of 897       
k.
Edited by MEGASEAN2812 on Jul 24, 2014 at 11:42 PM


MatthewDratt
Joined: Sep 11, 2010

CE3 - Takedown - HaloCE3.com


Posted: Jul 24, 2014 11:42 PM    Msg. 65 of 897       
Quote: --- Original message by: Nickster5000
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: Mootjuh
No need to port a bad game and make it even crappier thanks to the crap port.

I liked H4's sp though...


I love your work Mattdratt... but...

get out.

I wont be doing h4spp, but I don't understand the hate towards the SP. Fine, MP was too COD like, but the SP was fine. Compared to the dog pile that was the h2 campaign, it had a really nice flow and story. The only problem I had with it was its numerous "go here and push a button, then do that again" gameplay sections.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Jul 24, 2014 11:44 PM    Msg. 66 of 897       
I never played h3 and above so what do I know.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Jul 25, 2014 03:16 AM    Msg. 67 of 897       
Quote: --- Original message by: MatthewDratt
I wont be doing h4spp, but I don't understand the hate towards the SP. Fine, MP was too COD like, but the SP was fine. Compared to the dog pile that was the h2 campaign, it had a really nice flow and story. The only problem I had with it was its numerous "go here and push a button, then do that again" gameplay sections.

I think two of the main problems people have with it are that it doesn't feel like a Halo game, and it doesn't look like a Halo game. The campaign in and of itself isn't terrible, but I feel it would have been better-suited to a different franchise.

Regardless of the quality of the flow and story elements of Halo 2's campaign, Halo 2 looked and felt like a Halo game. It stayed true to what had been previously established by the game that came before it, and it didn't pull anything crazy like UNSC mechs, iguana Jackals, an entire branch of Spartans (with no command structure), or fighting a member of a race that's supposed to be long gone and enigmatic.


HattyHattington
Joined: Jul 18, 2014

Probably Goldkilla88


Posted: Jul 25, 2014 03:39 AM    Msg. 68 of 897       
I must seriously be the only delusional person that thoroughly enjoyed Halo 2 on this forum.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Jul 25, 2014 04:41 AM    Msg. 69 of 897       
I loved halo 2 to be honest


Kozakuu
Joined: Oct 30, 2011

Only the person who was wisdom can read the most.


Posted: Jul 25, 2014 05:12 AM    Msg. 70 of 897       
bxr was so much fun no matter how broken it was.

 
Page 2 of 26 Go to page: · 1 · [2] · 3 · 4 · 5 · 6 · 7 · 8 · ... · 26 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Wed December 13, 2017 11:55 AM 219 ms.
A Halo Maps Website