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Author Topic: Sierra 117 (913 messages, Page 18 of 27)
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Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Mar 18, 2015 01:42 AM    Msg. 596 of 913       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: Spartan314
Quote: --- Original message by: MatthewDratt
*Well I'm not Killzone

die in a firethis was sarcasm
Edited by MatthewDratt on Mar 17, 2015 at 08:48 PM

<3


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 18, 2015 04:35 AM    Msg. 597 of 913       
Use ripped h3 shaders and use ripped animations ^_^


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 18, 2015 05:17 AM    Msg. 598 of 913       
Quote: --- Original message by: Mootjuh
Except custom > rips for this one at least.
h3 map use correct assets all rips all of it!!!


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 18, 2015 07:35 AM    Msg. 599 of 913       
Quote: --- Original message by: Mootjuh
I actually meant the rant about Cryengine conversion.
I knew that now go tick TAC toe.


Jobalisk
Joined: Feb 8, 2014

The haiku master。


Posted: Mar 19, 2015 02:51 PM    Msg. 600 of 913       
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: Mootjuh
I actually meant the rant about Cryengine conversion.
I knew that now go tick TAC toe.


na man, halo 3 in Quake 3 engine!


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 19, 2015 04:46 PM    Msg. 601 of 913       
Quote: --- Original message by: Jobalisk
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: Mootjuh
I actually meant the rant about Cryengine conversion.
I knew that now go tick TAC toe.


na man, halo 3 in Quake 3 engine!
how about halo 3 in halo 3 engine.


Docer
Joined: Jul 10, 2014


Posted: Mar 19, 2015 05:44 PM    Msg. 602 of 913       
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: Jobalisk
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: Mootjuh
I actually meant the rant about Cryengine conversion.
I knew that now go tick TAC toe.


na man, halo 3 in Quake 3 engine!
how about halo 3 in halo 3 engine.

Halo 3 in Forge engine


Caesar
Joined: Jul 1, 2013


Posted: Mar 19, 2015 08:14 PM    Msg. 603 of 913       
Well the blam engine is a lot stronger than UE4 in my opinion. Because it has OS with it. Just that kornman need to keep working on it.
Edited by Caesar on Mar 19, 2015 at 08:14 PM
Edited by Caesar on Mar 19, 2015 at 08:17 PM


Caesar
Joined: Jul 1, 2013


Posted: Mar 20, 2015 04:57 AM    Msg. 604 of 913       
Quote: --- Original message by: Mootjuh

How can it be an opinion though?

For example HCE can render 32k triangles with OS of BSP.
UE4 can render hundreds of thousands of those.

UE4 can have lightmaps for every static object in the map.
HCE can't,only BSP has lightmaps.

UE4 doesn't give a dang about zbuffers, open edges and stuff like that.
HCE cries with one small error.

UE4 has an amazing and optimized material systen and material instancing.
HCE even with OS is still pretty limited in comparison with UE4's material system.

The only reason why people are not doing the port is because:
1. HCE has all the gameplay mechanics in already so no programming work.
2. HCE can use rips from other Halo games.

Now Halo 5's engine is something you can compare with UE4.

Also UE4 is open source while CE isn't.
Edited by Mootjuh on Mar 20, 2015 at 04:49 AM



But what if open sause does have these futures compare to UE4? you just have to give it time. Kornman will some how add more to it.


sshers4
Joined: Apr 28, 2013


Posted: Mar 20, 2015 05:09 AM    Msg. 605 of 913       
I am just interested how sierra will handle all of those scenery.
Edited by sshers4 on Mar 20, 2015 at 05:15 AM


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Mar 20, 2015 12:22 PM    Msg. 606 of 913       
Quote: --- Original message by: Caesar
Quote: --- Original message by: Mootjuh

How can it be an opinion though?

For example HCE can render 32k triangles with OS of BSP.
UE4 can render hundreds of thousands of those.

UE4 can have lightmaps for every static object in the map.
HCE can't,only BSP has lightmaps.

UE4 doesn't give a dang about zbuffers, open edges and stuff like that.
HCE cries with one small error.

UE4 has an amazing and optimized material systen and material instancing.
HCE even with OS is still pretty limited in comparison with UE4's material system.

The only reason why people are not doing the port is because:
1. HCE has all the gameplay mechanics in already so no programming work.
2. HCE can use rips from other Halo games.

Now Halo 5's engine is something you can compare with UE4.

Also UE4 is open source while CE isn't.
Edited by Mootjuh on Mar 20, 2015 at 04:49 AM



But what if open sause does have these futures compare to UE4? you just have to give it time. Kornman will some how add more to it.


Im pretty sure Korn isn't even working on OS anymore. Just FieryScythe
Edited by MatthewDratt on Mar 20, 2015 at 12:23 PM


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Mar 20, 2015 12:49 PM    Msg. 607 of 913       
Quote: --- Original message by: Mootjuh
He cannot add half of those with OS. He will need the source code in order to do that. Which nobody has so it will be impossible.


Not to mention that it takes Epic Games many years of hard work with a huuuge team of dedicated programmers to come up with such features.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 21, 2015 01:58 AM    Msg. 608 of 913       
A typical conversation about our progress on Sierra:

[22:56] azjesse: jesus
[22:56] azjesse: tool just stopped working
[22:56] azjesse: when I was trying to compile Sierra
[22:56] matthewdratt: cool
[22:58] azjesse: the coolest
[22:58] matthewdratt: foolest
[22:58] azjesse: toolest
[22:58] azjesse: (no way to beat that)


r3poser
Joined: Mar 17, 2015


Posted: Mar 21, 2015 11:33 AM    Msg. 609 of 913       
I've just watched the video and it blow my mind away.


Docer
Joined: Jul 10, 2014


Posted: Mar 21, 2015 06:33 PM    Msg. 610 of 913       
Quote: --- Original message by: DaLode
Quote: --- Original message by: Mootjuh
He cannot add half of those with OS. He will need the source code in order to do that. Which nobody has so it will be impossible.


Not to mention that it takes Epic Games many years of hard work with a huuuge team of dedicated programmers to come up with such features.


If they just get paid maybe (MAYBE) could be done but they have a life and probably a job that don't even have to see with a computer.


Halonimator
Joined: Dec 15, 2014


Posted: Mar 21, 2015 06:57 PM    Msg. 611 of 913       
toolio compiler sux


sshers4
Joined: Apr 28, 2013


Posted: Mar 21, 2015 08:21 PM    Msg. 612 of 913       
Quote: --- Original message by: Mootjuh
Quote: --- Original message by: Docer
Quote: --- Original message by: DaLode
Quote: --- Original message by: Mootjuh
He cannot add half of those with OS. He will need the source code in order to do that. Which nobody has so it will be impossible.


Not to mention that it takes Epic Games many years of hard work with a huuuge team of dedicated programmers to come up with such features.


If they just get paid maybe (MAYBE) could be done but they have a life and probably a job that don't even have to see with a computer.


It is literally impossible without the source code.



Bungie got the source code we just have to keep asking them.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Mar 21, 2015 08:34 PM    Msg. 613 of 913       
no they do not. iirc them and gearbox have stated before that they lost it.


sshers4
Joined: Apr 28, 2013


Posted: Mar 21, 2015 08:35 PM    Msg. 614 of 913       
Quote: --- Original message by: MEGASEAN2812
no they do not. iirc them and gearbox have stated before that they lost it.


How did they modify that update patch?


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Mar 21, 2015 08:38 PM    Msg. 615 of 913       
Quote: --- Original message by: sshers4
Quote: --- Original message by: MEGASEAN2812
no they do not. iirc them and gearbox have stated before that they lost it.


How did they modify that update patch?


Its not that hard to just change the server for a game, before 1.10 several people were doing it.


killzone64
Joined: Jun 9, 2010

Mostly active on discord


Posted: Mar 22, 2015 02:35 AM    Msg. 616 of 913       
Quote: --- Original message by: sshers4
Quote: --- Original message by: MEGASEAN2812
no they do not. iirc them and gearbox have stated before that they lost it.


How did they modify that update patch?


because the one guy from bungie who made the patch had the code from previous patches on it. but the main bulk of the source code was lost due to either harddrive failure or it got misplaced. technically the source code isn't gone but it lives on partially in later halo games. just updated beyond recognition.....

Edited by killzone64 on Mar 22, 2015 at 02:36 AM


Caesar
Joined: Jul 1, 2013


Posted: Mar 22, 2015 02:41 AM    Msg. 617 of 913       
Stupid retarded bungie boys worse company ever.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 22, 2015 04:51 PM    Msg. 618 of 913       
This team needs me but I don't need this team.


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Mar 22, 2015 05:57 PM    Msg. 619 of 913       
guyz can we plz get update on this project plz ive waited 4ever and tsce is now released


Highlander
Joined: Mar 8, 2015

Where you from? Lots of different places.


Posted: Mar 22, 2015 06:13 PM    Msg. 620 of 913       
Quote: --- Original message by: MatthewDratt
guyz can we plz get update on this project plz ive waited 4ever and tsce is now released


You said it, so make it happen!


Danger_zone_98
Joined: Nov 26, 2012


Posted: Mar 22, 2015 06:19 PM    Msg. 621 of 913       
its so sad seeing this projetc beign cancelled becuz halo engin limitations. matt told me it was canceled and i said he should move to ue4 or craiengin but he never listen


Danger_zone_98
Joined: Nov 26, 2012


Posted: Mar 22, 2015 06:28 PM    Msg. 622 of 913       
I'm not trolling like you, retards, I'm even doing it so non-retard people can clearly see the sarcasm. It's also called a joke.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 23, 2015 03:47 AM    Msg. 623 of 913       
Quote: --- Original message by: Mootjuh
Quote: --- Original message by: SGT Arroyo
I need this team but this team doesn't need me.
incorrect by a long shot.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 23, 2015 06:37 PM    Msg. 624 of 913       
Quote: --- Original message by: Zetren
https://www.youtube.com/watch?v=-bj7Hul2Of0
marry me.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 24, 2015 04:09 AM    Msg. 625 of 913       
Quote: --- Original message by: Zetren
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: Zetren
https://www.youtube.com/watch?v=-bj7Hul2Of0
marry me.


do u tits
maybe.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Mar 24, 2015 11:45 PM    Msg. 626 of 913       
Quote: --- Original message by: MatthewDratt
guyz can we plz get update on this project plz ive waited 4ever and tsce is now released


I wish I could be c00l like you. :'c
Edited by MEGASEAN2812 on Mar 24, 2015 at 11:46 PM


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Mar 24, 2015 11:51 PM    Msg. 627 of 913       
Quote: --- Original message by: MEGASEAN2812

Quote: --- Original message by: MatthewDratt
guyz can we plz get update on this project plz ive waited 4ever and tsce is now released


I wish I could be c00l like you. :'c
Edited by MEGASEAN2812 on Mar 24, 2015 at 11:46 PM

me 2


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Mar 25, 2015 12:55 AM    Msg. 628 of 913       
oh what oops
Edited by BKTiel on Mar 25, 2015 at 12:55 AM


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 25, 2015 04:32 AM    Msg. 629 of 913       
Quote: --- Original message by: BKTiel

oh what oops
Edited by BKTiel on Mar 25, 2015 at 12:55 AM
wool swoop bang clash cling bing bong dong swag UNSC half life 3 portal 3 tea terrorist you are oh noes :( I an bird yuy lel can u be me pet.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Mar 26, 2015 03:42 AM    Msg. 630 of 913       
Quote: --- Original message by: fossy
Matthew scrap this project halo 3 engine is here now. You can start working on SP now.
I wish boy.

 
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