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Author Topic: [Release] A variant of the Halo 3 Ghost. (34 messages, Page 1 of 1)
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darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 15, 2015 06:30 PM    Msg. 1 of 34       
Finally, after many days of work, this is our new Ghost. If you didn't see it, there are three permutations with differents colors/projectiles on the original Halo 3 Ghost. Open Sauce is required for it.

All things were made.

-Custom collision model. Done
-Custom Texture. Done
-Lights (Dynamic, reflection etc...) Done
-LODs. Done
-Ghost Dash border and Dash Meter. Done
-All shaders are fixed. Done
-Alternate firing. Done
-Custom Projectiles and effects. Done

Download Link ---> http://www.mediafire.com/download/mhukkcxaw04ngrq/A+variant+of+the+Halo+3+Ghost.rar

Happy Enjoy it !

Credits to :

-DALEK/Spartan22550
-DarkSoldier
-Bungie Studio
-Adjudant's Team

If something is missing, tell us and we will fix it as soon as possible. If you have any request about differents colors, or other, you can ask us.

We have in project to create a Needler variant of the Ghost, but we need to talk about it and nothing is final.

Screenshots

















Juzo
Joined: Jul 1, 2014


Posted: Feb 15, 2015 06:37 PM    Msg. 2 of 34       
These ghosts are really good looking, great job darksoldier (and those involved too).


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Feb 16, 2015 02:45 AM    Msg. 3 of 34       
This is what I need. I could totally use these for a Map I may actually make.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 16, 2015 03:49 AM    Msg. 4 of 34       
Quote: --- Original message by: Infinite Guardian
These ghosts are really good looking, great job darksoldier (and those involved too).


Thank you Infinite Guardian ! We are happy you like it !

Quote: --- Original message by: Slayer117
This is what I need. I could totally use these for a Map I may actually make.


You have our permission :) We will be happy to see them in a new custom map !


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Feb 16, 2015 04:05 AM    Msg. 5 of 34       
Quote: --- Original message by: darksoldier
Quote: --- Original message by: Infinite Guardian
These ghosts are really good looking, great job darksoldier (and those involved too).


Thank you Infinite Guardian ! We are happy you like it !

Quote: --- Original message by: Slayer117
This is what I need. I could totally use these for a Map I may actually make.


You have our permission :) We will be happy to see them in a new custom map !
are you going to do a jackal/hunter/fixed grunts? Also awesome ghost nice textures would use in a h3 based map :). I would like to see a red and white ghost ;).
Edited by SGT Arroyo on Feb 16, 2015 at 04:08 AM


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 16, 2015 08:32 AM    Msg. 6 of 34       
Quote: --- Original message by: SGT Arroyo
are you going to do a jackal/hunter/fixed grunts? Also awesome ghost nice textures would use in a h3 based map :). I would like to see a red and white ghost ;).
Edited by SGT Arroyo on Feb 16, 2015 at 04:08 AM


About the jackals and hunters, I don't have in plan to port them. About the grunt, I already have it, with LODs, custom collision, effects etc... But I don't want to release it.

About the ghost with Red and White colors, I will talk with Dalek if we will do it or not.

Quote: --- Original message by: Altearose
I hate Halo 1's lens flares, It's getting old and I'm tired at seeing it. You know, the lights attached to the ghost. Great ghost though.


You're right about the lens flares, but I like the old style of halo, and I will keep them. You can also edit them as you want in the tags pack, they are no problems for it.


DOPPELGANGER
Joined: Jul 19, 2014

whoops


Posted: Feb 16, 2015 03:14 PM    Msg. 7 of 34       
Wow, very cool! Thanks for the release! Will these work with h1 elite animations?


MatthewDratt
Joined: Sep 11, 2010

Meet Bullet & I. Halo: OD in Chicago 8/2-8/4


Posted: Feb 16, 2015 04:09 PM    Msg. 8 of 34       
Quote: --- Original message by: Slayer117
This is what I need. I could totally use these for a Map I may actually make.


You actually making a map. Hahahaha


NeX
Joined: Apr 11, 2013


Posted: Feb 16, 2015 10:31 PM    Msg. 9 of 34       
Mmh. Using OS_Guerilla to open either of the .shader_model tags just gives me a box with the title "Error".

Quite descriptive :P


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 17, 2015 04:58 AM    Msg. 10 of 34       
Quote: --- Original message by: DOPPELGANGER
Wow, very cool! Thanks for the release! Will these work with h1 elite animations?


Happy you like it ! Yes, it works with h1 elite animation.

Quote: --- Original message by: NeX
Mmh. Using OS_Guerilla to open either of the .shader_model tags just gives me a box with the title "Error".

Quite descriptive :P


You probably open it with the orginal guerilla first, and re-open it with OS-Guerilla. That's why you get "error". Donwload it again, and now open it with OS Guerilla and not the original one.

Or maybe, you are using a different version of OS. I have the v3.1.0
Edited by darksoldier on Feb 17, 2015 at 04:59 AM


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Feb 17, 2015 05:21 AM    Msg. 11 of 34       
Quote: --- Original message by: darksoldier
Finally, after many days of work, this is our new Ghost. If you didn't see it, there are three permutations with differents colors/projectiles on the original Halo 3 Ghost. Open Sauce is required for it.

All things were made.

-Custom collision model. Done
-Custom Texture. Done
-Lights (Dynamic, reflection etc...) Done
-LODs. Done
-Ghost Dash border and Dash Meter. Done
-All shaders are fixed. Done
-Alternate firing. Done
-Custom Projectiles and effects. Done

Download Link ---> http://www.mediafire.com/download/mhukkcxaw04ngrq/A+variant+of+the+Halo+3+Ghost.rar

Happy Enjoy it !

Credits to :

-DALEK/Spartan22550
-DarkSoldier
-Bungie Studio
-Adjudant's Team

If something is missing, tell us and we will fix it as soon as possible. If you have any request about differents colors, or other, you can ask us.

We have in project to create a Needler variant of the Ghost, but we need to talk about it and nothing is final.

Screenshots

http://img15.hostingpics.net/pics/821030haloce2015021523420348.png
http://img15.hostingpics.net/pics/675216haloce2015021523421802.png
http://img15.hostingpics.net/pics/806923haloce2015021523423007.png

http://img15.hostingpics.net/pics/220125haloce2015021523430877.png
http://img15.hostingpics.net/pics/661072haloce2015021523433431.png
http://img15.hostingpics.net/pics/763890haloce2015021523440315.png

http://img15.hostingpics.net/pics/157027haloce2015021523444825.png
http://img15.hostingpics.net/pics/142412haloce2015021523450434.png
http://img15.hostingpics.net/pics/930317haloce2015021523453703.png

http://img15.hostingpics.net/pics/801745haloce2015021523394161.png
http://img15.hostingpics.net/pics/921150haloce2015021523400887.png
http://img15.hostingpics.net/pics/626653haloce2015021523404164.png
nice work
may I use this?


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 17, 2015 05:38 AM    Msg. 12 of 34       
Thanks ! Yes, you can use all of them as you want. I release them for that ! :)


Bungie LLC
Joined: Dec 29, 2013

friendly neighborhood contrarian funposter


Posted: Feb 17, 2015 09:42 AM    Msg. 13 of 34       
thank you for continuing to make nice-looking OS tags


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Feb 17, 2015 11:23 AM    Msg. 14 of 34       
these are pretty cool.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Feb 17, 2015 02:42 PM    Msg. 15 of 34       
Thanks for the ghost, looks very well. I can make the white and red textures, just give me permision.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 17, 2015 03:11 PM    Msg. 16 of 34       
We are happy you all guys like it !

Quote: --- Original message by: EmmanuelCD
Thanks for the ghost, looks very well. I can make the white and red textures, just give me permision.


You can do whatever you want, you have our permission ! Feel free to use/modify them as you want ! :)
Edited by darksoldier on Feb 17, 2015 at 03:11 PM


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Feb 17, 2015 03:45 PM    Msg. 17 of 34       
Does this work on h2 and teh lags elite animations?


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Feb 17, 2015 03:49 PM    Msg. 18 of 34       
@Arroyo i don't know how he would know if these work on animations that aren't publicly released :l you would have to test yourself.

Anyways, Spectacular job as always darksoldier, we haven't talked in a while. nice to see you are still modding!

also a red ghost would be cool, seeing as how there is a blue ghost.
Edited by MEGASEAN2812 on Feb 17, 2015 at 03:51 PM


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 17, 2015 06:22 PM    Msg. 19 of 34       
Quote: --- Original message by: SGT Arroyo
Does this work on h2 and teh lags elite animations?


When you say h2, you mean h2 ghost animations ? Probably not. It also works with Teh lag's elites animations.

Quote: --- Original message by: MEGASEAN2812

@Arroyo i don't know how he would know if these work on animations that aren't publicly released :l you would have to test yourself.

Anyways, Spectacular job as always darksoldier, we haven't talked in a while. nice to see you are still modding!

also a red ghost would be cool, seeing as how there is a blue ghost.
Edited by MEGASEAN2812 on Feb 17, 2015 at 03:51 PM



Thank you Sean, and yes, since a long time we didn't talk together !


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Feb 17, 2015 07:14 PM    Msg. 20 of 34       
Quote: --- Original message by: darksoldier
Quote: --- Original message by: SGT Arroyo
Does this work on h2 and teh lags elite animations?


When you say h2, you mean h2 ghost animations ? Probably not. It also works with Teh lag's elites animations.

Quote: --- Original message by: MEGASEAN2812

@Arroyo i don't know how he would know if these work on animations that aren't publicly released :l you would have to test yourself.

Anyways, Spectacular job as always darksoldier, we haven't talked in a while. nice to see you are still modding!

also a red ghost would be cool, seeing as how there is a blue ghost.
Edited by MEGASEAN2812 on Feb 17, 2015 at 03:51 PM



Thank you Sean, and yes, since a long time we didn't talk together !


correction h2/3 elite anims work on everything in h1 even dropships :)
no srsly
https://www.youtube.com/watch?v=dsQKkILB4JM&feature=youtu.be low quality video 10/10
Edited by SGT Arroyo on Feb 17, 2015 at 07:15 PM


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Feb 17, 2015 11:03 PM    Msg. 21 of 34       
>ricer paint jobs
>ricer led lights
>sounds like a lawnmower
>mallcrawler lift
>tryhard red stickers
>dude driving gangster lean so far he cant even see over the hood
>not to mention he looks like an alien and probably doesn't have insurance
0/10 would not drive


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 18, 2015 11:01 AM    Msg. 22 of 34       
Hello guys. We have an update with another vehicle.

We want to release the Banshee as quickly as possible, I just need to create other colors permutations.

All things were made.

-Create collision-geometry. Done
-Create customs textures. Done
-Lights (dynamic etc...). Done
-LODs. Done
-All shaders. Done
-Create custom projectiles and effects. Done

Screenshots :

http://img11.hostingpics.net/pics/128183haloce2015021816510735.png
http://img11.hostingpics.net/pics/977467haloce2015021816512746.png
http://img11.hostingpics.net/pics/739560haloce2015021816514175.png
http://img11.hostingpics.net/pics/678525haloce2015021816515754.png
http://img11.hostingpics.net/pics/177082haloce2015021816524111.png
Edited by darksoldier on Feb 20, 2015 at 02:46 PM


Bungie LLC
Joined: Dec 29, 2013

friendly neighborhood contrarian funposter


Posted: Feb 18, 2015 12:03 PM    Msg. 23 of 34       
lookin' good

digging those h4-esque green covenant circuits. are you going to change those up with each permutation? blue, red, or violet maybe?


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 18, 2015 12:34 PM    Msg. 24 of 34       
Quote: --- Original message by: Bungie LLC
lookin' good

digging those h4-esque green covenant circuits. are you going to change those up with each permutation? blue, red, or violet maybe?


Yes, all permutations got their own color.

Another permutation:

http://img11.hostingpics.net/pics/758400haloce2015021818291512.png
http://img11.hostingpics.net/pics/279318haloce2015021818294420.png
http://img11.hostingpics.net/pics/475034haloce2015021818301978.png
Edited by darksoldier on Feb 20, 2015 at 02:47 PM


Bungie LLC
Joined: Dec 29, 2013

friendly neighborhood contrarian funposter


Posted: Feb 18, 2015 12:38 PM    Msg. 25 of 34       
very nice


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 18, 2015 02:25 PM    Msg. 26 of 34       
Quote: --- Original message by: Mystryb0y
You should use multis for the color change, that way people can make their own variants


No we won't. But Dalek modified the original texture, to enable a color change who is very easy to use. We will release it too for you guys and you will be able to make your own variant.

Final variant. Ready to release !

http://img11.hostingpics.net/pics/168915haloce2015021820174719.png
http://img11.hostingpics.net/pics/828691haloce2015021820182944.png
http://img11.hostingpics.net/pics/643281haloce2015021820184303.png
http://img11.hostingpics.net/pics/122479haloce2015021820185631.png
Edited by darksoldier on Feb 20, 2015 at 02:48 PM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Feb 18, 2015 02:44 PM    Msg. 27 of 34       
Damn, that looks nice. Awesome choice of colors.


Dalek
Joined: Aug 12, 2011


Posted: Feb 18, 2015 03:09 PM    Msg. 28 of 34       
we will probably add an .xcf file with all layer used, i did it for work faster but it will probably be useful for people who want to create their own permutation.



ask if you are intetrested for a similar tool for the ghost.
Edited by Dalek on Feb 18, 2015 at 03:10 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Feb 20, 2015 10:56 AM    Msg. 29 of 34       
Quote: --- Original message by: Dalek

we will probably add an .xcf file with all layer used, i did it for work faster but it will probably be useful for people who want to create their own permutation.

http://img15.hostingpics.net/pics/203255Capturedcran20150218210814.png

ask if you are intetrested for a similar tool for the ghost.
Edited by Dalek on Feb 18, 2015 at 03:10 PM


Totally great idea. It would really help to reverse engineer your work.


MatthewDratt
Joined: Sep 11, 2010

Meet Bullet & I. Halo: OD in Chicago 8/2-8/4


Posted: Feb 22, 2015 02:02 PM    Msg. 30 of 34       
Quote: --- Original message by: fossy
Can we hijack the gost? Oh wait u cant.

Welcome to Halo 1


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Feb 22, 2015 03:10 PM    Msg. 31 of 34       
Quote: --- Original message by: fossy
Can we hijack the gost? Oh wait u cant.


yes you can... oh wait u cant,




YET :D


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Feb 23, 2015 06:13 PM    Msg. 32 of 34       
darksoldier you have 1 corrupted tag..ghost gun.weapon it would seen that the tags that go with it work but not this file ghost gun.weapon.

2nd can you fix the collision model.so lets say I would run a biped over it will not hit it can you fix this?

3rd how do you get it to fire 2 projectiles ?
Edited by DOOM899 on Feb 23, 2015 at 06:17 PM


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 23, 2015 06:44 PM    Msg. 33 of 34       
Corrupted tag ? Did you try to download it again ?

The collision-model is already fixed, nothing I can do here sorry :(

To fire with the two projectiles, clic left (left projectile), clic right (right projectile).


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Feb 23, 2015 08:15 PM    Msg. 34 of 34       
Quote: --- Original message by: darksoldier
Corrupted tag ? Did you try to download it again ?

The collision-model is already fixed, nothing I can do here sorry :(

To fire with the two projectiles, clic left (left projectile), clic right (right projectile).
1 corrupted tag..ghost gun.weapon
I had to make a new one.
but if some one is new to halo ce modding that could be bad.

can you make a new collision-model ?. just asking if not it's ok

and nice work on it now that I have looked at it.

how can I pm you ? I have some ideas you may like seeing how your doing halo 3
Edited by DOOM899 on Feb 23, 2015 at 08:21 PM

 

 
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