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Author Topic: Installation 01 (Halo Fan Game) Thread (424 messages, Page 9 of 13)
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altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Aug 18, 2016 08:03 AM    Msg. 281 of 424       


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 18, 2016 08:15 AM    Msg. 282 of 424       
IO1 please tell me you are using models in conjunction with baked normal maps.

Because if you aren't then why the hell not?


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Aug 18, 2016 01:31 PM    Msg. 283 of 424       
2 days to go...



Alex
Joined: Apr 22, 2016


Posted: Aug 18, 2016 01:37 PM    Msg. 284 of 424       
Quote: --- Original message by: TheChunkierBean
2 days to go...

https://pbs.twimg.com/media/CqJtpT3WgAAZ4W2.jpg:large






plz stahp this my hype lvl can only go so high


XxPopeAK49xX
Joined: Jan 31, 2016

It's better being a jerk.


Posted: Aug 18, 2016 01:39 PM    Msg. 285 of 424       
Quote: --- Original message by: Super Flanker
IO1 please tell me you are using models in conjunction with baked normal maps.

Because if you aren't then why the hell not?


You have insufficient funds for your project, please try again.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Aug 19, 2016 01:11 PM    Msg. 286 of 424       
You're building up the hype in a great way guys :)


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Aug 19, 2016 04:53 PM    Msg. 287 of 424       
1 day till the Installation 01 ViDoc drops!



Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 19, 2016 05:20 PM    Msg. 288 of 424       
So you are using bumped surface detail.

I guess you are just lacking expertise in the baking department.

Watah confirmed btw.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Aug 19, 2016 06:41 PM    Msg. 289 of 424       
Quote: --- Original message by: Super Flanker
So you are using bumped surface detail.

I guess you are just lacking expertise in the baking department.

Watah confirmed btw.


Oh comon flanker, you are doing like they did nothing good xD


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 20, 2016 08:30 AM    Msg. 290 of 424       
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Super Flanker
So you are using bumped surface detail.

I guess you are just lacking expertise in the baking department.

Watah confirmed btw.


Oh comon flanker, you are doing like they did nothing good xD


No one grows with a pat on a the back and a thumbs up.


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Aug 20, 2016 10:05 AM    Msg. 291 of 424       
Ah nice, Relic is one of my personal all-time favorites.


cippozzo
Joined: May 7, 2013

"I... I am a monument to all your sins."


Posted: Aug 20, 2016 10:18 AM    Msg. 292 of 424       
Nice job guys, want to see this CE3!


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Aug 20, 2016 10:30 AM    Msg. 293 of 424       
Today we show off our first ViDoc for I01. Watch it live at http://haloce3.com/livestream/ or catch it after the show on our channel!



Also check out the cool preview the CE3 crew put together for us:

https://www.youtube.com/watch?v=s9kmvnXJkes


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 20, 2016 10:34 AM    Msg. 294 of 424       
Quote: --- Original message by: TheChunkierBean
Today we show off our first ViDoc for I01. Watch it live at http://haloce3.com/livestream/ or catch it after the show on our channel!

https://pbs.twimg.com/media/CqTwlL2WgAAjP3D.jpg

Also check out the cool preview the CE3 crew put together for us:

https://www.youtube.com/watch?v=s9kmvnXJkes


Those trees are pretty fab.


Halonimator
Joined: Dec 15, 2014

https://imgur.com/ZBjOJ4L


Posted: Aug 20, 2016 11:48 AM    Msg. 295 of 424       
Quote: --- Original message by: TheChunkierBean
1 day till the Installation 01 ViDoc drops!

https://pbs.twimg.com/media/CqPqzqIWAAA_MMq.jpg


Can you make the floor texture similar to the bungie trilogy?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 20, 2016 12:18 PM    Msg. 296 of 424       
Quote: --- Original message by: Halonimator
Quote: --- Original message by: TheChunkierBean
1 day till the Installation 01 ViDoc drops!

https://pbs.twimg.com/media/CqPqzqIWAAA_MMq.jpg


Can you make the floor texture similar to the bungie trilogy?


I kind of like it the way it is.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Aug 20, 2016 12:45 PM    Msg. 297 of 424       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Super Flanker
So you are using bumped surface detail.

I guess you are just lacking expertise in the baking department.

Watah confirmed btw.


Oh comon flanker, you are doing like they did nothing good xD


No one grows with a pat on a the back and a thumbs up.


No, but you could combine critique with compliments, balancing them off will also be more appreciated, but I see you did now, so you can just ignore this :)
Edited by lolslayer on Aug 20, 2016 at 12:46 PM


HaMM4R
Joined: Jul 9, 2014


Posted: Aug 20, 2016 02:13 PM    Msg. 298 of 424       
Quote: --- Original message by: Super Flanker
So you are using bumped surface detail.

I guess you are just lacking expertise in the baking department.

Watah confirmed btw.


We are using normal maps for all of our assets. We are a team comprising of mostly experienced developers, we know what we're doing. Thanks for pointing out the smoothing issues though, we'll make sure to look into them.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Aug 20, 2016 03:51 PM    Msg. 299 of 424       
Quote: --- Original message by: HaMM4R
Quote: --- Original message by: Super Flanker
So you are using bumped surface detail.

I guess you are just lacking expertise in the baking department.

Watah confirmed btw.


We are using normal maps for all of our assets. We are a team comprising of mostly experienced developers, we know what we're doing. Thanks for pointing out the smoothing issues though, we'll make sure to look into them.


Did you guys program the normal mapping feature?
Edited by lolslayer on Aug 20, 2016 at 03:51 PM


Alex
Joined: Apr 22, 2016


Posted: Aug 20, 2016 03:58 PM    Msg. 300 of 424       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: TheChunkierBean
Today we show off our first ViDoc for I01. Watch it live at http://haloce3.com/livestream/ or catch it after the show on our channel!

https://pbs.twimg.com/media/CqTwlL2WgAAjP3D.jpg

Also check out the cool preview the CE3 crew put together for us:

https://www.youtube.com/watch?v=s9kmvnXJkes


Those trees are pretty fab.



Speedtree is awesome!
Edited by HyperAlex on Aug 20, 2016 at 04:04 PM


HaMM4R
Joined: Jul 9, 2014


Posted: Aug 20, 2016 04:36 PM    Msg. 301 of 424       
Quote: --- Original message by: lolslayer

Quote: --- Original message by: HaMM4R
Quote: --- Original message by: Super Flanker
So you are using bumped surface detail.

I guess you are just lacking expertise in the baking department.

Watah confirmed btw.


We are using normal maps for all of our assets. We are a team comprising of mostly experienced developers, we know what we're doing. Thanks for pointing out the smoothing issues though, we'll make sure to look into them.


Did you guys program the normal mapping feature?
Edited by lolslayer on Aug 20, 2016 at 03:51 PM


No, its fairly standard in most modern game engines.


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Aug 20, 2016 07:31 PM    Msg. 302 of 424       


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Aug 20, 2016 07:35 PM    Msg. 303 of 424       
Quote: --- Original message by: TheChunkierBean
https://www.youtube.com/watch?v=C6k19u_cqFA

Enjoy the ViDoc!


Nice eyebrows bean

Quote: --- Original message by: HaMM4R

No, its fairly standard in most modern game engines.


Too bad, I really like seeing people making their own shaders for things like this :/
Edited by lolslayer on Aug 20, 2016 at 07:36 PM


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Aug 20, 2016 07:56 PM    Msg. 304 of 424       
Quote: --- Original message by: HaMM4R

No, its fairly standard in most modern game engines.


Too bad, I really like seeing people making their own shaders for things like this :/
Edited by lolslayer on Aug 20, 2016 at 07:36 PM

We have made many.

Edited by TheChunkierBean on Aug 20, 2016 at 07:57 PM

DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Aug 20, 2016 08:01 PM    Msg. 305 of 424       
Good stuff Bean and team, amazing how this project has moved forward.
I'm curious, how did you manage to get such a large (and professional) group of people to join in on this?

Also very cool to see what Unity is capable of, that Valhalla-styled map looks terrific.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Aug 20, 2016 08:04 PM    Msg. 306 of 424       
Quote: --- Original message by: TheChunkierBean
We have made many.


Yeah, you said it in the vid, but I prefer games made from scratch ;)

It's still really nice what you guys did


Nickster5000
Joined: Dec 11, 2010


Posted: Aug 20, 2016 08:49 PM    Msg. 307 of 424       
Out of all the halo fan games that are being created, I think this is the best of them all. Great trailer, bean. I remember how much the community bashed this idea, and how you defied all odds. Great looking project, and a great back story. Keep up the good work!


LuciTheAlien
Joined: Aug 20, 2016


Posted: Aug 20, 2016 09:17 PM    Msg. 308 of 424       
Quote: --- Original message by: Nickster5000
Out of all the halo fan games that are being created, I think this is the best of them all. Great trailer, bean. I remember how much the community bashed this idea, and how you defied all odds. Great looking project, and a great back story. Keep up the good work!


I champion this, keep the good work coming!

& if you get sent a C&D go into hibernation, change the name and release it on reddit via Google Docs.


sshers4
Joined: Apr 28, 2013


Posted: Aug 20, 2016 09:34 PM    Msg. 309 of 424       
Chunkierbean, you guys nailed this game amazing, I remembered way before there were less progress and uff man, now you guys some how made this game in a good shape so QUICKLY. I love how you guys show yourself on camera and talking about the game and it felt to me that you guys proper cared for halo pc community and some of you guys knew that Microsoft wouldn't care for halo pc community, like no halo fan games don't barely show their true faces and personality like that. Looking how that warthog drives on that terrain reminds me how it was on Halo ce the second mission of a30 got me that feeling and now its finally returned, It's going to be greatest halo fan pc game. Chunkier as one of your developer team said in ViDoc that you guys will create modding tools, more contents and alot assets for halo community, this is going to be amazing than ever because you guys are the one with us, replying and showing us your progress and seeing how the gameplay is, this game has caught my attention really good. Its going to be really interesting seeing how people modding this and not pulling some big gigantic excuses saying "it won't work we need source code" as long you guys got the source code and being with us all time then I am defitantly up for it. And one thing I am dissapointed that you guys are NOT getting payed because of microsoft rights. You guys deserve alot more. So far this is best CE3 event 2016.
Edited by sshers4 on Aug 20, 2016 at 09:41 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 21, 2016 12:18 AM    Msg. 310 of 424       
I think I may have said this before but this project is a great example of progress. So much has been made over the years and every time I see it looks better and better. The Vidoc was interesting and it was great to see that many talented and hard working people are teaming up and spending time crafting this project. Some seriously great looking stuff here and can't wait to see more and eventually try this project out!


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 22, 2016 01:43 PM    Msg. 311 of 424       
Quote: --- Original message by: HaMM4R
Quote: --- Original message by: Super Flanker
So you are using bumped surface detail.

I guess you are just lacking expertise in the baking department.

Watah confirmed btw.


We are using normal maps for all of our assets. We are a team comprising of mostly experienced developers, we know what we're doing. Thanks for pointing out the smoothing issues though, we'll make sure to look into them.


Failure to spot smoothing artefacts on your own assets either means you aren't testing properly or you have too much faith in your prop development pipeline.

Whatever though, It happens to the best of us and I'm glad you responded so I won't hold it against you.
Edited by Super Flanker on Aug 22, 2016 at 01:44 PM


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Aug 22, 2016 02:15 PM    Msg. 312 of 424       
Now that Gawker shut down, I don't have to feel as guilty browsing Kotaku. I ran into this http://kotaku.com/fans-building-new-halo-game-on-pc-1785571351


LuciTheAlien
Joined: Aug 20, 2016


Posted: Aug 22, 2016 04:37 PM    Msg. 313 of 424       
Quote: --- Original message by: MatthewDratt
Now that Gawker shut down, I don't have to feel as guilty browsing Kotaku. I ran into this http://kotaku.com/fans-building-new-halo-game-on-pc-1785571351


Interesting to read the comments, most are claiming C&D imminent; which is understandable.


BobtheGreatII
Joined: Feb 27, 2006

Meh


Posted: Aug 22, 2016 06:07 PM    Msg. 314 of 424       
That Warthog sure does look familiar.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Aug 22, 2016 06:13 PM    Msg. 315 of 424       
They are using some CMT assets as placeholders.

 
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