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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »The Hole Firefight Beta (release)

Author Topic: The Hole Firefight Beta (release) (19 messages, Page 1 of 1)
Moderators: Dennis

EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Mar 19, 2015 04:32 PM    Msg. 1 of 19       
Hello!! After uploading all the morning this file i present my first proyect:

The Hole Firefight....





here are some gameplay pics...





Credits


+ Me
+ Bungie - original shaders and models
+ Gearbox
+Dark Soldier (awesome h3 elites)
+Potterhalo (reach bipeds)
+Cmt Team
+TMM (i think they made the reach tags that are realeased)
+Spartan 2507 (sorry man, i needed the reach neddler)
+Jesse
+Spartan 094
+Moses
+ODX
+Noobinator
+yakko 127
+Matthew Dratt
+6thelonewolf
+Mr. Ifafaudi (particles efects?)


Download it here
https://mega.co.nz/#!jpskXSQS!OTnG1lOY3FLZlalnT7nCCMRnMGibvn47xzXHFNjoag8
Edited by EmmanuelCD on Mar 19, 2015 at 04:33 PM


Halonimator
Joined: Dec 15, 2014

https://imgur.com/ZBjOJ4L


Posted: Mar 19, 2015 05:05 PM    Msg. 2 of 19       
Hce originl tags + low poly bsp =
NON-related projects tags (CMT,H3,Hr,H2 and h4) + super low poly (boxes with bridges) =


https://www.youtube.com/watch?v=4GhMaScZjX8


Johnlex3 fabrica abamdonada firefight v2.14 confirmed!


RabbitFood
Joined: Aug 9, 2014

tripping a path through an internship


Posted: Mar 19, 2015 06:08 PM    Msg. 3 of 19       
ill give it a shot why not


ericwind
Joined: Nov 17, 2014

good try, but try gooder.


Posted: Mar 19, 2015 06:14 PM    Msg. 4 of 19       
Kul.


Highlander
Joined: Mar 8, 2015

Where you from? Lots of different places.


Posted: Mar 19, 2015 06:28 PM    Msg. 5 of 19       
Quote: --- Original message by: Halonimator
Hce originl tags + low poly bsp =
NON-related projects tags (CMT,H3,Hr,H2 and h4) + super low poly (boxes with bridges) =


https://www.youtube.com/watch?v=4GhMaScZjX8


Johnlex3 fabrica abamdonada firefight v2.14 confirmed!


You're one to talk...

Edited by Highlander on Mar 19, 2015 at 06:41 PM
Edited by Highlander on Mar 19, 2015 at 08:00 PM


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Mar 19, 2015 08:04 PM    Msg. 6 of 19       
Quote: --- Original message by: Halonimator
Hce originl tags + low poly bsp =
NON-related projects tags (CMT,H3,Hr,H2 and h4) + super low poly (boxes with bridges) =


https://www.youtube.com/watch?v=4GhMaScZjX8


Johnlex3 fabrica abamdonada firefight v2.14 confirmed!


yeah but i didnt include any h4 tags...and only h2 tag (beam rifle)... i prefer low poly bsps with good quality and with high resulotion lightmaps. but thanks for your comment


Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: Mar 19, 2015 08:42 PM    Msg. 7 of 19       
Quote: --- Original message by: Halonimator
Hce originl tags + low poly bsp =
NON-related projects tags (CMT,H3,Hr,H2 and h4) + super low poly (boxes with bridges) =


https://www.youtube.com/watch?v=4GhMaScZjX8


Johnlex3 fabrica abamdonada firefight v2.14 confirmed!


Your maps are 8 to 9 times shi77ier than this.


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Mar 19, 2015 09:44 PM    Msg. 8 of 19       
I get the feeling that the BSP is way too big. I'm almost always outside the maximum firing range for enemies so most of my time is spent walking around looking for something to shoot, or taking potshots with the sniper.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Mar 19, 2015 10:10 PM    Msg. 9 of 19       
Quote: --- Original message by: xnx
I get the feeling that the BSP is way too big. I'm almost always outside the maximum firing range for enemies so most of my time is spent walking around looking for something to shoot, or taking potshots with the sniper.


oh that...i forgot to mention it, i will atempt to fix
-hud sprites
-^^^this
-strange ai behaviour on the banshee wave
-and based on nicks tutorials ill put a lives sistem, but i was having problems


Aer
Joined: Jun 1, 2013

ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn


Posted: Mar 20, 2015 01:29 AM    Msg. 10 of 19       
its nice to see a custom bsp but i think that the hud is a little bit awful good thing that this is only a beta version


offtopic
holy im not the only one from GDL in this forum?


Edited by Aer on Mar 20, 2015 at 01:30 AM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Mar 20, 2015 02:22 AM    Msg. 11 of 19       
Oh God that HUD looks horrible.
Why would you add those ugly overlays on a perfectly good HUD.
Edited by Spartan314 on Mar 20, 2015 at 02:28 AM


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Mar 20, 2015 09:56 AM    Msg. 12 of 19       
Ok, i will take off that hud, and yes, i study on the UdG


Highlander
Joined: Mar 8, 2015

Where you from? Lots of different places.


Posted: Mar 20, 2015 10:43 AM    Msg. 13 of 19       
Quote: --- Original message by: EmmanuelCD
Ok, i will take off that hud, and yes, i study on the UdG


With that off, it might be nice to see a H3s hud. Using Jesses v2, I just don't know how it will handle reach weapons, if you would have to put them in yourself, I don't know.

Just new weapons with the vanilla hud always personally bugs me :D


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Mar 20, 2015 11:29 AM    Msg. 14 of 19       
You could have used the Reach tagset I released on Youtube. Has better shaders and effects than the ones you used. Has custom animations and more importantly are better balanced since Masters helped me with that and uses less tag space.


Halonimator
Joined: Dec 15, 2014

https://imgur.com/ZBjOJ4L


Posted: Mar 20, 2015 07:29 PM    Msg. 15 of 19       
Quote: --- Original message by: Ubermaniac
Quote: --- Original message by: Halonimator
Hce originl tags + low poly bsp =
NON-related projects tags (CMT,H3,Hr,H2 and h4) + super low poly (boxes with bridges) =


https://www.youtube.com/watch?v=4GhMaScZjX8


Johnlex3 fabrica abamdonada firefight v2.14 confirmed!


Your maps are 8 to 9 times shi77ier than this.



OHHH really...
http://forum.halomaps.org/index.cfm?page=topic&topicID=47850&start=36
Edited by Halonimator on Mar 20, 2015 at 07:35 PM


Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: Mar 20, 2015 07:35 PM    Msg. 16 of 19       
Quote: --- Original message by: Halonimator
Quote: --- Original message by: Ubermaniac
Quote: --- Original message by: Halonimator
Hce originl tags + low poly bsp =
NON-related projects tags (CMT,H3,Hr,H2 and h4) + super low poly (boxes with bridges) =


https://www.youtube.com/watch?v=4GhMaScZjX8


Johnlex3 fabrica abamdonada firefight v2.14 confirmed!


Your maps are 8 to 9 times shi77ier than this.


well, newville was.


OHHH really...
http://forum.halomaps.org/index.cfm?page=topic&topicID=47850&start=36


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Mar 20, 2015 09:18 PM    Msg. 17 of 19       
Minor update.. 0.9.1

https://mega.co.nz/#!6gl1kYLT!UtjfRhxZ_k8SBav3HIYkO6jHTRGG_ehld0I3IjByweU

-Hud Removed
-Mesage icons fixed
-Strings fixed..a little bit

thanks paxti, can i have the link please?

and for tommorrow i will add the h3 hud, it recuires a lot of work to adapt reach weapons to this but its not imposible


Highlander
Joined: Mar 8, 2015

Where you from? Lots of different places.


Posted: Mar 20, 2015 09:36 PM    Msg. 18 of 19       
Has a link in description, but personally I think there not the greatest. Sorry dude.
Reach Weapons
https://www.youtube.com/watch?v=_sfaGjn0qrI


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 21, 2015 12:46 PM    Msg. 19 of 19       
HUD Takes some getting uses too. But for your 1st release not bad.

 

 
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