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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista General Discussion »[release] H2PC Exporter Script for Blender 3d

Author Topic: [release] H2PC Exporter Script for Blender 3d (4 messages, Page 1 of 1)
Moderators: Dennis

The Spartan
Joined: Feb 22, 2007

Aerial Dave


Posted: Apr 24, 2015 07:15 PM    Msg. 1 of 4       
I've been meaning to complete this and make it user friendly, but I am deciding to put it out there as it is.

This script will export the .ass file compatible with Halo 2 Tool. You can now export your models directly from Blender without having to go through any other 3d software. It supports all shader syntax, instanced geometry, and UV mapping.

This script was created out of necessity, so be prepared for troubleshooting.

Big thanks to zekilk (cyboryxmen on here) for creating the original HCE exporter script for Blender! I referenced it many times while writing this!

https://www.dropbox.com/s/4w97fi3z1r31vh1/blend2halo2.py?dl=0


MEGA_VKNG
Joined: Dec 23, 2013

no.


Posted: Apr 30, 2015 09:41 PM    Msg. 2 of 4       
Even though I don't mod H2, this is pretty cool. Are you gonna fix some of the HCE scripts? I would eat that stuff up.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: May 11, 2015 09:40 PM    Msg. 3 of 4       
You should post this at h2pc.org
Edited by supersniper on May 11, 2015 at 09:40 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 13, 2015 06:25 AM    Msg. 4 of 4       
Quote: --- Original message by: supersniper

You should post this at h2pc.org
Edited by supersniper on May 11, 2015 at 09:40 PM


Deja vu?

http://forum.halomaps.org/index.cfm?page=topic&topicID=47760

 

 
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