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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »[OS] Flood accuracy as a biped vehicle

Author Topic: [OS] Flood accuracy as a biped vehicle (9 messages, Page 1 of 1)
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SpartanHex
Joined: Dec 9, 2012

Release the Kraken!


Posted: Apr 27, 2015 09:26 AM    Msg. 1 of 9       
Well, im trying to make a small sp map where you play as a small flood infection that can enter and control flood combat forms like vehicles, but before i do anything i had to test if this mechanic would work so i added vehicle seats on the human flood combat form and it works, the only problem is: Accuracy, its hard to hit anything on large and medium distances. Anyone who made vehicles or messed up with vehicle bipeds before knows how i can increase the flood accuracy as a vehicle? If i bump possess i can aim without trouble, but if i board the biped as a vehicle the accuracy goes down alot.



http://youtu.be/AEU9xr-VEkg
Edited by SpartanHex on Apr 27, 2015 at 09:35 AM
Edited by SpartanHex on Apr 27, 2015 at 01:33 PM


SpartanHex
Joined: Dec 9, 2012

Release the Kraken!


Posted: Apr 27, 2015 10:04 AM    Msg. 2 of 9       
Already tried that, didn't worked.
Edited by SpartanHex on Apr 27, 2015 at 10:05 AM


SpartanHex
Joined: Dec 9, 2012

Release the Kraken!


Posted: Apr 27, 2015 10:19 AM    Msg. 3 of 9       
No luck on that either, maybe the game its handling it as a vehicle and because of that it won't let the biped fire from the camera and will always fire to the direction the weapon its facing? Maybe i need to mess up with animations...
Edited by SpartanHex on Apr 27, 2015 at 10:20 AM

Edited by SpartanHex on Apr 27, 2015 at 03:40 PM


sparky
Joined: Jun 27, 2009

Dismissal of Truth leaves one to believe lies


Posted: Apr 27, 2015 02:30 PM    Msg. 4 of 9       

Edited by sparky on Aug 20, 2015 at 04:25 PM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 27, 2015 02:55 PM    Msg. 5 of 9       
Have you tried using a camera track that is closer to the vehicle?


SpartanHex
Joined: Dec 9, 2012

Release the Kraken!


Posted: Apr 27, 2015 03:39 PM    Msg. 6 of 9       
I'm back, i tried setting a closer camera track and it dint worked, i noticed one thing: Accuracy when using the cyborg_mp as vehicle its perfect, but when i try with the flood combat form, it always aims the weapon to its right instead of the center of the crosshair, i'm not sure if the problem its the hud, still i did tried as sparky suggested but didn't worked or i did something wrong, i think its the way the biped its animated, moving the arm like that it never keeps its arm on the crosshair. Uploading another video on this.


SpartanHex
Joined: Dec 9, 2012

Release the Kraken!


Posted: Apr 27, 2015 04:14 PM    Msg. 7 of 9       
Here its the new video: https://www.youtube.com/watch?v=UMClk72cbug I'm trying to mess with the aiming bounds so i can at least get the weapon to aim forward.
Edited by SpartanHex on Apr 27, 2015 at 04:14 PM
Edited by SpartanHex on Apr 27, 2015 at 04:15 PM


sparky
Joined: Jun 27, 2009

Dismissal of Truth leaves one to believe lies


Posted: Apr 27, 2015 05:20 PM    Msg. 8 of 9       

Edited by sparky on Aug 20, 2015 at 04:25 PM


SpartanHex
Joined: Dec 9, 2012

Release the Kraken!


Posted: Apr 27, 2015 07:04 PM    Msg. 9 of 9       
Well, the best i could do with these values isn't enough, looks like i have two choices: edit the animations so the arm wont move in circles while in idle (the main reason the accuracy its bad), try another approach and mess a bit of weapon magnetism, deviation and perhaps a bit of homing projectiles, gonna see how that cmt "smart_smg" performs, might apply its concept into a stock assault rifle that only a boarded vehicle bipeds would have it as a temporary fix. And will study a bit of modeling and animation, looks like i will need it in the long run. Waffles, Altis and Sparky thanks for the help.
Edited by SpartanHex on Apr 27, 2015 at 07:05 PM
Edited by SpartanHex on Apr 27, 2015 at 07:07 PM
Edited by SpartanHex on Apr 27, 2015 at 07:08 PM
Edited by SpartanHex on Apr 27, 2015 at 07:09 PM

 

 
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