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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Quick Poll.

Author Topic: Quick Poll. (4 messages, Page 1 of 1)
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Stainless
Joined: Sep 21, 2014

Make the cop chase you. He will follow.


Posted: Jul 10, 2015 04:34 PM    Msg. 1 of 4       
Hey guys, I'm writing native JMS, JMA, Gbxmodel importers for 3ds max and possibly some other programs, so I wanted to see which versions I should make it for. If you have a moment could you fill this out:
Google Docs Survey
Thanks <3
Edited by Stainless on Jul 10, 2015 at 04:34 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 13, 2015 07:37 AM    Msg. 2 of 4       
Quote: --- Original message by: Stainless

Hey guys, I'm writing native JMS, JMA, Gbxmodel importers for 3ds max and possibly some other programs, so I wanted to see which versions I should make it for. If you have a moment could you fill this out:
Google Docs Survey
Thanks <3
Edited by Stainless on Jul 10, 2015 at 04:34 PM


Max 2010 > Most of the community uses it and isn't it a CMT pre-requisite?

Max 2014 > Because I use it. Not sure how that will sway opinion but yeah......

https://docs.google.com/forms/d/1LYwRh-2EUusDrs6LdCLhc8QyDCSa-9UeXU6BeYOB8cw/viewanalytics?usp=form_confirm

Edited by SS Flanker on Jul 13, 2015 at 07:39 AM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jul 13, 2015 08:48 AM    Msg. 3 of 4       
Collision importer!

I remember someone tried once, I think he ran into the issue of the edges not having any direction meanimg that you'd have to redefine all the faces. I wonder if that is an inherent problem of importing collision models or he just was unsuccessful.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jul 14, 2015 04:27 AM    Msg. 4 of 4       
Quote: --- Original message by: Jesse
Collision importer!

Sweet Jesus yes

 

 
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