A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[WIP] Forge World

Page 5 of 7 Go to page: · 1 · 2 · 3 · 4 · [5] · 6 · 7 · Prev · Next
Author Topic: [WIP] Forge World (213 messages, Page 5 of 7)
Moderators: Dennis

Blackhat
Joined: Nov 20, 2015


Posted: Nov 20, 2015 10:06 AM    Msg. 141 of 213       


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Nov 20, 2015 10:17 AM    Msg. 142 of 213       
Quote: --- Original message by: Blackhat
beta release: https://www.dropbox.com/s/yn425ouuz7ltwi6/forge1%2C4.zip?dl=0

D:< Not cool man.


SBB_Michelle
Joined: Nov 4, 2015

Floof


Posted: Nov 20, 2015 10:24 AM    Msg. 143 of 213       
Nice leak, if you had even half the brain you would realize this map doesn't work without the server script. Leaking stuff is just a way to show how much of a twit really you are.
Edited by SBB_Michelle on Nov 20, 2015 at 10:24 AM


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Nov 20, 2015 11:35 AM    Msg. 144 of 213       
Quote: --- Original message by: Blackhat
beta release: https://www.dropbox.com/s/yn425ouuz7ltwi6/forge1%2C4.zip?dl=0

Cool, thanks. I guess I won't have to fix it and release myself.


MatthewDratt
Joined: Sep 11, 2010

Newly redesigned MattDratt.com


Posted: Nov 20, 2015 01:15 PM    Msg. 145 of 213       
/thread

well it was nice


MrChromed
Joined: Apr 14, 2013

Developer on SPv3/CMT and ShadowMods Team.


Posted: Nov 20, 2015 02:45 PM    Msg. 146 of 213       
Quote: --- Original message by: SBB_Michelle

Nice leak, if you had even half the brain you would realize this map doesn't work without the server script. Leaking stuff is just a way to show how much of a twit really you are.
Edited by SBB_Michelle on Nov 20, 2015 at 10:24 AM


I think the same but, someone (usually a latino) will release this and spread it as hell (with the difference that the aLTis's map will be a lot funny). I don't know what's the point of these kind of people to leaking unstable stuff


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Nov 20, 2015 03:09 PM    Msg. 147 of 213       
nice job man wao


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Nov 20, 2015 05:27 PM    Msg. 148 of 213       
rip in peace


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: Nov 21, 2015 05:23 AM    Msg. 149 of 213       
And this is why we can't have nice things.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 21, 2015 05:31 AM    Msg. 150 of 213       
Quote: --- Original message by: Mootjuh
And this is why we can't have nice things.


Not true I'm available every other Saturday.

No bridles or whips plz tho.


vampire_girl
Joined: Apr 16, 2009

No


Posted: Nov 21, 2015 05:35 AM    Msg. 151 of 213       
Quote: --- Original message by: SS Flanker
No bridles or whips plz tho.

:(


bandinada5
Joined: Mar 29, 2013


Posted: Nov 21, 2015 05:38 AM    Msg. 152 of 213       
wut ?? finally someone leaked the map for uknown reason ? but really, this map need to have new version, because many bugs and weird textures

EDIT : please fix this map and release the final build map. so everyone can enjoy it for many thing, like race and etc.
Edited by bandinada5 on Nov 21, 2015 at 05:50 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 21, 2015 06:50 AM    Msg. 153 of 213       
Quote: --- Original message by: vampire_girl
Quote: --- Original message by: SS Flanker
No bridles or whips plz tho.

:(


Well it is the season of giving and receiving .

But I can't cater for every trivial thing.
Edited by SS Flanker on Nov 21, 2015 at 06:52 AM


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Nov 21, 2015 08:45 AM    Msg. 154 of 213       
Quote: --- Original message by: bandinada5
please fix this map and release the final build map. so everyone can enjoy it for many thing, like race and etc.

It's really far from being final build lol. I could only fix a few small things for a real beta.


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Nov 21, 2015 08:45 AM    Msg. 155 of 213       
Don't mind this post.
Edited by altis94 on Nov 21, 2015 at 08:46 AM


MatthewDratt
Joined: Sep 11, 2010

Newly redesigned MattDratt.com


Posted: Nov 21, 2015 11:14 AM    Msg. 156 of 213       
double post hax


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Nov 21, 2015 04:25 PM    Msg. 157 of 213       
Double post hacker! or server lag lmao--



Quote: --- Original message by: Isxz
Quote: --- Original message by: SBB_Michelle

Nice leak, if you had even half the brain you would realize this map doesn't work without the server script. Leaking stuff is just a way to show how much of a twit really you are.
Edited by SBB_Michelle on Nov 20, 2015 at 10:24 AM


I think the same but, someone (usually a latino) will release this and spread it as hell (with the difference that the aLTis's map will be a lot funny). I don't know what's the point of these kind of people to leaking unstable stuff


No se puede jugar sin el Lua script bra! Como mucho rippear pero sin saber Lua scripts no van a saber como settear el mapa. El tio es un completo gilipollas por liberar eso.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Nov 21, 2015 05:23 PM    Msg. 158 of 213       
Any way, can i rip stuff from this, even its unfinished?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Nov 21, 2015 11:57 PM    Msg. 159 of 213       
Quote: --- Original message by: EmmanuelCD
Any way, can i rip stuff from this, even its unfinished?


He can't stop you. You may want to be careful with what you use though.


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Nov 22, 2015 05:01 AM    Msg. 160 of 213       
Rip it and do whatever the hell you want with it as long as you give me and (SBB)Mike some credit.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 22, 2015 05:52 AM    Msg. 161 of 213       
Quote: --- Original message by: altis94
Rip it and do whatever the hell you want with it as long as you give me and (SBB)Mike some credit.


If only ppl did the same for zteam.

Oh and no dubble post 2day?


MrChromed
Joined: Apr 14, 2013

Developer on SPv3/CMT and ShadowMods Team.


Posted: Nov 22, 2015 07:22 AM    Msg. 162 of 213       
Quote: --- Original message by: PRPatxi
No se puede jugar sin el Lua script bra! Como mucho rippear pero sin saber Lua scripts no van a saber como settear el mapa. El tio es un completo gilipollas por liberar eso.

Lo sé, pero de todas formas es una lástima y sé cómo se siente cuando empiezan a filtrar cosas inestables para ni siquiera (y por lo menos) dar créditos a los creadores originales (aunque no te creas, que ya hay algunos por allí que andan cursando en el campo de LUA aparte de nuestro líder Sled).

Quote: --- Original message by: EmmanuelCD
Any way, can i rip stuff from this, even its unfinished?.

If you like the unstable stuff and unfinished tags, go ahead (at least, give credits to aLTis and his mates).
Edited by Isxz on Nov 22, 2015 at 07:27 AM


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Nov 22, 2015 08:45 AM    Msg. 163 of 213       
Quote: --- Original message by: Isxz

Quote: --- Original message by: PRPatxi
No se puede jugar sin el Lua script bra! Como mucho rippear pero sin saber Lua scripts no van a saber como settear el mapa. El tio es un completo gilipollas por liberar eso.

Lo sé, pero de todas formas es una lástima y sé cómo se siente cuando empiezan a filtrar cosas inestables para ni siquiera (y por lo menos) dar créditos a los creadores originales (aunque no te creas, que ya hay algunos por allí que andan cursando en el campo de LUA aparte de nuestro líder Sled).

Quote: --- Original message by: EmmanuelCD
Any way, can i rip stuff from this, even its unfinished?.

If you like the unstable stuff and unfinished tags, go ahead (at least, give credits to aLTis and his mates).
Edited by Isxz on Nov 22, 2015 at 07:27 AM



Les interesa tutos de programacion? Estaba cambiando mi canal de halo a game dev y programacion en general. Estaba preparando tutos de C++, C#, Python y Java pero puedo añadir Lua a la lista! Hice algunos cursos de Lua cuando estaba en la universidad.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 22, 2015 09:10 AM    Msg. 164 of 213       
que?


MrChromed
Joined: Apr 14, 2013

Developer on SPv3/CMT and ShadowMods Team.


Posted: Nov 22, 2015 09:55 AM    Msg. 165 of 213       
Quote: --- Original message by: SS Flanker
que?


Patxi started, I just followed him with my native language lol. Anyways, we were just talking about that this leaked map is useless without a knowledge of LUA scripts.


bandinada5
Joined: Mar 29, 2013


Posted: Nov 23, 2015 05:24 AM    Msg. 166 of 213       
i guess, i know something about making of this script.... nvm, i think. this map is not good :/ . i just want something to remove the black weird plane texture which is on hemorrage land (bloodgulch land) and also need bipeds and more "hr style" objects/vehicles/weapons/powerups, so possible, i could try to make good mod system with server script on my team server to host it for everyone who want play. if altis want.
Edited by bandinada5 on Nov 23, 2015 at 05:46 AM


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Nov 23, 2015 06:33 AM    Msg. 167 of 213       
I could make a real beta with fixed Homerrage and new bipeds, weapons and vehicles. I should be able to add quite a lot of them since there finally is a way to increase model data limit. Too bad there is no decent Reach tagset that was released for public so I don't know what kind of weapons I could use. I don't think I would release the lua scripts yet though, you would only be able to forge on my server (Bigass one).

As for when I could do that, I don't know since I am pretty busy with university and Fallout 4.


MrChromed
Joined: Apr 14, 2013

Developer on SPv3/CMT and ShadowMods Team.


Posted: Nov 23, 2015 08:24 AM    Msg. 168 of 213       
Quote: --- Original message by: altis94
I could make a real beta with fixed Homerrage and new bipeds, weapons and vehicles. I should be able to add quite a lot of them since there finally is a way to increase model data limit. Too bad there is no decent Reach tagset that was released for public so I don't know what kind of weapons I could use. I don't think I would release the lua scripts yet though, you would only be able to forge on my server (Bigass one).

As for when I could do that, I don't know since I am pretty busy with university and Fallout 4.

You can ask for help to Jesse or Bourrin. I remember that Jesse was making a decent Halo Reach tagset a months ago and Bourrin can help you with bipeds or shaders, etc. Anyways, I prefer you take time to make this project.


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Nov 23, 2015 09:20 AM    Msg. 169 of 213       
I would just use bipeds from Bigass, maybe with a few new ones. Maybe. Probably not. Don't raise your expectations.


MrChromed
Joined: Apr 14, 2013

Developer on SPv3/CMT and ShadowMods Team.


Posted: Nov 23, 2015 10:30 AM    Msg. 170 of 213       
Quote: --- Original message by: altis94
I would just use bipeds from Bigass, maybe with a few new ones. Maybe. Probably not. Don't raise your expectations.


I just want your mexican worker Juan Pablo as easter egg
#PraiseJuanPablo


Kinnet
Joined: Dec 27, 2013

Never lucky :c


Posted: Nov 23, 2015 10:38 AM    Msg. 171 of 213       
Quote: --- Original message by: altis94
I could make a real beta with fixed Homerrage and new bipeds, weapons and vehicles. I should be able to add quite a lot of them since there finally is a way to increase model data limit. Too bad there is no decent Reach tagset that was released for public so I don't know what kind of weapons I could use. I don't think I would release the lua scripts yet though, you would only be able to forge on my server (Bigass one).

As for when I could do that, I don't know since I am pretty busy with university and Fallout 4.

If only zteam would still alive


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Nov 24, 2015 02:54 AM    Msg. 172 of 213       
Quote: --- Original message by: Isxz
Quote: --- Original message by: altis94
I could make a real beta with fixed Homerrage and new bipeds, weapons and vehicles. I should be able to add quite a lot of them since there finally is a way to increase model data limit. Too bad there is no decent Reach tagset that was released for public so I don't know what kind of weapons I could use. I don't think I would release the lua scripts yet though, you would only be able to forge on my server (Bigass one).

As for when I could do that, I don't know since I am pretty busy with university and Fallout 4.

You can ask for help to Jesse or Bourrin. I remember that Jesse was making a decent Halo Reach tagset a months ago and Bourrin can help you with bipeds or shaders, etc. Anyways, I prefer you take time to make this project.


You'd be better off using a more complete tag set like the H2 one. I can give you my nearly perfect H2 tags for the map. I think it'd look really good here.


Noble Six ROCKS
Joined: Oct 22, 2015

ALL FEAR THE GAUSSHOG!!!!


Posted: Nov 28, 2015 06:14 PM    Msg. 173 of 213       
Why not release a beta when you get a working version with, say, Halo 2 or 3 tags, and then when you find good Reach stuff, you can release that with the final version?


Tech
Joined: May 9, 2015


Posted: Nov 28, 2015 07:11 PM    Msg. 174 of 213       
Did you read the last few posts?
SAPP. Crashes.
Forge does not work without SAPP.
What's the point of a beta when by that stage it's pretty much complete? The only thing that could be added from that is additional forge objects.


Noble Six ROCKS
Joined: Oct 22, 2015

ALL FEAR THE GAUSSHOG!!!!


Posted: Nov 28, 2015 08:45 PM    Msg. 175 of 213       
I was simply suggesting a solution to the problem of a lack of good Halo Reach tags. There's no reason to be rude.

 
Page 5 of 7 Go to page: · 1 · 2 · 3 · 4 · [5] · 6 · 7 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Sun December 16, 2018 1:47 PM 907 ms.
A Halo Maps Website