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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »(Release) Off Ground v1

Author Topic: (Release) Off Ground v1 (27 messages, Page 1 of 1)
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EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Oct 10, 2015 07:22 PM    Msg. 1 of 27       
Well i forgot to release it but here you go

Off Ground

Pics



Download

https://mega.nz/#!z0F1RBDQ!BS6UkI6RJEzqY4_tgMlakpHMCYdMZb5QUVAPNAMOucI

















Spartan Ops Confirmed..........


BlitzOfSBB
Joined: Sep 29, 2013


Posted: Oct 10, 2015 07:24 PM    Msg. 2 of 27       
SMG is absurdly overpowered. Lines of sight are way too long. BR feels a little off. Gameplay doesn't flow well. Overall, 4/10. Could be a lot better with some tweaks. Map doesn't play well at all, in it's current state.
Edited by BlitzOfSBB on Oct 10, 2015 at 07:24 PM


Tnnaas
Joined: Jan 3, 2015

Venez voir maman. Avatar credit: kevinsano


Posted: Oct 10, 2015 07:46 PM    Msg. 3 of 27       
Reduce SMG damage to a value like 6 or something (I'm only assuming you kept vanilla player health).

Whatever is up with the BR, it needs fixing immediately. It feels like there's some weird offset for the projectile. You didn't set it to use the weapon origin, did you?
Edited by Tnnaas on Oct 10, 2015 at 07:46 PM


Kinnet
Joined: Dec 27, 2013

FeelsGoodMan


Posted: Oct 10, 2015 07:55 PM    Msg. 4 of 27       
yonlex has the OP dmr
this guy has the OP SMG


_Reus
Joined: Aug 21, 2015

Legendary


Posted: Oct 10, 2015 09:24 PM    Msg. 5 of 27       
Hmmmmm, the OP DMR is from LMT Heretic in this map


En español: De hecho la DMR OP es de este mapa y yo no he tenido nada que ver con la creación de esta, símplemente yo la he usado hace 2-3 años. El quien debe tener los créditos de la DMR es Heretic (de Latin Mapping Team, puedes verlo en este mapa)
Yo no conocia bien halo reach y yo sólo editaba para divertirme con gente lo cual es el objetivo de los mapas, no sera para ganar dinero (risas).

Te dejo el link del mapa, saludos. (Edit)/ Te recuerdo que el Nickname "Johnlex2" dejó de existir, es momento de actualizarse.
http://www.mediafire.com/download/bh09wc166xwc1cb/lmt_bloodgulch.rar
Edited by _Reus on Oct 10, 2015 at 09:24 PM


Kinnet
Joined: Dec 27, 2013

FeelsGoodMan


Posted: Oct 10, 2015 09:46 PM    Msg. 6 of 27       
well if i were you, i would test the map before releasinmg it.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Oct 10, 2015 10:11 PM    Msg. 7 of 27       
Das hella shade bruh


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Oct 11, 2015 02:51 AM    Msg. 8 of 27       
Quote: --- Original message by: Kinnet
well if i were you, i would test the map before releasinmg it.

this^


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Oct 11, 2015 03:25 AM    Msg. 9 of 27       
This might make an interesting map to see AI in.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Oct 11, 2015 04:42 AM    Msg. 10 of 27       
Quote: --- Original message by: Kinnet
well if i were you, i would test the map before releasing it.

Well he gave the map for SBB to test but released it before even receiving criticism and stuff, so yeah.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Oct 11, 2015 08:49 AM    Msg. 11 of 27       
Quote: --- Original message by: altis94
Quote: --- Original message by: Kinnet
well if i were you, i would test the map before releasing it.

Well he gave the map for SBB to test but released it before even receiving criticism and stuff, so yeah.


Whut.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Oct 11, 2015 01:59 PM    Msg. 12 of 27       
Quote: --- Original message by: BlitzOfSBB

SMG is absurdly overpowered. Lines of sight are way too long. BR feels a little off. Gameplay doesn't flow well. Overall, 4/10. Could be a lot better with some tweaks. Map doesn't play well at all, in it's current state.
Edited by BlitzOfSBB on Oct 10, 2015 at 07:24 PM


thanks to be direct with your coments, i apreciate that,

Quote: Well he gave the map for SBB to test but released it before even receiving criticism and stuff, so yeah.


sorry im impatiente :v

The Op smg, well i extract it from the odst maps in the site, besides i think i forgot to channge the damage values from the pack-a-puch variant from my last map (da faq i was thinking), well but hteres nothing that a 2nd version can heal.

i have another BR that was featured in the other map but i decide to stick to zteams weapon (bad choice)

well thanks for your replys have a good day!


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Oct 11, 2015 02:08 PM    Msg. 13 of 27       
Why even use custom weapons unless you are sure it works well with the original.... Like do people really think you can just add a weapon and it will be fine?


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Oct 11, 2015 03:34 PM    Msg. 14 of 27       
Quote: --- Original message by: Masters1337
Like do people really think you can just add a weapon and it will be fine?


Some people release things to production without having the code tested.
In other words, yes, people are capable of such thinking.


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Oct 11, 2015 04:07 PM    Msg. 15 of 27       
Keep the overpowered weapons as a easter egg.


ThatGuyWhoLikesCats
Joined: Aug 3, 2015

"If God is love, then you can call me Cupid"


Posted: Oct 11, 2015 06:09 PM    Msg. 16 of 27       
Quote: --- Original message by: BlitzOfSBB

SMG is absurdly overpowered. Lines of sight are way too long. BR feels a little off. Gameplay doesn't flow well. Overall, 4/10. Could be a lot better with some tweaks. Map doesn't play well at all, in it's current state.
Edited by BlitzOfSBB on Oct 10, 2015 at 07:24 PM

Don't forget about the insanely underpowered Shotgun. It has a hard time killing players just a few metres in front of you, even with their shields down.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Oct 11, 2015 07:01 PM    Msg. 17 of 27       
After seeing sbb´s video



only that....
Edited by EmmanuelCD on Oct 11, 2015 at 07:01 PM


Kinnet
Joined: Dec 27, 2013

FeelsGoodMan


Posted: Oct 11, 2015 07:46 PM    Msg. 18 of 27       
i think a 0.7 is fair enought


ChieftainSnipe
Joined: Jul 14, 2013

Flyin' High


Posted: Oct 13, 2015 11:49 PM    Msg. 19 of 27       
Why don't we just have OP weapons classified as legendary weapons and place them in hard-to-reach places and have a one-time-use only?


Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: Oct 14, 2015 08:43 PM    Msg. 20 of 27       
Quote: --- Original message by: DaLode
Quote: --- Original message by: Masters1337
Like do people really think you can just add a weapon and it will be fine?


Some people release things to production without having the code tested.
In other words, yes, people are capable of such thinking.


Agreeing with masterz?
Who are you and what have you done with Dalode.


Kinnet
Joined: Dec 27, 2013

FeelsGoodMan


Posted: Oct 14, 2015 09:43 PM    Msg. 21 of 27       
Quote: --- Original message by: EmmanuelCD
Well i forgot to release it but here you go

Quote: --- Original message by: EmmanuelCD
sorry im impatiente :v


He was so impatient to release his map, so he forgot to do it :v
Edited by Kinnet on Oct 14, 2015 at 09:52 PM


Dont Cuss
Joined: Apr 3, 2015


Posted: Oct 18, 2015 07:50 PM    Msg. 22 of 27       
Quote: --- Original message by: EmmanuelCD

After seeing sbb´s video

http://i.imgur.com/ZcvrP2e.jpg

only that....
Edited by EmmanuelCD on Oct 11, 2015 at 07:01 PM

Link to the video
https://youtu.be/og2KIWWi0bI

Edit: oops I forgot about the form rules. Well just copy and paste it.
Edited by Dont Cuss on Oct 25, 2015 at 06:26 PM


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Oct 25, 2015 03:58 PM    Msg. 23 of 27       
Anyone interested on a second version?


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Oct 25, 2015 04:07 PM    Msg. 24 of 27       
I would have to say no.
My advice: move on to a new project, and take with it the lessons learnt from this.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Oct 25, 2015 04:19 PM    Msg. 25 of 27       
Im not sure if to continue with the other or this one,


no offence
Joined: Sep 2, 2014


Posted: Feb 17, 2016 09:24 AM    Msg. 26 of 27       
hellow,

are you gonna release another version of this map?
because, im thinking to add this map to my server for a sniper based game.

and , ya, ofc, i have to disable your OP guns (with SAPP) and spawn stock snipers and pistols to players. (with SAPP, i can, since stock weapons are still there)

so, should i tell btcc22 to add this map to HAC2 map list now, or will you release another version soon with good weapons?
Edited by no offence on Feb 17, 2016 at 09:27 AM


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Feb 17, 2016 02:36 PM    Msg. 27 of 27       
I made a second version of this map, and im not very really sure how it plays with out the OP guns. I just listened to the advice and developed anther map. I really suck a maing mp maps, at that time i just copy some idea, make the bsp and put some weapons.

If your interested send me a pm.

 

 
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