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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »How do I get bsp's in max?

Author Topic: How do I get bsp's in max? (11 messages, Page 1 of 1)
Moderators: Dennis

Corpen
Joined: Aug 11, 2015

Sierra 612 - DIAC - "Why are we here?"


Posted: Oct 31, 2015 02:50 PM    Msg. 1 of 11       
Alot of work.

First you would need the halo 3 map files.
Then you would rip the bsp and textures with adjutant.
Then optimize the bsp by your own means.
Then export to halo ce and do what you would normally do for a map.
Edited by Corpen on Oct 31, 2015 at 02:51 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Oct 31, 2015 03:36 PM    Msg. 2 of 11       
DownLoad adjutant and use it to rip the BSP
Alternatively, you could custom model the entire thing


Corpen
Joined: Aug 11, 2015

Sierra 612 - DIAC - "Why are we here?"


Posted: Oct 31, 2015 04:11 PM    Msg. 3 of 11       
I will do a video tommorow if you can't figure it out.


Corpen
Joined: Aug 11, 2015

Sierra 612 - DIAC - "Why are we here?"


Posted: Oct 31, 2015 04:40 PM    Msg. 4 of 11       
Load up adjutant
Go to new then open your map file GOTO I thing it is tools then generate emf scripts something like that the in the window that looks like a file manager then find scenario structure then load up one of the files in the folder GOTO model veiwer then export bsp as an emf as well as bitmaps then open up Max runt the script and load the emf file.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Oct 31, 2015 04:53 PM    Msg. 5 of 11       
Easiest way is to L2 Adjutant

Method:
1. Load up Adjutant
2. Press F1
3. ?????
4. Profit!



Seriously there's even a thread for this stuff. Everything is self explanatory in that program. If you cant even navigate Adjutant, I highly doubt you can port maps.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Oct 31, 2015 05:35 PM    Msg. 6 of 11       
Have fun ingaming it.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Oct 31, 2015 06:11 PM    Msg. 7 of 11       


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Nov 1, 2015 12:20 AM    Msg. 8 of 11       
There's a help section. Use it.


ElijahB1
Joined: Nov 25, 2012


Posted: Nov 4, 2015 07:30 PM    Msg. 9 of 11       
Quote: --- Original message by: MEGASEAN2812
There's a help section. Use it.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Nov 7, 2015 08:08 AM    Msg. 10 of 11       
So hard to give him a video link?

https://www.youtube.com/watch?v=XjpWKvL8GKQ


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: Nov 7, 2015 03:22 PM    Msg. 11 of 11       
Quote: --- Original message by: Alex21788
Or you can just tell me


Do some research and learn it yourself. Ask questions when you don't understand something in the tutorial. This stuff can't be taught by answering questions you have to put in the work to learn how to do stuff.

 

 
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