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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Time freeze

Author Topic: Time freeze (10 messages, Page 1 of 1)
Moderators: Dennis

Lateksi
Joined: Jan 1, 2010


Posted: Jan 18, 2016 05:50 AM    Msg. 1 of 10       
Bonjour.

Asking here because I'm shooting some camera pans for my friend's Halo video (as he doesn't have the hardware to capture smooth frames in HD). I need a tool that can freeze say a spartan mid-air. Talking about staging a scenarios in multiplayer. Is there something like that you guys know of? Much appreciated.

-Lat


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 18, 2016 07:32 AM    Msg. 2 of 10       
Not sure if this works in multiplayer, but it sure does in single player.

use the dev command: game_speed 0


Xander92
Joined: May 31, 2010

I`m Russian,you maggot.


Posted: Jan 18, 2016 07:57 AM    Msg. 3 of 10       
Quote: --- Original message by: Higuy
Not sure if this works in multiplayer, but it sure does in single player.

use the dev command: game_speed 0

Only on SP version of the map.
or else you can use game editor to make the map SP and to edit that realtime.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 18, 2016 09:20 AM    Msg. 4 of 10       
Quote: --- Original message by: Xander92
Quote: --- Original message by: Higuy
Not sure if this works in multiplayer, but it sure does in single player.

use the dev command: game_speed 0

Only on SP version of the map.
or else you can use game editor to make the map SP and to edit that realtime.


Pretty solid idea their xander.


Btcc22
Joined: Dec 17, 2012


Posted: Jan 18, 2016 10:16 AM    Msg. 5 of 10       
I've made a build of HAC2 with a 'time' control command for you, here. Just rename the .dl_ to .dll and drop it into your Halo folder.

The command is 'time <tickrate>'. A value of 0 will freeze the game and 30 will run the game at the correct speed. For best results, start an Internet game from within Halo.

This was supposed to be for a dedicated server game pause command but development has been glacial.


mihirgates
Joined: Sep 6, 2014

https://youtube.com/mihirgates


Posted: Jan 19, 2016 01:18 AM    Msg. 6 of 10       
Quote: --- Original message by: Btcc22
I've made a build of HAC2 with a 'time' control command for you, here. Just rename the .dl_ to .dll and drop it into your Halo folder.

The command is 'time <tickrate>'. A value of 0 will freeze the game and 30 will run the game at the correct speed. For best results, start an Internet game from within Halo.

This was supposed to be for a dedicated server game pause command but development has been glacial.


Just tried it out, it's a cool feature
Btw, what else is new in build 2.2.0.8


t3h m00kz
-banned for profanity-
Joined: Jul 11, 2012

I know what you did


Posted: Jan 19, 2016 01:38 AM    Msg. 7 of 10       
does this dll include support for hit_detect within optic?

E: I can't words right now

Edited by t3h m00kz on Jan 19, 2016 at 01:39 AM


Lateksi
Joined: Jan 1, 2010


Posted: Jan 19, 2016 02:22 AM    Msg. 8 of 10       
Quote: --- Original message by: Btcc22
I've made a build of HAC2 with a 'time' control command for you, here. Just rename the .dl_ to .dll and drop it into your Halo folder.

The command is 'time <tickrate>'. A value of 0 will freeze the game and 30 will run the game at the correct speed. For best results, start an Internet game from within Halo.

This was supposed to be for a dedicated server game pause command but development has been glacial.


Big ups man. Works perfectly!


Kinnet
Joined: Dec 27, 2013

Xfire: kinnet_zero69


Posted: Feb 7, 2017 07:12 PM    Msg. 9 of 10       
Quote: --- Original message by: Btcc22
I've made a build of HAC2 with a 'time' control command for you, here. Just rename the .dl_ to .dll and drop it into your Halo folder.

The command is 'time <tickrate>'. A value of 0 will freeze the game and 30 will run the game at the correct speed. For best results, start an Internet game from within Halo.

This was supposed to be for a dedicated server game pause command but development has been glacial.

Could you reupload this file? (since the url doesn't work), or someone who has it could send it to me? please.


tanju77
Joined: Mar 12, 2016

Doing moderator's job


Posted: Feb 8, 2017 01:16 PM    Msg. 10 of 10       
You don't need that anymore..

The current build has this feature as well. Just type ~'time <timerate>' once.

 

 
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