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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »is there a maximum amount of scripts?

Author Topic: is there a maximum amount of scripts? (6 messages, Page 1 of 1)
Moderators: Dennis

Zombieslayer008
Joined: Mar 6, 2016


Posted: Mar 8, 2016 09:40 PM    Msg. 1 of 6       
EDIT: NEVERMIND, i was being a idiot. i have no excuse for my stupidity so. im sorry for wasting your time. please go back and enjoy your day. i was being dumb and forgot that is could put more than 1 script in a single notepad document. idk why but apparently i forgot how scripts worked. i will leave my stupidity here for you to read:

i have 8 scripts in my map but when i add one more the intro cutscene script doesn't do anything. and its not just that one script, i can remove a random script then the intro cutscene script will work again. so is 8 scripts the maximum amount of scripts you can have in a map?
Edited by Zombieslayer008 on Mar 8, 2016 at 10:14 PM


sparky
Joined: Jun 27, 2009

If you want to see the nature of a man, quote God.


Posted: Mar 9, 2016 06:03 PM    Msg. 2 of 6       
Error does not define idiocy. You are not stupid for making mistakes. It is nice to see that this specific issue was solved.

Did you determine that you can only have up to 8 .hsc files per scenario?
Edited by sparky on Mar 9, 2016 at 06:04 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 10, 2016 06:30 PM    Msg. 3 of 6       
Quote: --- Original message by: tarikja
On the other hand you could still be pretty stupid. We just can't say it for sure.


Stupidity is an irrelevant term seeing as none of us are truly smart.


Wolf_
Joined: May 16, 2006


Posted: Mar 10, 2016 07:14 PM    Msg. 4 of 6       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: tarikja
On the other hand you could still be pretty stupid. We just can't say it for sure.


Stupidity is an irrelevant term seeing as none of us are truly smart.
Thats deep of you. Deeper than usual.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 10, 2016 08:08 PM    Msg. 5 of 6       
Quote: --- Original message by: Wolf_
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: tarikja
On the other hand you could still be pretty stupid. We just can't say it for sure.


Stupidity is an irrelevant term seeing as none of us are truly smart.
Thats deep of you. Deeper than usual.


My real life and virtual persona are polar opposites and as such I make sure no varient accidentally leeks over onto another.

However at times I find it useful to combine both in certain situations which demand such a lethal merger.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 11, 2016 10:43 AM    Msg. 6 of 6       
Quote: --- Original message by: tarikja
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: tarikja
On the other hand you could still be pretty stupid. We just can't say it for sure.


Stupidity is an irrelevant term seeing as none of us are truly smart.

Don't proyect your own lack of smartness onto others!

 

 
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