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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Spider tank, spider tank...

Author Topic: Spider tank, spider tank... (5 messages, Page 1 of 1)
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MosesofEgypt
Joined: Apr 3, 2013


Posted: Apr 14, 2016 04:17 AM    Msg. 1 of 5       
Goes wherever a spider tank wants.
Can it stick, to the walls?
Unfortunately not, cause only bipeds have a "sticks to walls" flag.
BUT LOOK OUT ITS A SPIDER TANK!


EDIT:
So from some testing it appears that the ground normal k1 affects how much your vehicle's acceleration decreases as you reach its max incline(the max angle it can be at before the powered mass points have no effect), and the ground normal k0 IS the max angle of incline your vehicle can go to before sliding under gravity. Setting k1 to 0.0 and k1 to -1.0 makes it so you can go full speed across walls(until you flip and tumble). Setting k1 to 1.0 makes it so you cant even drive at all.
Edited by MosesofEgypt on Apr 17, 2016 at 01:12 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 14, 2016 04:28 AM    Msg. 2 of 5       
Quote: --- Original message by: MosesofEgypt
Goes wherever a spider tank wants.
Can it stick, to the walls?
Unfortunately not, cause only bipeds have a "sticks to walls" flag.
BUT LOOK OUT ITS A SPIDER TANK!




Adding to the drive anywhere ability perhaps if you have the time you should add studded wheels? You know, just to sell it a bit more.



Yeesh I'd hate to be the victim of those tires!


OctaVinyl
Joined: Dec 8, 2015

¡Voy A comer tù corazon!


Posted: Apr 14, 2016 09:41 AM    Msg. 3 of 5       
Those tires would be a pain.

And really, Spider tanks? I mean I'm imaging how powerful a Scorpion would be if it could climb through anything...


JohnCraftz
Joined: Mar 22, 2016


Posted: Apr 14, 2016 10:41 AM    Msg. 4 of 5       
I always loved blaster master, is this car referent to it ?


MosesofEgypt
Joined: Apr 3, 2013


Posted: Apr 14, 2016 02:14 PM    Msg. 5 of 5       
Quote: --- Original message by: OctaVinyl
Those tires would be a pain.

And really, Spider tanks? I mean I'm imaging how powerful a Scorpion would be if it could climb through anything...


Be thankful I didn't want to try and script in its hover or jump abilities.

Quote: --- Original message by: JohnCraftz
I always loved blaster master, is this car referent to it ?


Yes, but it will be revealed at CE3 if it's accepted.

And sparky, I'm not 100% sure about the exact behavior and use behind the k values. I really only did testing for about 2 hours last night when I got the idea to do it. I didn't try more than about 6 test cases, and they weren't all that varied. Judging by the name I'm thinking they each might be the k component of two ijk vectors, each of which defines a plane whose angle it makes with the xy plane is some max incline angle. Since they're both a unit length of 1, getting the angle simplifies down to acos(normal_k1) or acos(normal_k0).

The regular values for k1 and k0 are sqrt(2)/2 and 1/2, which give the angles 45 and 60 degrees. Maybe one is a value for when the powered mass points are totally cut off, and the other is when they begin to slip. idk. I'm not in the mood to do anymore testing. Got a calc3 and physics2 exam next week and then finals week after. I'm gonna be very busy for a couple weeks and be trying to stay away from here

Also, flanker, I'm not modifying the model or textures. This thing is meant to do this anyway, and I'm not putting any more effort into it than this. I'll have to release updated physics tags(if I decide to keep this) after CE3 releases it(if they accept it).

A few more pics for the heck of it.





This thing is going to break so many map designs if they dont design it in lol. The camera gets hard to see at steep angles cause it zooms in, but oh well. I might try to fix it later.
Edited by MosesofEgypt on Apr 15, 2016 at 12:31 AM

 

 
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