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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Vertex Color

Author Topic: Vertex Color (3 messages, Page 1 of 1)
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JadeRifter
Joined: Dec 20, 2015

I'm a real light sleeper, Childs.


Posted: Apr 26, 2016 04:02 AM    Msg. 1 of 3       
Does Halo CE support vertex colors, or would I have to render all of that to a texture? I have an idea for a map, and I usually just paint in all of the colors and bake in the radiosity solution to one vertex color channel.


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Apr 26, 2016 07:51 AM    Msg. 2 of 3       
You need to use textures.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 26, 2016 12:04 PM    Msg. 3 of 3       
Vertex colour isn't natievly supported though you should be able to vertex paint or poly paint your bsp, unwrap, render unwrap template, then use a colour selection mask to assign textures to a specific part of your uvs in photoshop.

 

 
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