A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Problem with a script

Author Topic: Problem with a script (1 messages, Page 1 of 1)
Moderators: Dennis

ICE x Toxiic
Joined: Nov 26, 2011

The Emperor protects.


Posted: Jul 11, 2016 06:37 AM    Msg. 1 of 1       
(script static unit player
(unit (list_get (players) 0))
)

(script startup 1
(fade_in 0 0 0 200)
)

(script dormant 3
(ai_place cov)
(ai_place marines)
(ai_follow_target_players marines)
)

(script startup 2
(sleep_until (volume_test_objects trigger (player)) 15)
(wake 3)
)

(script dormant 5
(ai_place cov2)
(ai_place flood)
)

(script startup 4
(sleep_until (volume_test_objects trigger2 (player)) 15)
(wake 5)
)


-The first half works great, but the second half is giving me issues not letting me compile, I could use a second pair of eye on this please.

-Update: Issue has been fixed, had wrong variables set



Edited by ICE x Toxiic on Jul 11, 2016 at 08:42 AM
Edited by ICE x Toxiic on Jul 11, 2016 at 09:05 AM

 

 
Previous Older Thread    Next newer Thread







Time: Tue December 10, 2019 5:16 AM 172 ms.
A Halo Maps Website