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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »SPV3.0.1 Released, first update to SPV3.

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Author Topic: SPV3.0.1 Released, first update to SPV3. (92 messages, Page 1 of 3)
Moderators: Dennis

Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 22, 2016 09:38 PM    Msg. 1 of 92       
Now it's actually SPV3.0.2

Link includes downloads to patch for existing users, mod content for people new to the mod, and a mod content + full game. All packages include Opensauce and Halo CE patch 1.10

https://www.reddit.com/r/halospv3/comments/545mhs/spv302_released_download_for_all_users_inside/

Changelog:


###Global###
-Cinematic music volume lowered.
-Updated Gungoose physics.
-Made a change to rocket hog gunner AI which should reduce accidental deaths.
-Increased DMR damage vs Elite and Brute shields.
-Warthog bullets reduced damage vs other vehicles.
-Gold Elite shield strength boosted.
-Downgraded fuel rod explosion particles for better performance.
-Updated text in SKulls menu to reflect changes + notice of controller support, FOV change, and other info.
-Shadow HP reduced.
-Removed taunting behavior from Rocket Launcher marines... so they don't fire at the ground and kill themselves.
-Changed time of doublespeed and renamed to "Reflexes Enhanced"
-Focus Rifle zoom levels adjusted
-Powerups now tell you how many seconds they last.
-Brute Shot posing animation fixed.
-Gungoose passenger animations has been improved.
-Shredder firing sound volume reduced
-Removed a Focus Rifle melee animation that should have not been included.
-AR firing and reload sound volume has been increased.
-Fixes to Keyes's model.
-Particle Carbine display has been improved.
-Spec Ops SMG HUD now says "2x" while zooming.
-Added video tutorial link to readme.
-Gravity grenades should not "fly" in rare instances.
-Fixed broken controller support link in readme (that's this document!).
-Plasma grenades now do extra damage when stuck to vehicles.
-Fixed dev text glitch on all missions.
-Improved gungoose physics when dropped by Pelicans.
-Ghost boost removed.
-Overall stability improved.
-Changed default motion blue amount. (We still advise all players to play without it)
-Fixed a mispelling when picking up the Mantis Skull.
-Void's Tear gravity effect now uses the updated system for the gravity grenades. (no more flying!)
-Fixed the Specop Sniper rifle from saying "Loading... done" instead of displaying picked up ammo.
-Made edit to Plasma Rifle animations.
-Fixed a bug that didn't let all of Cortana's shaders display.
-Addressed an issue that could potentially mess with the Specop BR firing 4 bullets at once.

###Pillar of Autumn###
-Made main window in Sub engine room in POA always have a broken window.
-Fixed a bad checkpoint after you first get the Reflex Enhancer powerup.
-Fixed a rare issue where players could have reflexive damage effects if quitting after opening cutscene.
-Placed a door that was missing.
-fixed a crooked display board in new area.
-Swapped ammo packets for DMR and made them DMR ammo boxes.
-Moon Skull does not show up on normal and heroic anymore.
-Fixed clipped barrel at Covenant Datapad #1.
-Fixed the first Covenant Datapad being labeled as the second.
-Fixed an issue where you could be pushed through the map after seeing the lifepods being destroyed.
-Removed testmap area to save space on file size.
-Removed unfinished destroyable computer banks.
-Fixed misplaced bashable door.
-Added some crates to ladders that are unclimbable so players don't get confused.
-Fixed Covenant sounds not playing in one of their boarding craft.
-Fixed an issue with color weights on the bulletin boards.
-Fixed an oxygen tank intersecting a wall.
`

###Halo###
-Fixed an issue where the top of alpha base would report area clear before all AI are dead, and not show navpoint.
-fixed an issue in Halo where the alpha base ammo cache rear door would be open even if front door wasn't bashed in.
-AA wraith in Halo starts with lower health.
-Removed old button press promt at a radio antenna.
-Fixed a broken string entry for the AA Wraith
-Mantis Skull does not show up on normal and heroic anymore and challenge encounter can no longer be "skipped".
-Made first phantom in halo take off soon as it deploys it's troops.
-Second warthog navpoint fixed.

###Truth and Reconciliation###
-Restored a line of dialog that rarely played in the original game.
-Phantom won't be called in if player if the wraith is occupied at the gravlift.
-If Pelican flies in the grav lift area, banshee waves are activated.
-Moved an object players were not supposed to see further way so it can't be seen with VISR.


###The Silent Cartographer Classic###
-Added final lightmaps that didn't render in time for initial release.
-Made a fix to security cutscene where the BSP didn't load correctly.


###The Silent Cartographer Evolved###
-Removed egg on TSC:E hidden by Evolved team. (Sorry about that 343! We love you!)
-Made some adjustments to placement of Covenant torches.
-Fixed a log intersecting a rock.
-Fixed an uplink crate that intersected the cliff.
-Added more marines for beach assault.

###Assault on the Control Room###
-Improved effect optimization on AOTCR
-Fixed a crash in AOTCR when going up the elevator.
-Made ending AOTCR change difficulty and start you back at the start of the game once completed.
-Fixed missing control panels in lightbridge cave.


Known Critical Issues
-Active Camo can be seen by Covenant when sprint or VISR is activated, or if Health Regen is equipped.
-Falling through the map will result in crash.
-Lighting in AOTCR is still not final.
-vehicle health system can glitch and "jam" your shields. You'll just have to enter and exit the vehicles until we have a fix.
-Terminal text is still being run through by our editor.
-Autoaim can still act wonky on Phantom gunners.
Edited by Masters1337 on Sep 22, 2016 at 10:42 PM
Edited by Masters1337 on Sep 23, 2016 at 12:56 PM
Edited by Masters1337 on Sep 23, 2016 at 05:54 PM


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Sep 22, 2016 10:02 PM    Msg. 2 of 92       
I also can't recharge my shields if I'm actively holding a plasma pistol charge, not sure if you pretty people know about that.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 22, 2016 10:41 PM    Msg. 3 of 92       
Is that new? I haven't heard it before.


Jesse
Joined: Jan 18, 2009

Discord: Jesse#4500


Posted: Sep 22, 2016 11:25 PM    Msg. 4 of 92       
It probably has something to do with the damage effect (if any) used during the charging time.

Also, it sounds like a familiar problem, idk why.


Kinnet
Joined: Dec 27, 2013

Don't feed the hand that bites you.


Posted: Sep 23, 2016 12:29 AM    Msg. 5 of 92       
That happens because the person who worked on the plasma pistol charching effect added a damage effect to it so it has that fancy screenshake when charging


Idaho
Joined: Mar 19, 2015

Mihi Libertas Necesse Est


Posted: Sep 23, 2016 06:02 AM    Msg. 6 of 92       
#BringBackTheImpaler :p


Oskarmandude
Joined: Mar 16, 2013

Make Halomaps Fully Hectic Again


Posted: Sep 23, 2016 07:25 AM    Msg. 7 of 92       
Quote: --- Original message by: Masters1337
-Removed egg on TSC:E hidden by Evolved team. (Sorry about that 343! We love you!)
Edited by Masters1337 on Sep 22, 2016 at 10:42 PM

What was this?


StormUndBlackbird
Joined: Oct 27, 2011

https://youtube.com/StormUndBlackbird


Posted: Sep 23, 2016 11:30 AM    Msg. 8 of 92       
Quote: --- Original message by: Oskarmandude
Quote: --- Original message by: Masters1337
-Removed egg on TSC:E hidden by Evolved team. (Sorry about that 343! We love you!)
Edited by Masters1337 on Sep 22, 2016 at 10:42 PM

What was this?
https://www.youtube.com/watch?v=wNxyNt4Vi5w


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Sep 23, 2016 01:32 PM    Msg. 9 of 92       
Hah lovely easter egg.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 23, 2016 02:07 PM    Msg. 10 of 92       
Are you that desperate to get in bed with 343i that you are removing memes now???


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 23, 2016 03:50 PM    Msg. 11 of 92       
It's about respecting the people who continue to support this franchise, and the future of the Halo on the PC.


BipolarAurora
Joined: Aug 16, 2016


Posted: Sep 23, 2016 05:57 PM    Msg. 12 of 92       
Quote: --- Original message by: Masters1337
It's about respecting the people who continue to support this franchise, and the future of the Halo on the PC.

That is the biggest load of crap you spewed out this week.


EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: Sep 23, 2016 06:25 PM    Msg. 13 of 92       
Quote: --- Original message by: Masters1337
It's about respecting the people who continue to support this franchise, and the future of the Halo on the PC.

Hahahahhhahhahahahhhahaha.
Oh man its been a while since I've had a laugh that makes me light headed.


Halonimator
Joined: Dec 15, 2014

https://imgur.com/ZBjOJ4L


Posted: Sep 23, 2016 06:28 PM    Msg. 14 of 92       
Quote: --- Original message by: Masters1337
It's about respecting the people who continue to support this franchise, and the future of the Halo on the PC.


343i are bald-faced liars. Halo now it's a copy of COD thanks to 343i. Also the MCC still broken.Just play some Xbox_"ports".maps on pc, you need hac2 to download them.

example https://www.youtube.com/watch?v=gIC_PHY7QYY
some files
Edited by Halonimator on Sep 23, 2016 at 06:46 PM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 23, 2016 06:37 PM    Msg. 15 of 92       
Being critical or disliking decisions 343 made is not the issue. Going out and saying 343 sucks, duck 343, duck Halo 5 is not needed. Which is exactly why the egg left by the evolved team was removed.


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Sep 23, 2016 06:42 PM    Msg. 16 of 92       
Quote: --- Original message by: BipolarAurora
Quote: --- Original message by: Masters1337
It's about respecting the people who continue to support this franchise, and the future of the Halo on the PC.

That is the biggest load of crap you spewed out this week.


EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: Sep 23, 2016 07:08 PM    Msg. 17 of 92       
Quote: --- Original message by: Masters1337
Being critical or disliking decisions 343 made is not the issue. Going out and saying 343 sucks, duck 343, duck Halo 5 is not needed. Which is exactly why the egg left by the evolved team was removed.

I would agree if they had knocked Halo 5 out of the park, but they've fumbled for 2 games now.
Halo could have been done and sealed at 3, but Microsoft made Bungie do ODST and Reach.
And now they want to keep dragging the franchise through the mud to exploit whatever value it has in it.
So its with complete respect when I say "Halo 5 sucks, 343i sucks."
Games dont need infinite sequels. They can tell their stories and be over with and the devs can move onto other ideas.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Sep 23, 2016 07:18 PM    Msg. 18 of 92       
ODST was great js


BipolarAurora
Joined: Aug 16, 2016


Posted: Sep 23, 2016 07:35 PM    Msg. 19 of 92       
Beecock


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Sep 23, 2016 07:36 PM    Msg. 20 of 92       
Quote: --- Original message by: Masters1337
Being critical or disliking decisions 343 made is not the issue. Going out and saying 343 sucks, duck 343, duck Halo 5 is not needed. Which is exactly why the egg left by the evolved team was removed.

Sure, because expression of thought is such a crime.

No offense bro but I've seen religious people that are less deluded than you.

Also, are we never going to get DLMs ever


Idaho
Joined: Mar 19, 2015

Mihi Libertas Necesse Est


Posted: Sep 23, 2016 08:11 PM    Msg. 21 of 92       
I can already see the thread derail to 343 vs Bungie, keep going guys, just cooking some pop corn here


Jesse
Joined: Jan 18, 2009

Discord: Jesse#4500


Posted: Sep 23, 2016 09:24 PM    Msg. 22 of 92       
But that's like... Your opinion, man.

I had fun with Halo 4, but it was't 'halo' to me anymore. Same thing with Halo 5.

If Halo games stopped being manufactured, I probably wouldn't lose any sleep over it.


Goldy De Wise
Joined: Dec 24, 2011

time to float


Posted: Sep 23, 2016 09:45 PM    Msg. 23 of 92       
You guys know Halo ended with 3, right? What's all this 4 and 5 hogwash?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 23, 2016 09:47 PM    Msg. 24 of 92       
Quote: --- Original message by: Spartan314
Sure, because expression of thought is such a crime.

"I don't like X because of A, B, and C" is one thing. It expresses a thought and supports that thought with reasoning. "X is the worst/I hate X" has no substance and makes no effort to justify itself, let alone convince or persuade anyone.


EmmanuelCD
Joined: Jan 7, 2015

I hate this comunity as much as hate my existence


Posted: Sep 23, 2016 10:06 PM    Msg. 25 of 92       
Multiplayer balance suported?


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Sep 23, 2016 11:26 PM    Msg. 26 of 92       
Quote: --- Original message by: Echo77
Quote: --- Original message by: Spartan314
Sure, because expression of thought is such a crime.

"I don't like X because of A, B, and C" is one thing. It expresses a thought and supports that thought with reasoning. "X is the worst/I hate X" has no substance and makes no effort to justify itself, let alone convince or persuade anyone.

Would you expect it to contain an entire persuasive essay?
It's an easter egg, it's the punchline they're exhibiting.

btw this still hasn't been fixed:
http://images.akamai.steamusercontent.com/ugc/261588346150762571/8650FF9514EE7406E0FE48E70D0B44109CDAA198/
And the music is still way too loud. It overpowers even the weapon and AI noises at times.
Edited by Spartan314 on Sep 24, 2016 at 12:27 AM


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Sep 24, 2016 12:20 AM    Msg. 27 of 92       
jokes are jokes, especially lighthearted ones. The ones that are intended to be abusive are the only types that people would/should legitimately be pissed off about. The easter egg as far as I see it was one of the more lighthearted types, but could be misconstrued as otherwise only if you're the type of person to be offended over every little thing.


Alex
Joined: Apr 22, 2016


Posted: Sep 24, 2016 04:16 AM    Msg. 28 of 92       


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Sep 24, 2016 04:28 AM    Msg. 29 of 92       
Quote: --- Original message by: Masters1337
It's about respecting the people who continue to support this franchise, and the future of the Halo on the PC.


Any self-respecting 343i member would probably just laugh at the meme. They know well enough that they have divided the fanbase.


LuciTheAlien
Joined: Aug 20, 2016


Posted: Sep 24, 2016 08:14 AM    Msg. 30 of 92       
Quote: --- Original message by: DaLode
Quote: --- Original message by: Masters1337
It's about respecting the people who continue to support this franchise, and the future of the Halo on the PC.


Any self-respecting 343i member would probably just laugh at the meme. They know well enough that they have divided the fanbase.


Absolutely.

At least Halo Wars 2 has Creative Assembly, it's faithful to the old artstyle and doesn't have Brian Reed. So that might be the first decent Halo game we've had in seven years at this point.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 24, 2016 12:25 PM    Msg. 31 of 92       
Quote: --- Original message by: Super Flanker
Are you that desperate to get in bed with 343i that you are removing memes now???



GG.


ODX
Joined: Jul 26, 2007


Posted: Sep 25, 2016 09:42 AM    Msg. 32 of 92       
Quote: --- Original message by: Masters1337
-Removed a Focus Rifle melee animation that should have not been included.
You mean the one that broke my origins and made no sense as a melee? Yusss


LuciTheAlien
Joined: Aug 20, 2016


Posted: Sep 25, 2016 12:27 PM    Msg. 33 of 92       
Also I'd like to say- that SGT Johnson face is nightmarishly bad.
This project would've been better off making Halo 1 versions of weapons that could've existed with the poly-count and textures of the original.
Rather than making a mess by updating textures that shouldn't be and frankly making a lot of the game look very bizarre and inconsistent.

I think a lot of the technically work is fantastic though.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 25, 2016 02:48 PM    Msg. 34 of 92       
Quote: --- Original message by: LuciTheAlien
Also I'd like to say- that SGT Johnson face is nightmarishly bad.


Racist.


snark567
Joined: Mar 3, 2015

Duck bombs donít intimidate carnivorous deer.


Posted: Sep 25, 2016 05:07 PM    Msg. 35 of 92       
Quote: --- Original message by: LuciTheAlien
Also I'd like to say- that SGT Johnson face is nightmarishly bad.
This project would've been better off making Halo 1 versions of weapons that could've existed with the poly-count and textures of the original.
Rather than making a mess by updating textures that shouldn't be and frankly making a lot of the game look very bizarre and inconsistent.

I think a lot of the technically work is fantastic though.


I think it looks fine, on the other hand I think half life 1 faces look fine so take that with a grain of cocaine.

 
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