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Author Topic: Why's H2V's modding scene so dead? (4 messages, Page 1 of 1)
Moderators: Dennis

Joined: Nov 7, 2016

"Oh, no."

Posted: Nov 27, 2016 02:12 PM    Msg. 1 of 4       
Compared to CE, 2's modding community seems almost non-existent, why is that?

Joined: Apr 11, 2014


Posted: Nov 27, 2016 04:05 PM    Msg. 2 of 4       
H2EK is knee capped to all hell, meaning you literally can't do the things you can in in CE.

Joined: Aug 3, 2015

"If God is love, then you can call me Cupid"

Posted: Nov 28, 2016 03:24 AM    Msg. 3 of 4       
Because Microsoft hates the idea of their customers having fun.

Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.

Posted: Nov 28, 2016 11:39 AM    Msg. 4 of 4       
Exerpt from:

Quote: --- Original message by: Kant

From the start when Halo 2 Vista was released was the moment it was cut off by GFWL, it became totally unsupported and neglected. It and all of its players were left to take care of it themselves from the start. A lot of people who had bought the game for its supposed to be newer Editing Kit were left with a huge letdown. Where they expected tools to create custom content to there own desires, they were given tools that were completely stripped from there original state and limited to virtually nothing.

But this was just the start of all the letdowns from this game, when Hired Gun(Team who ported Halo 2 to PC) promised that users could create servers and manage them how they wanted. People were given servers that had very little documentation on how it worked, and what little documentation it had was so vague it was virtually unhelpful. A lot of features that people were expecting to have that the precursor HPC Servers had, were stripped away from the server leaving it easy for hackers to get back in and admins unable to do anything about it with ease. And when people went to Microsoft for answers they found that the team Hired Gun was disbanded and that there would probably never be support for Halo 2 Vista from Microsoft again.

That's about the time the Halo 2 Vista community got together and started fixing things up themselves by creating, remaking, reversing or modifying the game and its tools so they could do some of what they were supposed to get. Two individuals who made it there task to remove limits to some custom content creation were E3PO and Kornman00, the two of them both worked to allow H2Guerrilla to be allowed to make more content. That is when they release the Unlocked H2Guerrilla that had the ability to create any tag for Halo 2. But when you tried to use some tags in a custom map on Halo 2 Vista, the map would not load and be rejected.

With the server being so easy for hackers to bypass into, all hope was seeming to be lost on ever stopping them. That's when a individual named JohnnyBlaz made a tool that could ban a hacker even if they bypassed the ban. Soon after that the hackers got more aggressive and found a way to crash peoples games and make it close on them, and Games for windows live sat there and refused to help at all. That's when yet again JohnnyBlaz came and found a way to detect people who were doing it and took action on them, whether it be Blocking there ISP from connecting to the servers or getting there ISP to shut off there internet access for illegal activities.


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